Career Officer
Join Date: Jul 2012
Posts: 3,152
I know we're two months away yet, but does anybody know (of have any good guesses) as to what is going to happen with the new trait system, and whether we'll be able to re-trait current characters?

I've got an Engineering character at level 50 with both the Omega and Romulan Reputations complete (I've also invested a lot into several fleets, and have the MACO Ground Set). When I created him, I wasn't so clued up as to the best traits for said toon. I'd rather not have to create a new character just so that I can get the traits right.

Add to that I've got the Jem Hadar Escort and Galor Cruiser on him, as well as the Chel Grett. Seeing as Cryptic wont currently allow us to rebox our ships and trade them between toons, this further frustrates me cause the traits I'm running with aren't best suited for my style of play.

I know a re-trait token has been mentioned countless times; my current thought is that they've not created a re-trait token cause they're going to allow for something similar with the May Update (we already know there is a new trait system in place). I'm just wondering whether anyone has an inkling of what is to come, and how it'll effect already existing toons.

That is all.
Empire Veteran
Join Date: Jun 2012
Posts: 959
# 2
03-25-2013, 06:39 AM
I'm pretty sure there will be no re-traiting, since DStahl said that would be later in the year, IIRC. There may be 'advanced' (i.e. additional) traits.

BTW, don't worry too much about traits. They are nice, but hardly make-or-break for a character.
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Captain
Join Date: Aug 2012
Posts: 12,114
# 3
03-25-2013, 06:40 AM
They've shared...nada.

Big announcement...Romulans!
Details...nada!

Guessing we're going to have them leaking itty bitty bits until May 21st - with them likely even holding some surprises back until it actually does launch.
Maal, Klingon, Mogh - Vegar, Orion, Marauder - R'ebel, Romulan, Haakona
Willard the Rat, Reman, F.T'varo - Rave, J.Trill, Kar'Fi - Mysk, Gorn, Varanus
Kopor, Nausicaan, Guramba - Nivuh, Ferasan, B'rel - Venit, Lethean, M.Qin
Captain
Join Date: Aug 2012
Posts: 12,114
# 4
03-25-2013, 06:41 AM
Quote:
Originally Posted by naevius View Post
BTW, don't worry too much about traits. They are nice, but hardly make-or-break for a character.
I run 8 Aliens.

Depending on how things are with LoR...I'll be running 4 more Aliens.
Maal, Klingon, Mogh - Vegar, Orion, Marauder - R'ebel, Romulan, Haakona
Willard the Rat, Reman, F.T'varo - Rave, J.Trill, Kar'Fi - Mysk, Gorn, Varanus
Kopor, Nausicaan, Guramba - Nivuh, Ferasan, B'rel - Venit, Lethean, M.Qin
Career Officer
Join Date: Jun 2012
Posts: 71
# 5
03-25-2013, 06:46 AM
My guess is that the trait system will be expanded quite a bit, to allow for more advancement
and personalisation at max level.

I noticed that the new character screen UI has a new button for traits:

http://images-cdn.perfectworld.com/e...s/large/s8.jpg

So I'm thinking it must be somewhat expansive to get it's own tab and all..

The expansion page only says "customize and rearrange your existing traits",
nothing on changing the ones you have. But it might just be ambivalent wording I suppose.
However I think this would be the perfect moment to introduce a re-trait option,
if they're putting in an entirely new trait system and allowing for more customization.
At least that's what I'm hoping!
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Empire Veteran
Join Date: Jun 2012
Posts: 959
# 6
03-25-2013, 06:46 AM
Quote:
Originally Posted by virusdancer View Post
I run 8 Aliens.

Depending on how things are with LoR...I'll be running 4 more Aliens.
Hey, maybe Romulans are naturally Accurate and Elusive.
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Career Officer
Join Date: Jul 2012
Posts: 3,152
# 7
03-25-2013, 06:53 AM
Quote:
Originally Posted by naevius View Post
BTW, don't worry too much about traits. They are nice, but hardly make-or-break for a character.
From what I've read, and from what I've been told in fleet chat, traits make a significant impact with game play style though.

Quote:
Originally Posted by thestormsong View Post
The expansion page only says "customize and rearrange your existing traits".
I'd read 'rearrange existing' as editing personally, otherwise what else can it mean?

Quote:
Originally Posted by thestormsong View Post
At least that's what I'm hoping!
You and me both, and like you've said, this would be the perfect time to do it.
Republic Veteran
Join Date: Oct 2012
Posts: 1,737
# 8
03-25-2013, 06:53 AM
If it requires an entirely new tab in the player menu, I imagine it would be some sort of progression tree. As a toon gains skill points, they can choose from a number of traits which are arranged in a tree, ideally with the most effective traits at the top and on separate branches, for balance purposes. Obviously this would render all existing traits obsolete, but it is a system I would welcome, for captains and boffs. Unique race traits could be retained, or offered as special alternatives on the tree, unlockable only by that race.
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Captain
Join Date: Aug 2012
Posts: 12,114
# 9
03-25-2013, 06:57 AM
Well, this is what they say on the 3rd page of new features:

Quote:
Customize and rearrange your existing traits. Unlock new advanced traits and abilities, further specializing your captain and crew.
Customize and rearrange seem...odd, no?

Rearrange? Why would you need to rearrange?

Aha! SPECULATION!

The ability to rearrange traits depending on if you're on ground or in space?
The ability to have a pool of traits and rearrange which traits are active?

Yeah, meh...will be nifty as more info comes out. As much as I enjoy speculation, there's just too little info to do anything other than wild speculation which isn't as fun. Also, it can also lead to getting hopes up, disappointment, and all that other good fun stuff, eh?
Maal, Klingon, Mogh - Vegar, Orion, Marauder - R'ebel, Romulan, Haakona
Willard the Rat, Reman, F.T'varo - Rave, J.Trill, Kar'Fi - Mysk, Gorn, Varanus
Kopor, Nausicaan, Guramba - Nivuh, Ferasan, B'rel - Venit, Lethean, M.Qin
Captain
Join Date: Aug 2012
Posts: 12,114
# 10
03-25-2013, 06:58 AM
Quote:
Originally Posted by smokeybacon90 View Post
If it requires an entirely new tab in the player menu, I imagine it would be some sort of progression tree. As a toon gains skill points, they can choose from a number of traits which are arranged in a tree, ideally with the most effective traits at the top and on separate branches, for balance purposes. Obviously this would render all existing traits obsolete, but it is a system I would welcome, for captains and boffs. Unique race traits could be retained, or offered as special alternatives on the tree, unlockable only by that race.
See, a Trait Tree where you can select which Traits are active as you progress up that Trait Tree... I could speculate on that!

But we won't know until we know...meh.
Maal, Klingon, Mogh - Vegar, Orion, Marauder - R'ebel, Romulan, Haakona
Willard the Rat, Reman, F.T'varo - Rave, J.Trill, Kar'Fi - Mysk, Gorn, Varanus
Kopor, Nausicaan, Guramba - Nivuh, Ferasan, B'rel - Venit, Lethean, M.Qin
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