Career Officer
Join Date: Jun 2012
Posts: 109
# 101
05-03-2013, 10:56 AM
Quote:
Originally Posted by borticuscryptic View Post
Thanks for the feedback. Allow me to reply to a few specific points:

This is fine, and pretty much by-design. Not every item is intended to be useful to every player, every build. The Romulan Rep has a Beam Array, e.g., and not every player/ship uses beams.

I know. I did say "for me".

This is not STF-quality gear. I thought the inclusion of an EV suit as part of the set would've caused that to be a given. This equipment is intended to be more on-par with items obtained from the Romulan Reputation, not Omega.

I was looking outside the box for uses.
The major problem is the two tier approach where the Omega is the pinnacle. You are intentionally limiting the options for "top tier" gear, you should be offering multiple "top tier" sets. Not just the KHG/Omega/M.A.C.O. trinity, which frankly is getting boring.

Is there a tactical reason for this, or is it just a preference?

Both. Automatic weapons allow for engaging targets at longer range. I use pulsewaves (when I use them) at very close ranges.
And I actually have the Mk XII Cryo Launcher on one of my toons (on Holodeck), I found the performance lacking (for me) compared to a Mk XII Sonic Minigun.

Why escorts? Why weak? Details, if you don't mind.

Why weak? I compared it (Mk XII) against a Mk XI Borg Deflector.
Why escorts? All bonuses directly enhance survival with main boosts to shields with some Power Insulators and Inertial Dampeners thrown in. This is one of the most defensive oriented deflectors I've seen.


The items on the Tribble store are only a small sampling. The Reputation Store unlocks will contain all variants of these weapons - the full combination of Acc, CrtD, CrtH and Dmg mods, in just about every combination.

Good to know. I still find the 28k+ price tag not worth it, I managed to persuade myself to equip a Vo'quv and a Wells with Romulan Plasma weaponry, but I cannot see myself getting a set of Refracting Tetryons for my Recluse.
My comments in green.
Captain
Join Date: Nov 2012
Posts: 1,223
# 102
05-03-2013, 11:01 AM
Let me be clear. I have no actual issue with any of this gear per se, or with a Nukara faction.

I do think though, there's one of two things that has to happen that will improve rep factions going forward:

- Gear (and missions) more in line with the Borg STF stuff. Legitimate endgame content that produces legitimate endgame rewards, and gear. This would require re-balancing of mission difficulty and reward structure.

OR

- Rep systems that open up at lower levels with their current gear (Nukara, New Romulus).

The problem with the second is you either have to (a) make marks much easier to aquire so it's actually possible to have stuff well before you reach 50 OR (b) redesign the game to level SIGNIFICANTLY slower than it does now. Because if you don't do one of those, you end up back where you are now (Omega or bust).

The second option is hard to see how it works without fundamentally redesigning the game. Now, I would actually *like* to see a rep faction that opened up from level 30. Story missions are a weak point in this game engine and will likely remain so forever. Having other things to do would be a massive relief. To me that would actually expand the things you can do in this game, a lot. But for anything in that mythical system to be achievable before you reach level 50 would require A LOT of things to happen.

Just throwing out "this is a Level B rep faction that awards Level B gear even though you play it side by side with Level A" doesn't work, though.

Until we have factions that offer a reward vs time in line with the Omega faction, everything else is choosing to play with one hand tied behind your back. And if Omega somehow ends up getting the nerf hammer out of this, a lot of people (myself included) will find something else to do with our time besides this game. Because it's bad design to go that way.

The new Nimbus adventure zone opens up some interesting possibilities here going forward. But again, at the current pace of leveling, the discussion is all theory and more or less moot.

I hope this was somehow constructive.
--------------------------------------

"We are smart." - Grebnedlog

Member of Alliance Central Command/boq botlhra'ghom

Last edited by tsurutafan01; 05-03-2013 at 11:08 AM.
Career Officer
Join Date: Jun 2012
Posts: 561
# 103
05-03-2013, 11:08 AM
I agree with the rest of the posters. Before reputations, I was willing to accept that the Aegis and Jem Hadar XI set were "not endgame gear" Anything reputation should be endgame gear and be comparable, but have qualities that differentiate it.

You guys really need to rethink this, STFs are only the hardest content due to the strategy involved and the task of getting 5 players to work together. The reputation missions can be harder, but in shorter bursts. Such as Tholians that spawn invisible one shooting mines behind you, or bad grouping of enemies, both of which are mission/critter design problems really....

