Career Officer
Join Date: Jun 2012
Posts: 3,738
# 91
04-02-2013, 07:56 AM
Quote:
Originally Posted by naevius View Post
I saw a bug ship destroy Romulus. True story.
Screenshot or it didn't happen

STAR TREK BATTLES - HIGH DPS PLAYERS NEED NOT APPY
Career Officer
Join Date: Jun 2012
Posts: 1,784
# 92
04-02-2013, 08:24 AM
Quote:
Originally Posted by retrosrages View Post
iv seen 1 or 2 bug ships in pvp do the same but I wont name names they seem to always and I mean always shoot straight through your shields and can take none stop damage from 3 or 4 tac/escorts without there shields even dropping
Overpowered? In terms of maneuverability absolutely. In terms of dps? The Bug is matched with other escorts.

Perhaps the pilot was timing his CRFs in between tac teams? Waiting to alpha after a RSP drops?

It's a difficult thing to constantly watch your target's boffs while piloting and activating your own but once you get the hang of it you'll see the difference big time.

Throwing your alpha at a fully buffed target with Epts, TSS, apo and TT all active you're not going to get very far.

Whether your in a bug or not most of the time it's the pilot
Career Officer
Join Date: Sep 2012
Posts: 224
# 93
04-02-2013, 08:48 AM
Quote:
Originally Posted by edalgo View Post
Overpowered? In terms of maneuverability absolutely. In terms of dps? The Bug is matched with other escorts.

Perhaps the pilot was timing his CRFs in between tac teams? Waiting to alpha after a RSP drops?

It's a difficult thing to constantly watch your target's boffs while piloting and activating your own but once you get the hang of it you'll see the difference big time.

Throwing your alpha at a fully buffed target with Epts, TSS, apo and TT all active you're not going to get very far.

Whether your in a bug or not most of the time it's the pilot
none stop buffs that make it so its shields dont drop at all for 6 mins with 3 of us shooting (1 in a bug 2 in fleet defients) I dont know about you but no buffs can can keep that up for just over 6 mins not with that kind of damage on you, im not sating they was hacking but id love to know what build they had
Empire Veteran
Join Date: Jun 2012
Posts: 2,204
# 94
04-02-2013, 08:52 AM
Quote:
Originally Posted by retrosrages View Post
none stop buffs that make it so its shields dont drop at all for 6 mins with 3 of us shooting (1 in a bug 2 in fleet defients) I dont know about you but no buffs can can keep that up for just over 6 mins not with that kind of damage on you, im not sating they was hacking but id love to know what build they had
It could very well be a number of things.
  • Traits
  • Weapons/ Build
  • Abilities slotted
  • Order of Keybinds carefully in sync
  • Romulan embassy boffs
  • Rep gear
  • Elite Fleet shields
  • Lobi store consoles & special like red matter cap.
  • Cross-healing
  • Resistances
  • Skill tree mastery
  • Knowledge of defensive flying
  • boffs with Leadership
  • etc
  • Ablative Ar. consumable.
  • Team Batteries
  • Power level switching
  • etc

Last edited by drkfrontiers; 04-02-2013 at 09:02 AM.
Lieutenant
Join Date: Jul 2012
Posts: 37
# 95
04-02-2013, 09:08 AM
Quote:
Originally Posted by seansamurai1 View Post
I have a bugship, it is overpowered and thats just mine.
I have seen and tonight I saw some incredible stuff involving a bug ship.
Somehow on his own strips resistances of 2 ships (he was a tac) and also ignored tac teams and shield buffs, so had debuffed us before we had started.
He was throwing out just the same DPS as me yet 2 of us had no effect on him.
even the Kumari wing overload which alphad to 65000+ hit him, I crit sev'd him, it came up in big yellow numbers at 102000 but had no effect whatsover on him, nothing. Not even a shield waver, he spins around, does one cannon burst and my shields just disappear to nothing instantly, then with all resistances stacked he still kills in less than 2 seconds.
His chum in another bug ship earlier had done the neat 100% pass through on shields trick as well.
Oh, when I was dead, I counted his buffs, he was running 23 buffs at once! I dont have 23 buffs to use. (On his own away from his team so not from other ships).
I recognize this scenario...
if it was last night in Capture and Hold, it was probably me and my fleetleader u are talking about.

