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Empire Veteran
Join Date: Jun 2012
Posts: 6,671
fleet kamarang bugs

first the new bug. the fleet kamarang neck has 2 issues. on 1 side there is a yellow glow in a small indent, on the other side there is not. below that in a small indent there is a twin torp launcher skin showing up, but again only on 1 side

errant side torp launcher- https://i.minus.com/itQrr8DUhGYqe.jpg

unsymmetrical glows- https://i.minus.com/ivZpg1Fqu9a6f.jpg

kdf vet ship bugs

noticed this since its launch, figured it was too obvious to miss and would be caught by now

like the fed vet ship, its warp engines are supposed to adjust during warp out and wile in sector space.

well the kdf vet ship does not have its nacelles extended when its in sector space, thats the bug i guess. they extend right before it jumps to warp, and as it enters a system they are still extended, seen here


also what look to be 'bortas like' impulse engines actually appear to be flagged as warp engines, the are used when the ship ejects warp plasma,


and when the borg set visuals are on , what supposed to go on the nacelles is attached to the main hull in front of them


the actual impulse engines appear to be the 2 small yellow triangles, so why is that big, and sorta ugly, bortas like engine grill on the ship at all?

ktinga bug

when the game swaps to a lower quality model when your camera far enough away, the model it switches to for the ktinga looks better, has glowing engine and a glow on the front of it's 'mission pod' or whatever you want to call it. since the fleet ktinga is an end game ship now, i would really like the one i fly to look as good as that npc, when your far enough away from it

'low quality' when far from it


'high quality' when close to it


it appears the low and high quality model is switched. since our ship only displays the high quality model, we don't get to see glows, they are only visible on npcs when we are farther away from them. the ktinga model is by far the blandest, low quality model in game, these glows would go a long way toward making it more attractive.
Empire Veteran
Join Date: Jun 2012
Posts: 6,671
# 2
03-05-2013, 01:58 PM
bump for kdf
Empire Veteran
Join Date: Jun 2012
Posts: 6,671
# 3
03-07-2013, 11:16 AM
that got to page 2 fast, again
Career Officer
Join Date: Jun 2012
Posts: 1,502
# 4
03-08-2013, 08:38 AM
can't remember how often i've complained about the K'Tinga one... they really effed up on that one...
Empire Veteran
Join Date: Jun 2012
Posts: 6,671
# 5
03-13-2013, 11:53 AM
i hope someday i wont have to bump these issues anymore
Join Date: Jun 2012
Posts: 1,015
# 6
03-14-2013, 12:39 PM
Bump for great KDF justice.
Join Date: Jun 2012
Posts: 36
# 7
03-15-2013, 01:58 PM
Fleet Scourge Destroyer - Can not change appearance on it.
Ship customisation NPC is delusional and thinks it's a Draguas ship, demands I pay 1500 ZEN for NO changes what so ever.

I've had this KDF Fleet ship for a year now and sent in a dozen or more tickets about it. nothing... as usual... Craptic...

Oh and one more thing... When are we gonna catch up with Fed side as far as available ship models and character costumes eh?
Why put out another playable faction when the first alternative is already severely neglected.

Join Date: Jun 2012
Posts: 943
# 8
03-15-2013, 02:02 PM
I think there is a graphical bug whenever the mirror raptors fires torpedoes, if that counts to e added to the list, the torpedoes kinda fires out the side of the raptor's nose.. looks really wierd
Your Heavy Graviton Beam deals 26470 (10583) Kinetic Damage(Critical) to Assimilated Carrier.
Empire Veteran
Join Date: Jun 2012
Posts: 6,671
# 9
03-15-2013, 04:47 PM
thats a good way to bump the thread, fill it with all the kdf specific bugs you can find! im not going to let this thread sink until these issues are at least acknolaged
Empire Veteran
Join Date: Jun 2012
Posts: 6,671
# 10
03-18-2013, 05:53 PM
wouldn't it be great if these got fixed next patch? yes, it would be great

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