Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
01-12-2010, 02:30 PM
I'm just wondering if it intentional to be disconnected when a map server is full, seems like the logical way to handle it is to let you choose a different map server (though the game is not letting me choose my own)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
01-12-2010, 05:20 PM
This is still an issue. However last time it happened when returning to sector space from the Lackey system and the instance list was up to about 250-260 instances. Some with as much as 69 players, others with 39-45 all of which indicated they were full, which seemed odd that a 39 player and 69 player instance would both be marked as full. Two instances of 0 players and one of 45 players that I could select to transfer to. I selected the one with 45 players.

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