Captain
Join Date: Jul 2012
Posts: 1,500
# 41
04-16-2013, 08:57 AM
Quote:
Originally Posted by snoggymack22 View Post
The TNG era dies with the Enterprise D my friend. Crashed and burned. After that the Ent-E takes over and TNG itself dies a few films later.

We're definitely not in the TNG era in this game. We're way past that. The Odyssey is the Enterprise F. A fan designed contest winning NEW Enterprise captained by an Andorian in the year 2409. We're way past the TNG era in STO.
nope that whole time is consider TNG.
Captain
Join Date: Feb 2013
Posts: 5,394
# 42
04-16-2013, 09:09 AM
Quote:
Originally Posted by admiralq1732 View Post
nope that whole time is consider TNG.
As with most other discussions on Trek history that you've participated in, you're so wrong it's extremely entertaining.

This game is not taking place in the TNG era. The Odyssey is NOT a TNG era ship. That you think it is though makes me chuckle quite a bit. Please do continue.
Ensign
Join Date: Mar 2013
Posts: 27
# 43
04-16-2013, 09:25 AM
Wow, this thread has completely exploded. I didn't think it'd get this much attention. Anyway, I decided to break down and try out a cruiser and I enjoyed it. It's a vary different feel to it. I'm thinking I'm going to have to create a new character just to have a cruiser monkey while keeping my escort captain the way she is.

Thanks for all the replys everyone. I was afraid it just wasn't worth it, but it looks like it is.
Captain
Join Date: Jan 2013
Posts: 4,970
# 44
04-16-2013, 09:42 AM
I would wait until you hear feedback on whatever changes to EPtX actually go through before making a new toon just for cruisers.
Lt. Commander
Join Date: Jun 2012
Posts: 133
# 45
04-16-2013, 09:51 AM
I just managed to place 1st in the Crystalline Entity event using my Galaxy-R. Those ships are so fun and just great to look at. While the extra Eng slots aren't very useful and the DPS is deplorable, under the correct build they can still compete just fine.

And if they ever add the Armor slots to the game, cruisers will be even better.
Starfleet Veteran
Join Date: Jun 2012
Posts: 548
# 46
04-16-2013, 09:55 AM
I have an engine in a cruiser and I can put out more damage than most (based on stfs I have been in) escorts in this game.
NERF CANNONS - THEY NEED A 50% NERF
CRUISERS NEED A 206% HULL BUFF
Lt. Commander
Join Date: Nov 2012
Posts: 128
# 47
04-16-2013, 01:48 PM
Imho Cruisers are fun. Im very very happy with some Cruisers in the Game.
Especialy the Fleet Support Cruiser( Ambassador), the Odyssey (Sci or Tac), the Assault Cruiser Refit (Regent) and first and foremost the Fleet Advanced Cruiser Retrofit (Excelsior).
They all offer quite some punch especialy against multiple Targets.
Additionally most of them allow for some science abilities wich are fun and add to the multirole aspect cruisers have.
Not to mention they can take damage like nothing else.
But since damage is still king in this game, the fleet Excelsior is imho the King of dps Cruisers.
Because:
-Its suits itself to an Aux to Bat built better than the other cruisers
-It has a Ltc Tac station.
-It can carry 4 tactical consoles to improve damage
Adding to survivability is:
-a very high hull rating
-high shield modifier
-its relativly nimble compared to other fed cruisers.

And adding to the fun as well is the advanced Transwarp abilities. Especialy when coupled with the Transwarp computer console and a Transwarp technician Doff wich will allow you to transwarp every 4 minutes. Add a Maco engine and distances shrink alot.
And even when the Transwarp fails , wich is very very rarely, the effects taken from Star Trek III are well worth a laugh

And for tose who like the look,wich I do, the Excelsior is damn beautifull ship. Small, old but still a gem.
It has it all, firepower, survivability, relativ nimbleness, and usefull abilities.

Cruisers are alot of fun.
Cruisers ftw!
Republic Veteran
Join Date: Oct 2012
Posts: 1,960
# 48
04-17-2013, 06:13 AM
I find cruisers very fun, but Engineering captains, not so much.
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Career Officer
Join Date: Sep 2012
Posts: 560
# 49
04-17-2013, 08:44 AM
Quote:
Originally Posted by erhardgrund View Post
...fleet Excelsior is imho the King of dps Cruisers.
Because:
-Its suits itself to an Aux to Bat built better than the other cruisers
-It has a Ltc Tac station.
-It can carry 4 tactical consoles to improve damage
Adding to survivability is:
-a very high hull rating
-high shield modifier
-its relativly nimble compared to other fed cruisers.

Cruisers are alot of fun.
Agreed! The Fleet regent should prove interesting as well. However, I will say that despite trying out my regent build the other day I scrapped it in lieu of the three tac consoles which inevitably affects dps. I personally noticed a difference in the turn rate too (1 point diff but still) although, admittedly, this could be simply because the Fleet Exclesior has spoiled me somewhat.
"The world ain't all sunshine and rainbows. It's a very mean and nasty place and I don't care how tough you are it will beat you to your knees and keep you there permanently if you let it. You, me, or nobody is gonna hit as hard as life. But it ain't about how hard ya hit. It's about how hard you can get hit and keep moving forward." - Rocky Balboa (2006)
Starfleet Veteran
Join Date: Jun 2012
Posts: 548
# 50
04-17-2013, 10:03 AM
Quote:
Originally Posted by bugspatteredjack View Post
Agreed! The Fleet regent should prove interesting as well. However, I will say that despite trying out my regent build the other day I scrapped it in lieu of the three tac consoles which inevitably affects dps. I personally noticed a difference in the turn rate too (1 point diff but still) although, admittedly, this could be simply because the Fleet Exclesior has spoiled me somewhat.
I use the fleet regent and I can say that the only significant differences are the turn rate (which is minor) and the tac ens slot being on the regent instead of the eng ens.
NERF CANNONS - THEY NEED A 50% NERF
CRUISERS NEED A 206% HULL BUFF
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