Given the sheer number of different things they're adding - passives/universal consoles - they may need to start looking at all sorts of modifiers to address how different things are handled depending upon the ship...
Yes I have seen the PvP thread about changes and it does seem to be organised nicely and more coherent than PvE. Also I know what you mean about some of the recent ones, a prime example being the tricobalt nerf which was used to blow up gates before transformers etc.
I did also see a lot more rage from PvPers in the forums declaring how OP they were while others explicitly told them how to avoid it in PvP. Seems there's 2 crowds, organised and pug PvPers with the latter giving the former a bad rep.
Speaking of which seen the upgrade to danube runabout pets? It's yellowstone runabouts with tetryon warp plasma with tractor beam 3, smells like nerf to me =D