Starfleet Veteran
Join Date: Jun 2012
Posts: 1,490
Hello.

Is it just me or are these weapons VASTLY underpowered? Cryptic, why did you not just make them equivalent to a standard Mk XII [Acc] [Dmg]x2 beam array? I don't want them to be more powerful than other weapons, I just want them to be equal to other weapons.

I know some people may say I'm wanting OP weapons but I'm not. If I wanted them to be OP I'd ask that they be greater than other weapons, like the Spiral Waves which are also available through the dilithium store if you have the right ship.

It's a real shame. I can afford to buy awesome weapons off the exchange or fleet store but I'd rather get the blue weapons to make the ship more cannon, even though the dilithium price is great. If maximising profit is a concern then I think selling substandard kit is not a wise move. (Yes, you can grind dilithium but a lot of people buy it. If they didn't the dilithium/zen exchange would exist.)

Thank you.
Commander
Join Date: Aug 2012
Posts: 471
# 2
03-08-2013, 09:23 AM
They are Mk xii with all the dps you get from every other mk xii with those modifiers.

The fact they say Mk xi is a description error.
Starfleet Veteran
Join Date: Oct 2012
Posts: 1,195
# 3
03-08-2013, 09:32 AM
Aren't their stats actually MK XII [Acc]x2 [Dmg]?
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,490
# 4
03-08-2013, 09:36 AM
You're right. They are [Acc]x2 [Dmg] I misread them.

I apologise for the erroneous thread!!
Captain
Join Date: Feb 2013
Posts: 4,971
# 5
03-08-2013, 09:52 AM
Quote:
Originally Posted by darramouss1 View Post
Hello.

Is it just me or are these weapons VASTLY underpowered?
As an aside, if the weapons were Mk XI (instead of just being mislabeled by a typo), they would not be "vastly" underpowered compared to Mk XII.

The difference between the Marks is not that substantial.
Career Officer
Join Date: Aug 2012
Posts: 249
# 6
03-08-2013, 10:21 AM
I am pleased, overall, with my DHC, turrets and DBB
Career Officer
Join Date: Jun 2012
Posts: 2,816
# 7
03-08-2013, 10:22 AM
Quote:
Originally Posted by snoggymack22 View Post
As an aside, if the weapons were Mk XI (instead of just being mislabeled by a typo), they would not be "vastly" underpowered compared to Mk XII.

The difference between the Marks is not that substantial.
Indeed. The difference between a Mx XI and a Mk XII with the same rarity and the same mods is... ten DPS? On the base, unmodified damage. That's utterly insignificant. In fact their actual damage would probably be the same, given a margin of error.
Lt. Commander
Join Date: Jun 2012
Posts: 185
# 8
03-08-2013, 12:55 PM
Quote:
Originally Posted by futurepastnow View Post
Indeed. The difference between a Mx XI and a Mk XII with the same rarity and the same mods is... ten DPS? On the base, unmodified damage. That's utterly insignificant. In fact their actual damage would probably be the same, given a margin of error.
Yep, when I first got my Andorian ship I couldn't afford all Andorian Phasers so I put a Fleet MK XII till I could and while the fleet weapon has a higher base damage but lower mods by the time I did get another Andorian phaser it was better after all, even though it had a lower base damage than the fleet weapon.

Still saving up for a turret now.

Only non Andorian weapon staying permanetly on mine is the Quads.
Cryptic Studios Team
Join Date: Jun 2012
Posts: 201
# 9
03-09-2013, 11:02 AM
These weapons are intended to be MK XI, the same as the other highest-end weapons in the Dilithium store.
We'll be fixing the error that is giving these incorrect stats sometime soon. Sorry for the inconvenience to those of you who has already purchased these.

Edit: Removed off-topic information. This will be discussed elsewhere.

Last edited by archoncryptic; 03-09-2013 at 11:17 AM.
Captain
Join Date: Feb 2013
Posts: 4,971
# 10
03-09-2013, 11:13 AM
Quote:
Originally Posted by archoncryptic View Post
These weapons are intended to be MK XI, the same as the other highest-end weapons in the Dilithium store. MK XII weapons are intended to be available through other systems, such as fleet advancement and reputation rewards.

We'll be fixing the error that is giving these incorrect stats sometime soon. Sorry for the inconvenience to those of you who has already purchased these.

We realize there's an interest in MK XII Andorian weapons and we are looking into the possibility of adding some in the future.
Could you fix it in the same update you fix the cloaking bug? That'd be the nice thing to do, after all.
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