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Ensign
Join Date: Dec 2012
Posts: 8
# 31
04-04-2013, 08:04 PM
My thread explaining my experience here:

http://sto-forum.perfectworld.com/sh...d.php?t=608911

Quote:
Originally Posted by Me
Hey Forums,

I've stayed pretty quiet with most things, this is one of my first posts on the forums. However today's patch has proven that you guys want to shoe-horn us into using cannons instead of beams, and forced me to make a post highlighting this.

I'm a Tactical Officer and run escorts, Im currently running an Aux2Batt beam build on my JHEC as my favourite build. I also primarily play PvE, my build was great for this (and not so great for PvP). I've played many roles in this game, Cannon Escort, Tank, Healer, etc.

Anyway, with my build before today's patch, Using only beams I have been able to keep my dps way above the average player who use cannons, on top of this, whenever I fired my weapons I was able to keep my weapon drain to around 70-80 with BFAW AT minimum WITHOUT using any skills and easily above 100 when using a full battery.

However today, while running stfs I saw some absolutely ridiculous power drain against ONLY 3-4 Enemies (I hate to image what it will be like against 7-10+).

Against ONLY 3-4 ENEMIES, with a full aux battery (and also with a weapon battery with additional A2B), my power levels would get to a shockingly low 25-30. I am fully spec'd to deal with these power drain issues, so this is not a build problem (as explained above with my power levels remaining high). The power drain was even worse without skills. And I tell you, it is noticeable.

Playing as a Cannonboat, I NEVER got as low as 90 on a volley running 4 DHC and 3 turrets, and cannons are supposed to be the biggest power draining weapon around! What. the. Hell. Add insult to injury, when using Scatter Volley, apparently they dont need to suffer the same distributed power share penalty as BFAW, Why exactly is this? Basic logic suggests it should.

Now, I'm not saying that this mechanic should be added at all, that would be terrible. But just why are beam users constantly handed a bad and crippled hand? Why is this? I really want an answer from a dev on this situation. If I want to play as a tact escort who focuses on dps, why should I be shoehorned into cannons, when I can achieve the same damage using beams previously. Furthermore, why should other people and their classes be shoehorned into using cannons on their builds as well if they want to do some damage. Not only this, but my threat inducing tank now deals significantly less damage due to the massive power drain on BFAW, how can I tank when I cant deal the damage to keep threat? A2B was one of the best ways to get around this issue, And not to mention ONE OF THE MOST EXPENSIVE. But now we've just been slapped in the face again with another crippling nerf.

I don't want to get into a debate about playing your role or A2B is OP or any stuff like that. I just want to know why BFAW now drains around 160+ power against 3-4 enemies where cannons only drain around 70~ against the same amount or more enemies.

And whats the point of a complaint without a suggested solution. IMO, put the power drain back to what is was, there was nothing OP about it, and Cannon builds still managed to easily surpass the damage if spec'd and built right. If you were able to get enough money and knew enough about the game to deal the same damage or more using beams as a majority of the Cannon Escorts, why should we not be rewarded to be able to play like that?

Are you trying to hold player dps back? Make harder stfs for the elite players, dont make us weaker and force us into playing nerfed and gimped builds.

Over to sum up this change; unfair and untested.

I pray to all heavens this is just another bug or a late april fool's.
Republic Veteran
Join Date: Jun 2012
Posts: 124
Currently running seven beams and the cutting beam at 125 weapon power.

I have one DEM Doff that reduces the drain for energy weapon and the two piece omega adapted set.

When I run beam fire at will alone, my energy weapon drops down to zero. However, when I run DEM it drops down 70 weapons power.

Can someone confirm?

I know they recently retweaked Fire at Will to benefit from the modifiers, but I was getting much better results before the april's 4th's patch went live.
Captain
Join Date: Jan 2013
Posts: 5,025
# 33
04-04-2013, 08:10 PM
Quote:
Originally Posted by nicha0 View Post
If this is working as intended then lets make some changes to scatter volley to be equally realistic?
similar changes to CRF and CSV would be 100% appropriate. If BO and BFaW are going to take increased drain, then cannons should too.
Empire Veteran
Join Date: Jun 2012
Posts: 6,766
# 34
04-04-2013, 08:11 PM
Quote:
Originally Posted by ursusmorologus View Post
As I have observed it, if you have 2 targets you stay above 125, if you have 3 you start dipping below 100 on some hits, and if you have 4 you start running low power.

But damage against 2-3 targets seems to be much better. So when you start dipping into low power of course the beams do less damage because beams need power. So keep to 2-3 targets and you burn them up, fire at a whole lot of targets and power goes through the floor and takes damage with it.

Maybe its bugged, I dunno, but it seems to be working like I would expect it to. It always felt weirdly artificial to me before.
Why does the quote you originaly quoted show my forum name?
Richard Hamilton (1975-2014)
goodbye good friend. We will see you in the DMZ in the sky oneday, save a shot for us.
Career Officer
Join Date: Nov 2012
Posts: 894
# 35
04-04-2013, 08:12 PM
yeah dont try it.. faw it really sucking right now
Career Officer
Join Date: Nov 2012
Posts: 894
# 36
04-04-2013, 08:15 PM
there are 5 other threads saying the same but yes something there is really bad now.. whether or not it is intended.. well.. we'll see
Cryptic Studios Team
Join Date: Jun 2012
Posts: 1,388
# 37
04-04-2013, 08:15 PM
Confirmed this is a bug, and a fix has already been submitted.

As somebody posted in another thread, if you cull your total number of available targets down to 3 or 4 before using FAW, you shouldn't experience any massive power issues.
-=-=-=-=-=-
Jeremy Randall
Cryptic - Systems Design
"Play smart!"
Quote:
Originally Posted by Me
Kurland here...
Captain
Join Date: Jan 2013
Posts: 5,025
# 38
04-04-2013, 08:15 PM
Quote:
Originally Posted by bitemepwe View Post
Why does the quote you originaly quoted show my forum name?
The forums are buggy and will include multiple replies sometimes. I guess I snipped the wrong quote header
Career Officer
Join Date: Nov 2012
Posts: 894
# 39
04-04-2013, 08:19 PM
thx for confirming it being a bug
Empire Veteran
Join Date: Jun 2012
Posts: 6,766
# 40
04-04-2013, 08:25 PM
Quote:
Originally Posted by ursusmorologus View Post
The forums are buggy and will include multiple replies sometimes. I guess I snipped the wrong quote header
Was freaky. I and friends had just enjoyed some libation and thought I was having a "moment".
No worries. :-)
Richard Hamilton (1975-2014)
goodbye good friend. We will see you in the DMZ in the sky oneday, save a shot for us.
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