All i can say... PVP bootcamp is very good...

I did take you out with an alfa when your tac and APO was on CD.

Last edited by tmghost999; 04-02-2013 at 09:13 AM.
Captain
Join Date: Dec 2012
Posts: 590
# 96
04-02-2013, 09:45 AM
Quote:
Originally Posted by tmghost999 View Post
I recognize this scenario...
if it was last night in Capture and Hold, it was probably me and my fleetleader u are talking about.

All i can say... PVP bootcamp is very good...

I did take you out with an alfa when your tac and APO was on CD.
Na, wasnt you.
I havent done a C&H, when mine happened, the guy was on his own as well, no other enemy within 25Km.
Career Officer
Join Date: Jun 2012
Posts: 1,784
# 97
04-02-2013, 10:30 AM
I tend to run 2 copies of APO,CRF , damage control doffs to keep EPTS AND EPTE up near 100%, TSS2.

I'm shield tanking AND speed tanking at the same time! Not to mention if i have a decent healer close by.

Is it possible someone hacked the game? Yes

Is it probable someone out maneuvered you? More likely


Without proof it's impossible to say for sure. Perhaps the Bug you encountered had someone healing them. That could explain all the active abilities.

Ok saw your last post...Elite fleet shields stack resists so it looks like more active resists are up but those are passives.

Last edited by edalgo; 04-02-2013 at 10:35 AM.
Lt. Commander
Join Date: Jun 2012
Posts: 213
# 98
04-02-2013, 10:58 AM
There is no magic involving the JHAS, only its freaking 20 base turnrate along with its small size which make it practically impossible to beat using another escort.
On top of that it has both the best defense and second best offense available to escorts and it also has the best impulse mod in game.

Where other ships trades tons of hull and shields for +1 turnrate, the JHAS trades nothing for +4 (some say having only 1 sci console slot is a disadvantage but I hope its a joke knowing how crap these consoles really are).

Devs want lockbox ships to be a little op, ok why not but this thing is much, much better than any other escort. I am unsure they realise how powerful turnrate is.
And imo its sad to see one of the worst dominion ships being an absolute monster ingame...
Captain
Join Date: Dec 2012
Posts: 590
# 99
04-02-2013, 02:01 PM
Quote:
Originally Posted by edalgo View Post
I tend to run 2 copies of APO,CRF , damage control doffs to keep EPTS AND EPTE up near 100%, TSS2.

I'm shield tanking AND speed tanking at the same time! Not to mention if i have a decent healer close by.

Is it possible someone hacked the game? Yes

Is it probable someone out maneuvered you? More likely


Without proof it's impossible to say for sure. Perhaps the Bug you encountered had someone healing them. That could explain all the active abilities.

Ok saw your last post...Elite fleet shields stack resists so it looks like more active resists are up but those are passives.
The guy was held, debuffed by a sci and had no shields. No ships within 25k to heal him either.
Not the first time Ive come across that issue, thankfully its not often at that extreme.

We all know in DS9 the bug ship was pretty lacking, the Defiant ate them alive, in fact that thing ate quite a few ships in the later episodes, including Klingons.
Captain
Join Date: Jul 2012
Posts: 2,022
# 100
04-02-2013, 04:07 PM
In escort world, more maneuverability=more dps + more defense.

What is the best way to make an escort captain sad? Move out of their DHC firing arc .
**~Reality under scrutiny~**
@haudace
Fed Fleet: Operation Omega Task Force | KDF Fleet: KHG Klingon Honor Guard

Last edited by deokkent; 04-02-2013 at 04:09 PM.
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