Commander
Join Date: Aug 2012
Posts: 312
# 71
03-22-2013, 01:10 AM
Quote:
Originally Posted by naz4 View Post

I am going to keep the rules simple.

01. Have fun - Most important
02. No siphons drones and danubes (Not fun and skillfull)
03. No more than 3 of the same captains or ships
04. No Boarding Parties (Broken)
05. No Dkora EMP burst (Broken)
06. No scramble sensors with the DOFFs (Without DOFFs no issue)
07. No Grav Pulse (AOE 50 second hold not fun)
08. Once you are in 1 team an played, you cannot move to another
09. Temporal Inversion not allowed
10. Did i mention "Have fun"?

No my friend tac/escorts they are broken HAHA really so everything that hurts them is considered broken or needs a nerf ? BTW where is the the million ec worth a prize?
Commander
Join Date: Jun 2012
Posts: 373
# 72
03-22-2013, 02:26 AM
But Naz what about Nadeon Detonator?
Lt. Commander
Join Date: Jun 2012
Posts: 209
# 73
03-22-2013, 05:56 AM
Quote:
Originally Posted by naz4 View Post
For those of you trying to get hold of me, i have been muted in game for silly petty reasons.

I apologise in advance for not responding.
Ah, I see, then why another mate has contacted me to go to vent. Anyways, Naz, my fleet's name's last word is "Forces", not "Force".

(Only a little write off, but you know, I'd better like to see it exactly.)

Thanks again,
@Kolln
Hussar Guardian Forces
Deputy Leader
and
PvP Boot Camp Coach

Last edited by kolln95; 03-22-2013 at 06:01 AM.
Captain
Join Date: Jun 2012
Posts: 1,143
# 74
03-22-2013, 06:46 AM
Quote:
Originally Posted by kolln95 View Post
Ah, I see, then why another mate has contacted me to go to vent. Anyways, Naz, my fleet's name's last word is "Forces", not "Force".

(Only a little write off, but you know, I'd better like to see it exactly.)

Thanks again,
@Kolln
Hussar Guardian Forces
Deputy Leader
and
PvP Boot Camp Coach
Sorted mate
aka NazHuggyBear2

"No, there is no real problem with P2W in STO. Obviously, if you fight against someone with an equal level of skill in the game, better equipment will give you an edge. But usually, it is the skill level that determines the outcome, not the P2W." - Sprinkles
Ensign
Join Date: Jul 2012
Posts: 2
# 75
03-22-2013, 01:32 PM
1st Column will be there!
Lt. Commander
Join Date: Jun 2012
Posts: 209
# 76
03-22-2013, 02:00 PM
And here we are, more and more teams join, It is going to be a great tournament. With cool matches.

We'll meet in queues.
----------------------------------------------------
Hussar Guardian Forces
Career Officer
Join Date: Jan 2013
Posts: 475
# 77
03-22-2013, 02:03 PM
hey he said that boarding party was broken how is it broken??? someone educate me please
look for me in game as "Admiral Quinn" yeah that admiral quinn..and while your at it get off muh station!!!
Career Officer
Join Date: Jun 2012
Posts: 152
# 78
03-22-2013, 02:23 PM
For those folks who seem a bit confused about the rationale behind the rules, I'll try to expand upon the rationale behind a couple of them:

01. Have fun - Most important
The importance of this rule is obvious.

02. No siphons drones and danubes (Not fun and skillfull) If you object to this rule, you've never played against a 3-carrier team spamming these pets. Try it sometime, I bet it'll end that objection.

03. No more than 3 of the same captains or ships
This is to prevent someone bringing a five-sci team and simply using endless chained SNBs to guarantee a kill.

04. No Boarding Parties (Broken)
Boarding Party has been known cause cooldown reductions which persist after respawn; if that isn't broken, I don't know what is.

05. No Dkora EMP burst (Broken)
As Naz mentioned, this can be combined with other skills to get an obnoxiously short CD.

06. No scramble sensors with the DOFFs (Without DOFFs no issue) <- Putting a Scramble 1 on every ship in a team would allow for a lot of AoE cooldown debuffs, at a relatively small cost; the doff gives the same benefit regardless of whether it's a heavily specc'ed Scramble 3, or a 4-second Scramble 1.

07. No Grav Pulse (AOE 50 second hold not fun) Yes it can be cleansed, but it puts a disproportionate strain on a group's Engineering Teams to cleanse it as compared to the opportunity cost of running it.

09. Temporal Inversion not allowed <- No counter currently exists to this ability's CD reduction / slow, which is unbalanced given it's extreme power.

10. Did i mention "Have fun"?
12th Fleet | Sad Pandas | Starfleet M.A.C.O.
Career Officer
Join Date: Jun 2012
Posts: 1,325
# 79
03-22-2013, 02:26 PM
Sadly, Lag Industries cant field a team without healers & scis.
Captain
Join Date: Jun 2012
Posts: 1,143
# 80
03-22-2013, 02:28 PM
Quote:
Originally Posted by aquitaine985 View Post
Sadly, Lag Industries cant field a team without healers & scis.
Borrow ours for the tournament
aka NazHuggyBear2

"No, there is no real problem with P2W in STO. Obviously, if you fight against someone with an equal level of skill in the game, better equipment will give you an edge. But usually, it is the skill level that determines the outcome, not the P2W." - Sprinkles
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 03:45 PM.