My take on this: for the added shield strip bonus in a brel torp boat, cpb+tach beam works. It won't do wonders but it adds a little something. I agree with Husanak totally for a brel build. For a regular sci it doesn't worth though, there are much better alternatives. I have tried it (CPB3+tac beam 3) on the temporal sci and I didn't like it. To be honest I have tried Mai's stripping build from few months ago too and it wasn't for my style. It worked (for some pugs it worked too well I'd say), but not my taste. I find more advantages for a regular sci in pug-ing using VM than CPB (I'm only referring to a sci-sci). And tbr than tach beam. At least you can clear all that mine spam and romulan torp hose...
I'd advise OP to get an aux2batt build but in a brel you're too dependent on cloak...
Edit: the BO works best for tacs in brels/bops. If you're a sci captain (and not a Horizon captain ), than your crits and damage is severely limited. And many bop torp boats don't have energy weapons at all. And slotting some will add a nightmare in speccing, there are just not enough points available to add for both torp and energy (to be efficient as a sci bop), plus the other "required" skills, yes, you can make it work but it will leave some serious gaps.
Hear! Sons of Kahless
Hear! Daughters too.
The blood of battle washes clean.
The Warrior brave and true.
We fight, we love, and then we kill...
Last edited by trueprom3theus; 04-11-2013 at 05:36 AM.
Tach beam? in pve, its a nice skill to use on, say tholians, to get to that squishy hull - Pvp however...unless you fly a cube, its akin to taking glass sandpaper to a brick - you'll grind away a little, but the efforts not worth it
Myself in a sci ship? get a varanus, dssv or ship with a load of sci console slots; fill them up with particle generators and slot a gw3 at 125 aux - if you specialise in vm as well and engine cutout, it'll do more damage than tach beam ever could - and if its tac buffed....well, its a killer (kind of sad though a tac does more damage with sci skills than a sci, but meh...thats this game for you)
Thanks for all the input. As I said I am not really there for the kills - most of you heavy PvPers - that's all you want. My build I want to be the maximum harrassing of the escorts - or the damage dealer. If I can restrict there damage/movement/kill capacity - then I can help my team.
Thats why I only run Transphasics/Chrono/Hergh'pagh
Nothing says "I love you" to a Tac Bug after he is all alpha and buffed up starting to strike and you hit him with Subnuke/VM3/Sensor scan/Scramble sensors/chronoton Torp spread - then a Breen trans dropped 0.5k off his hull and another Transphasic spread from the rear as I pass over.
2) some people will be more resistant then others... but this is true of every skill. Honestly you will be suprized how often people DONT have 9 points in insulators. Even if they do you still do good dmg with it... despite what some claim. Your not going to drop some sci ship wth 15k per facing down to zero... but don't expect to. Choose your targets wisely... only pick on those guys when your strips will relieve them of the last 10-20% they have.
If they are down to 10-20% why aren't you just blasting through that to begin with?
Originally Posted by antoniosalieri
Is it worth trading CPB and Tac beam out for real useful Sci Debuffs in a premade... no
If it's not useful at a competitive premade level, than all it does is work against PUGs or near dead targets.
I'm sorry but that's not a winning endorsement for any combination of powers that you've actually given up Lt/Ltc or Ltc/Cmd slots for.
If this combination was available at lower tiers, then I might actually agree with you.
Originally Posted by antoniosalieri
This op wasn't asking about premades though... or he wouldn't be in a brel.
Maybe you need to rethink this?
Other premade teams (multiple fleets) are actually requesting (multiple occasions) MT show up in his JHAS instead of his B'rel.
Last edited by ussultimatum; 04-11-2013 at 08:29 AM.