Survivor of Remus
Join Date: Jun 2012
Posts: 363
# 1 BrokenMirrors PvP Guidebook
03-13-2013, 04:26 PM
https://docs.google.com/document/d/1...it?usp=sharing

This is a Work-in-Progress

This is a guidebook that I made that explains why you should use certain things, without going into math to make it simple and easy to use. It also explains captain skills, and some items. It gives recommendations about skill choice.

Any PvP boot camp coach can contact me for permissions to Comment or Edit. (@brokenmirror ingame)

Credits-
Brokenmirror= Creator
Sargon= Assisted with Formatting.
Captain
Join Date: Jun 2012
Posts: 677
# 2
03-13-2013, 05:11 PM
I dont think i even wanna attempt reading this... lol
Lieutenant
Join Date: Jun 2012
Posts: 35
# 3
03-13-2013, 05:54 PM
Why mt because a panda didnt write it. Looks very useful for new players i will link it to our website. Much more useful then hurleys how not to suck thread.
Captain
Join Date: Jun 2012
Posts: 757
# 4
03-13-2013, 06:26 PM
Thanks for the guide, Broken. The more tools we have out there to help people, the better matches will be.

I would suggest one thing, though. You have GW as low damage. If you're packing a few Particle Generators, and are using appropriate Aux levels, GW 3 can do some hefty damage. Mine sits at around ~1600 dmg/sec. Sure, that's kinetic damage that's mitigated by shields, but it's still pretty potent. Add in the absolutely awesome Aftershock DOff, and you can really rack up the damage when you've got more than 1 GW going.

You're spot on with the hold, though. It can snare Cruisers and some Scis decently, but Escorts will walk away from it. Even if you fully buff the hold with Graviton Generators (I think mine went from 0.51 to 0.59 with 4 Graviton consoles).
The first we heard of getting new PvP maps "soon" was in August of 2010. We're consistently told something will be coming with the "next" update. Absolutely nothing has come to PvP since launch.

I think it's finally time Cryptic stopped stringing us along, don't you?
Captain
Join Date: Jun 2012
Posts: 598
# 5
03-13-2013, 06:47 PM
Hey, I hope everyone who reads this guide will take the time to leave BrokenMirror some feedback. He put a TON of work into this project, and in a community like this, it took him some serious courage to submit such a guide for your scrutiny. Please be kind, constructive, and humble when you respond. I know that BrokenMirror is eager to hear your feedback, critical or otherwise. It will only make a document like this better.

Praxis' feedback above, for instance, is commendable.

I can imagine just such a guide being very useful to students and coaches alike in the coming days.

@gradstudent1
PvP Boot Camp Project Leader Emeritus
Survivor of Remus
Join Date: Jun 2012
Posts: 363
# 6
03-13-2013, 06:55 PM
Quote:
Originally Posted by praxi5 View Post
Thanks for the guide, Broken. The more tools we have out there to help people, the better matches will be.

I would suggest one thing, though. You have GW as low damage. If you're packing a few Particle Generators, and are using appropriate Aux levels, GW 3 can do some hefty damage. Mine sits at around ~1600 dmg/sec. Sure, that's kinetic damage that's mitigated by shields, but it's still pretty potent. Add in the absolutely awesome Aftershock DOff, and you can really rack up the damage when you've got more than 1 GW going.

You're spot on with the hold, though. It can snare Cruisers and some Scis decently, but Escorts will walk away from it. Even if you fully buff the hold with Graviton Generators (I think mine went from 0.51 to 0.59 with 4 Graviton consoles).
A good Cruiser will be able to walk out of it, Cryptic nerfed GW WAYYY to hard...
Captain
Join Date: Oct 2012
Posts: 1,450
# 7
03-13-2013, 09:40 PM
Really cool info. I wish I had this when I first started playing over a year ago.

It would be nice to have a section on fleet gear also because just because it says "Elite" doesn't make it better than the advanced stuff, eg. advanced engines vs. the elite versions.

I didn't read it in depth, but one small mistake I found is it says Tac Team clears Attack Pattern Delta. Although, it does clear beta, I'm pretty sure it does not clear Delta.

Thanks for taking the time to write this guide.
Lieutenant
Join Date: Jun 2012
Posts: 79
# 8
03-13-2013, 10:16 PM
Quote:
Originally Posted by rmy1081 View Post
.

I didn't read it in depth, but one small mistake I found is it says Tac Team clears Attack Pattern Delta. Although, it does clear beta, I'm pretty sure it does not clear Delta.

Thanks for taking the time to write this guide.
Yes Broken off to a good start indeed a work in progress

Also rmy Tactical team clears both Attack Pattern Beta and Delta however they can be reapplied and cleansed approx once every second.
Make It STO Podcast Click Here
Captain
Join Date: Jun 2012
Posts: 2,228
# 9
03-14-2013, 12:31 AM
Awesome work mate. Please shout if you need some "branding" - its my thing
Captain
Join Date: Jan 2013
Posts: 3,158
# 10
03-14-2013, 01:10 AM
No mention for Boarding Party?
Reply

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