Lt. Commander
Join Date: Feb 2013
Posts: 212
# 1041
05-15-2013, 01:33 AM
I'm surprised that the devs seem to keeping the Mogai as the Eng heavy and the Dehlan as the Sci heavy "escort" style ships. It seems that the Mogai was supposed to be the heavier, heavier-damage, but less maneuvarable ship, while the Dehlan would be a smaller, but more rugged ship. The switch was baffling, and the fact that it is not being reverted is even more baffling.
Ensign
Join Date: Oct 2012
Posts: 12
# 1042
05-15-2013, 06:08 AM
Here is my personal review, and opinion on the Romulan ships and Singularity mechanics, along with my general experience with each ship from my very first Romulan character.


T?liss Light Warbird
As the starting ship, it feels old, and slow, but the story line sells it very well, and as you go thru the lieutenant ranks, it starts living up to it stats and where the ship itself shows its weakness, the singularity mechanic and powers come in and save the day.

When the time came to get my next ship, I understood why it was backbone of the Romulan Fleet for so many years, and is still very useful today.

Would I get a Zen, Tier 5, or Fleet version? - Very likely.

Dhelan Warbird

I was very excited to get this ship. To me, this looks like a logical development that 100 years would do to the old D7 cruisers they used to get from the Klingons. Aesthetically very nice. Not bad bridge officer layout for its level.

I found that I didn't need the Singularity powers with this ship as much as I previously did, but when I did use them, I found the plasma shockwave didn't do much for me anymore, but Quantum Absorption was certainly nice to have.

In play, this ship started out very strong, but towards the end of its level range, it felt overdue for its replacement. I liked the ship, but I was not too sad to see it go.

Would I get a Zen, Tier 5, or Fleet Version? - I'd consider it, depending on the needs of the character.


Mogai Heavy Warbird

At first, I wasn't thrilled to get this ship, and after doing the first mission with it, I was wondering if I would have to get the Dhelan Warbird back out before I was ready for my next ship.

After some equipment upgrades and bridge officer training, I was sure glad I stuck with it, because it ended up being a really solid, powerful ship. At the end, I really didn't feel the need to get another ship right away and continued my missions with it. I was level 32 before I had to go back to New Romulus, figured out I had not done the promotion yet, so I figured I'd try out the next ship.

Singularity powers? I felt like it was a great trade off, whether I used the powers or not, I think the mechanic is a success here. I felt like I got something valuable whether I used the powers or not. This is with just a green Singularity Core.

Would I consider a higher tier version of this ship? - I think I'd be a fool to disregard it.


D?deridex Warbird Battle Cruiser

Lovely ship, always have liked it, and really love the Cruisers of Star Trek. However, despite having spent my first year in Star Trek Online with Cruisers, trying everything I could find to make them workable as something other than a 'Heal-boat', I gave up on Federation Cruisers, because I found what I wanted on the KDF side.

So, with all this in mind, I was looking at the stats and going "Oh god, not again", but I did some research, read the forums, and ended up taking the Dev's advice and actually play it before coming to a conclusion about it.

I really wanted to give this ship a fair chance, and I really wanted to like my experience with it, so I bought Mk VII and Mk VIII gear to fully equip it as best as possible before even taking it on its first flight.

Since I knew turn rate could be an issue, I made sure I had a Mk VIII blue RCS console available, as well as a Mk VII green Singularity Core that boosted engine power, just to make sure I covered the basics as well as I could.

Then I took it for a dry run, tweaked the power levels, and things were not as dismal as I originally thought. Time for a combat run, stayed simple for the first one and it wasn't bad, but wasn't good either, but it seemed like it could have been worse.

I was amazed at its performance while cloaked....just unbelievable, I think I'm going to like this ship.

Then I went to fight Elachi, and that can be summarized with a quote from the TOS episode Elaan of Troyius.

Kirk: Scotty, can we maneuver?
Scotty: Aye, we can wallow like a garbage scowl against a Warp driven Starship...

All of the sudden, the green tint made sense.
Except that I wasn't in sector space anymore, and it was now a brown of a shade that can only be describe as baby poop.

How about its Singularity abilities? Without question, its a 100% detriment to this ship, none of its powers are going to save you, and the power loss is a disaster.

Would I consider an upgraded version of this ship? - Definitely NOT, in fact, I would actually dissuade anyone asking about it from getting it.

