Go Back   Star Trek Online > Feedback > PvP Gameplay
Login

Reply
 
Thread Tools Display Modes
Career Officer
Join Date: Jun 2012
Posts: 3,400
# 11
04-07-2013, 06:06 AM
Quote:
Originally Posted by antoniosalieri View Post
I would bet these things will be rather rocking when FAWs fix is fixed.
Multi-target beta tagging is nice.

Priming stacks of elite fleet shields [ADAPT] property is not.

Captain
Join Date: Jun 2012
Posts: 872
# 12
04-07-2013, 02:42 PM
Quote:
Originally Posted by ussultimatum View Post
Multi-target beta tagging is nice.

Priming stacks of elite fleet shields [ADAPT] property is not.
Yeah. Although you could just run different weapon types than your mesh weavers.
Empire Veteran
Join Date: Jul 2012
Posts: 5,587
# 13
04-07-2013, 03:49 PM
Quote:
Originally Posted by illcadia View Post
Yeah. Although you could just run different weapon types than your mesh weavers.
Which means nobody on your team could use Tetryons either.

Not a gigantic loss, but still one worth mentioning.

Career Officer
Join Date: Jun 2012
Posts: 1,212
# 14
04-07-2013, 04:24 PM
All the new pets are spawn from Hell. There is entirely too much pet spam in PvP.
__________________________________
STO Forum member since before February 2010.
STO Academy's excellent skill planner here: Link
I actually avoid success entirely. It doesn't get me what I want, and the consequences for failure are slim. -- markhawman
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 07:57 AM.