Still have the believe that Class skills are overpowering, especially with Tacticals.
Given most people carry around the Grenade Launcher, too easy to use to expose, switch and exploit kill in both PvP and in PvE. Which makes PvE easier with difficult content, thus more power creep and the mandate to increase the difficulty even further.
The way in which Warp Speed in Sector Space is calculated has been updated.
It is now based off the level of your ship's Warp Core, instead of off your captain level.
And what of Driver Coil skill itself? And what of Space Sets?