But you guys made a thread - which you posted in - asking for feedback on a changed version of the CE mission that was coming with this Tribble patch...
But you guys made a thread - which you posted in - asking for feedback on a changed version of the CE mission that was coming with this Tribble patch...
So, what are the changes?
You'll see when you play it.
Also, most of the patch notes for Tribble are for things that are going to Holodeck soon. The CE stuff isn't, so it doesn't really belong.
We will be bringing the Tribble server down for maintenance to apply a new update.
ST.25.20130128a.54
General:
Added an additional variant for Fleet Elite weapons to fleet stores.
This variant has [Acc]x2[Dmg] and the special Elite proc appropriate to the weapon type.
Added more Advanced Fleet weapons to the fleet store.
These Advanced Fleet weapons have [Dmg]x2 and [Acc]x2.
All Directed Energy types are available.
You said there will be [Acc]x2 [Dmg]x2 variants of all advanced fleet directed energy weapons. Will there also be [Acc]x2 [Dmg]x2 variants of advanced fleet torpedoes?
That reminds me of a bug: as far as I know, all Mk XII quantum torpedoes on the Exchange are currently mislabeled as MK XI.
Also, most of the patch notes for Tribble are for things that are going to Holodeck soon. The CE stuff isn't, so it doesn't really belong.
That's disappointing to read! I am looking forward to the return of the CE Fleet Action. The sooner you guys get this done without messing more stuff up big time, the better.
Added an additional variant for Fleet Elite weapons to fleet stores.
This variant has [Acc]x2[Dmg] and the special Elite proc appropriate to the weapon type.
Added more Advanced Fleet weapons to the fleet store.
These Advanced Fleet weapons have [Dmg]x2 and [Acc]x2.
All Directed Energy types are available.
Interesting.
I think it's good now that there are variants that have ACCx2, although this does make me a bit more concerned about the eventual proliferation of those special procs in PvP.