Lt. Commander
Join Date: Jul 2012
Posts: 211
Can anyone tell me once and for all, what are the elite fleet engines, shields and deflector dish's properties ?
Republic Veteran
Join Date: Jun 2012
Posts: 2,726
# 2
04-07-2013, 07:14 AM
pretty much everything and anything. there isn't just one set of "fleet shields" or one set of "fleet engines" but a large collection of different types of each. it'd be better to just goto a fleet store in a high level fleet and look for yourself.
Joined Sept 09.

Curse you Archived Post.... you stole all my Ideas.
Career Officer
Join Date: Nov 2012
Posts: 414
# 3
04-07-2013, 08:15 AM
Personally I prefer the high end sets to the fleet stuff. The set bonuses make a considerable difference.
Captain
Join Date: Aug 2012
Posts: 844
# 4
04-07-2013, 08:50 AM
Quote:
Originally Posted by sjokruhlica View Post
Personally I prefer the high end sets to the fleet stuff. The set bonuses make a considerable difference.
They do if your going to work your build around it!

In my OPINION elite fleet shields and Borg 2 piece is still the most potent and useful setup to use especially chaining Epts
----=====This is my opinion you don't have to listen and no one else has to read them these "OPINIONS" are based on my exploits and my learning other people will have their opinions and that's fine just don't knock my way of doing things thanks=====----
Lt. Commander
Join Date: Jul 2012
Posts: 211
# 5
04-07-2013, 01:08 PM
well, i don't want all their properties, i only want to know what are their bonuses.
Captain
Join Date: Aug 2012
Posts: 844
# 6
04-07-2013, 01:28 PM
Quote:
Originally Posted by avengerkid1993 View Post
well, i don't want all their properties, i only want to know what are their bonuses.
Their properties are too vast to list really!!

From my own experiences -

Elite fleet shields - give increasing resistances to energy weapons that are fired upon you after a few seconds(not sure how many since the nerf) the resistance maxes out add in empts and apart from massive spike their pretty damn hard to take down

Engines - can't help you I'm affraid never used them never even looked tbh far to expensive for their benefits as far as I know(never heard anyone say their a must have)

Elite fleet deflectors - give bonuses to the usual systems (shieldssystems , structuralintegrity etc etc) also one gives a 10% reduction to all science powers there is more and this is just what I saw when I looked and again far too expensive in my opinion

Don't take any of this as fact as I'm just writing from my phone and can't remember exactly but the elite fleet shields can make a beast out of any ship survivability wise
----=====This is my opinion you don't have to listen and no one else has to read them these "OPINIONS" are based on my exploits and my learning other people will have their opinions and that's fine just don't knock my way of doing things thanks=====----
Lieutenant
Join Date: Jun 2012
Posts: 97
# 7
04-07-2013, 02:32 PM
Quote:
Originally Posted by mustafatennick View Post
Their properties are too vast to list really!!

From my own experiences -

Elite fleet shields - give increasing resistances to energy weapons that are fired upon you after a few seconds(not sure how many since the nerf) the resistance maxes out add in empts and apart from massive spike their pretty damn hard to take down

Engines - can't help you I'm affraid never used them never even looked tbh far to expensive for their benefits as far as I know(never heard anyone say their a must have)

Elite fleet deflectors - give bonuses to the usual systems (shieldssystems , structuralintegrity etc etc) also one gives a 10% reduction to all science powers there is more and this is just what I saw when I looked and again far too expensive in my opinion

Don't take any of this as fact as I'm just writing from my phone and can't remember exactly but the elite fleet shields can make a beast out of any ship survivability wise
Elite Fleet shields stack resistances based on whats shooting at you, they're very good and can be called overpowered (imo i think it is, hence why its almost a requirement in pvp these days.)

Engines give you extra warp core efficiency, and is otherwise normal.

Deflectors give some minor stats and cuts all science power cool downs by 10%

Last edited by abyssinain; 04-07-2013 at 02:38 PM.
Captain
Join Date: Jun 2012
Posts: 622
# 8
04-07-2013, 06:06 PM
Note that the elite fleet deflectors are not the usualy types (grav, tach, etc.) One has bonuses to targeting and such, and I believe the other is tanking/healing type bonuses; they only bonus science through their affixes, one of which is a decrease in the science cooldowns.

Great if you have an escort, not so great if you want to fly something else.
Lt. Commander
Join Date: Jul 2012
Posts: 211
# 9
04-11-2013, 06:44 AM
Quote:
Originally Posted by raptor63549 View Post
Note that the elite fleet deflectors are not the usualy types (grav, tach, etc.) One has bonuses to targeting and such, and I believe the other is tanking/healing type bonuses; they only bonus science through their affixes, one of which is a decrease in the science cooldowns.

Great if you have an escort, not so great if you want to fly something else.
wonderfull, thank you
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