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Commander
Join Date: Dec 2012
Posts: 354
# 21
04-12-2013, 07:45 AM
Yup, the event reward definitely needs a cooldown timer.

Though until then, a suggestion: start an 800-rep NR or Omega project, or a 20-hour doff assignment, right after receiving your shard. Then, whenever that project or assignment is complete, you know you're eligible for your next shard.

Last edited by theodrim; 04-12-2013 at 07:47 AM.
Career Officer
Join Date: Jun 2012
Posts: 208
# 22
04-12-2013, 08:10 AM
I logged on to the message forum this morning just hoping to see a thread on this very subject. It would definitely be nice to have a visible cooldown timer somewhere for this event and others like it.
Survivor of Romulus
Join Date: Jun 2012
Posts: 69
# 23
04-12-2013, 08:22 AM
Hmmm,

I ran it 21 hours ago (made a note in my datebook) and still have not gotten the shards to drop. Just ran it twice on two different characters who should have been eligible.

Chris

Join Date: February 2010
Captain
Join Date: Feb 2013
Posts: 4,949
# 24
04-12-2013, 08:23 AM
You guys expect way too much from the dev team.
Career Officer
Join Date: Jun 2012
Posts: 370
# 25 No visible timer - suggestion
04-12-2013, 08:24 AM
It's a pain in the butt that there's no visible indicator of the cooldown.

I think a simple way to achieve this would be to get a "buff" of some sort when you receive a shard, so there's a marker on your captain that counts down. The idea would be the same as the XP boost you get during Q events, or the CXP boost during the Junior Officer Appreciation events. It wouldn't need to actually do anything, just last for 20 hours.
Saving the universe ... one game at a time.
Career Officer
Join Date: Jun 2012
Posts: 1,499
# 26
04-12-2013, 08:29 AM
FYI: my DOffTrekker 3 has all kinds of timers and cooldowns ready for you, and i just added the Shard thingy yesterday in the custom dropdown.
Survivor of Romulus
Join Date: Jun 2012
Posts: 1,456
# 27
04-12-2013, 08:52 AM
Quote:
Originally Posted by zerobang View Post
FYI: my DOffTrekker 3 has all kinds of timers and cooldowns ready for you, and i just added the Shard thingy yesterday in the custom dropdown.
You beat me to it! Dofftrekker ftw!
Lt. Commander
Join Date: Jun 2012
Posts: 133
# 28
04-12-2013, 09:04 AM
absolutely need an ingame timer..

Last edited by soundwisdom; 04-12-2013 at 09:17 AM.
Captain
Join Date: Jul 2012
Posts: 2,509
# 29
04-12-2013, 09:36 AM
Just add a daily mission, so we won't need tracking it by anything outside of the game. That'll definitely help people know it's time to get a shard.

On the other hand, dailies mission are wonky and not actually dailies. They use random algorithm, which makes me wonder why they're called dailies in the first place. That's an altogether separate issue though.
Reality is WAR

KHG Klingon Honor Guard
Survivor of Romulus
Join Date: Aug 2012
Posts: 2,193
# 30
04-12-2013, 09:36 AM
I will play the new event once a day, easy to keep track then

Fed Eng (Main). Fed Sci. Fed Tac. Rom Sci (KDF)
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