Either way, saying this gear is not "endgame" and limiting the rep system to level 50 instead of 40 makes the gear pointless and a waste of everyone's time. I personally think the rep system should start at 40 as only an idiot or someone who can't wait for a specific feature would waste resources on Mark X gear at level 50 instead of waiting until Mark XII gear is unlocked. On top of that Mark XII versions should definately be on par with end game Mark XII Omega
1hr of work @NYS Min Wage 7.25 = 725 Zen
725 x 102 (or current exchange rate) DL = 73950 DL <- can you earn that per hour in game?

Join Date: Sep 2009 - I want my changeling lava lamp!

Last edited by phantomeight; 05-03-2013 at 11:10 AM.
Lieutenant
Join Date: Apr 2013
Posts: 63
# 104
05-03-2013, 11:22 AM
The Tholian space set (shield deflector and engines) is a fine anti Tholian set, but why would we use that? Azure Nebula isn't hard and the Red alert has been nerfed. We need unique gear when it helps us to overcome unique challenges. There's no challenges against the Tholian, thus this set is useless. The same logic applies to the ground sets.

The only good element is the mine launcher. This is a piece of gear anyone can use, that's why it's good. I have a ship with tetryon, but it's an escort, so, unfortunately, i can't use any of the set pieces, because the DBB isn't for escorts and the universal console has been designed for sci ships. It's good to see something to boost science ships, don't get me wrong, but everyone should be able to get the +10% to acc. If you think beams needs a buff buff beams and make special gear for everyone.
Rihannsu
Join Date: Jun 2012
Posts: 782
# 105
05-03-2013, 11:31 AM
I'll chime in with my agreement as well. If STF gear is the ONLY end game gear then why bother with the rest for anyone? For that matter, why have Mark XII gear that isn't "end-game?"
Joined September 2011
Nouveau riche LTS member
Career Officer
Join Date: Jun 2012
Posts: 434
# 106
05-03-2013, 11:35 AM
If Romulan and Nukara Rep gear is supposed to be inferior to STF/Omega gear, I suggest re-costing the Romulan and Nukara gear to cost significantly less in Dilithium and Marks than Omega.

There's nothing wrong with having old toys do new things. I like the idea of the Nukara space weapons, for example. But if it won't be on part with what Omega Force gets, then the cost structure needs to be re-thought for non-Omega reputation systems.
Captain
Join Date: Nov 2012
Posts: 1,223
# 107
05-03-2013, 11:49 AM
Quote:
Originally Posted by entnx01 View Post
If Romulan and Nukara Rep gear is supposed to be inferior to STF/Omega gear, I suggest re-costing the Romulan and Nukara gear to cost significantly less in Dilithium and Marks than Omega.

There's nothing wrong with having old toys do new things. I like the idea of the Nukara space weapons, for example. But if it won't be on part with what Omega Force gets, then the cost structure needs to be re-thought for non-Omega reputation systems.
Also, this.
--------------------------------------

"We are smart." - Grebnedlog

Member of Alliance Central Command/boq botlhra'ghom
Captain
Join Date: Jun 2012
Posts: 642
# 108
05-03-2013, 12:53 PM
Quote:
Originally Posted by borticuscryptic View Post
Thanks for the feedback. Allow me to reply to a few specific points:
.
Really? Ten pages of feedback and you respond to a single post?
====
I am in agreement with everyone else. Being that rep is an end game activity by virtue of only being unlocked once you hit level cap, the gear inside should ALL be eng game gear and roughly comparable in power, though utility on a per situation basis can differ.

Also, even at the same level of usefulness, being harder to get because of how hard it is to get marks makes omega gear the be all end all anyways. All the stuff needs to be rougly on the same level or there's no reason for us to bother getting it which means there's no reason for you to make it.
Survivor of Remus
Join Date: Jun 2012
Posts: 318
# 109
05-03-2013, 01:01 PM
I agree.

If I'm having to grind Nukara rep at the same time as I grind Omega rep, but all the Omega stuff is clearly better on purpose, why am I grinding Nukara rep?

I thought the idea of reputations was to provide alternatives to Omega gear, not lower quality stuff.
Starfleet Veteran
Join Date: Jun 2012
Posts: 281
# 110
05-03-2013, 01:13 PM
Quote:
Originally Posted by illcadia View Post
And to be completely honest? Romulan and Tholian rep are HARDER to grind than Omega, because STFs are easier, faster, and more fun than the comparative missions and zones for Romulan and Tholian rep.

By that standard, Romulan and Tholian rep items should be BETTER than Omega, because Omega is far, *far* easier to do.
I definitely agree with this sentiment. The days of STF sets being Gozer's status symbol gear are long over. I get that there is an opinion that "forced team content" gear should be inherently better because this is a MMO and by golly those playing on a team need something to show those who aren't into team play that they suck and are doing it wrong.

Better rewards for choosing one play style over another are just stupid. There's no reason all the rep system rewards should not be given equal effectiveness.
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