Join Date: Oct 2012
Posts: 46
# 1 exspanded universe
05-16-2013, 03:16 PM
i know it take a lot but i think it be awsome if they make no load zones make all worlds in open space and put space encounters in open space
Starfleet Veteran
Join Date: Jun 2012
Posts: 593
# 2
05-16-2013, 06:10 PM
Good in theory, but hell if it will ever come into existence in this century. There is too much to render at a time, the netcode requires tons of work to support the buttons, and don't forget the space.

And don't forget that Transwarp is an immediate change from point to destination, and that needs a load time.
Join Date: Sep 2012
Posts: 4,784
# 3
05-16-2013, 06:28 PM
only way i see this working is by using flags to pre load the next map as you approach the border.
older machines that lack ram might have an issue with it though.

but if you set auto-navigate it could pop up with one button to just go to destination, and a second to begin loading the next map as you travel.
Figure out and address the players path of least resistance to reward. this one thing is THE consistent factor undermining all your efforts. be that crafting, raids or starbase projects.
Join Date: Jun 2012
Posts: 1,679
# 4
05-16-2013, 06:29 PM
"One Sector to Rule Them All" was a much-hoped-for future update, but was recently discussed that Cryptic just can't make that happen yet (especially with the greatly increased loads on their server budget due to needing to run Neverwinter now, as well). Taking it one step further (including all ground and space zones as part of the same map as the sector space maps, making it completely seamless) is an additional order of magnitude or so of difficulty.

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