Bottom line: This ship is NOT fun, the more you need it, the weaker it is. The Tier 2 Mogai is many times the ship that is one is.

And I say this from the opinion that I would prefer to play STO in a cruiser.


Conclusion:

Congratulations Cryptic, lots of awesome work is plainly visible in the Legacy of Romulus expansion. The Singularity mechanic adds value and depth to the game. Kudos to the team working on the ship models, they look solid, and are enjoyable to watch during game play.

And to whoever specs out the ships, well, 3 out of 4 ain't bad.

Will I play this expansion when its hits Holodeck? - Absolutely, overall, its strengths far outweigh anything else. Heck, after being able to test this on Tribble, I'm reconsidering getting a Legacy Pack, and I was sure I wasn't going to get one before.

So again, overall, Great Job Cryptic, keep up the good work.
Career Officer
Join Date: Jun 2012
Posts: 535
# 1043
05-15-2013, 06:41 AM
Quote:
Originally Posted by quiiliitiila View Post
PLEASE tell me we'll be getting some sort of carrier! I LOVE the Romulans, but I love carriers even more!

All the other ship types have been more or less included except for some sort of carrier... We know that the Romulan's have the Scorpion fighters it'd be odd if we didn't have a ship to launch them with

And Scimitar for the win please!
A lot of us are thinking that the Scimitar will possibly be a 3/pack carrier ship or a tactical carrier like the jem'hadar dread.

ACCESS DENIED
U.S.S. Gipsy Danger | U.S.S. Gunstar | U.S.S. Oswin
R.R.W. Coronatus | R.R.W. Valar Morghulis
Republic Veteran
Join Date: Oct 2012
Posts: 672
# 1044
05-15-2013, 07:46 AM
I'm able to sit at

wep 110
shld 35
eng 15
aux 15

but i'm like a glass cannon,

efficiency trait + maxed warp core potential skill
Career Officer
Join Date: Jun 2012
Posts: 535
# 1045
05-15-2013, 08:14 AM
Quote:
Originally Posted by wardcalis View Post
I'm able to sit at

wep 110
shld 35
eng 15
aux 15

but i'm like a glass cannon,

efficiency trait + maxed warp core potential skill
thats pretty bad.

I figure were going to have to max out warp core potential, efficiency, and shield/engine/weapon/aux power skills. and even then we might just barely be up to par with FED/KDF, but even then were going to lose points from other skills because we'll have to max those out.

And then add the zero point and honor guard/adapted maco to get a slight bonus.

I'm probably going to only run 100/90 weapon power to actually have some shield and engine power and i'll run plasma and get the bonus 17% damage from the romulan two piece and an embassy console

ACCESS DENIED
U.S.S. Gipsy Danger | U.S.S. Gunstar | U.S.S. Oswin
R.R.W. Coronatus | R.R.W. Valar Morghulis
Captain
Join Date: Aug 2012
Posts: 18,560
# 1046
05-15-2013, 08:16 AM
Quote:
Originally Posted by wardcalis View Post
I'm able to sit at

wep 110
shld 35
eng 15
aux 15

but i'm like a glass cannon,

efficiency trait + maxed warp core potential skill
Those numbers...don't add up.

What ship are you in?
No WCE? No EP/SP/AP/WP?
What gear do you have?
Willard the Rat, Klingon, Sci (60), U.S.S. Tong Vey, Geneva Command Battlecruiser (FT6), Inner Circle
Meena, Ferasan, Tac (60), I.K.S. vagh SuD bas, B'rel Retrofit Bird-of-Prey (T5U), Ho'ragh
[WIP] No-Fleet, T5U B'rel Retrofit Build


Captain
Join Date: Aug 2012
Posts: 18,560
# 1047
05-15-2013, 08:42 AM
Quote:
Originally Posted by neok182 View Post
thats pretty bad.

I figure were going to have to max out warp core potential, efficiency, and shield/engine/weapon/aux power skills. and even then we might just barely be up to par with FED/KDF, but even then were going to lose points from other skills because we'll have to max those out.

And then add the zero point and honor guard/adapted maco to get a slight bonus.

I'm probably going to only run 100/90 weapon power to actually have some shield and engine power and i'll run plasma and get the bonus 17% damage from the romulan two piece and an embassy console
Efficient, Warp Theorist
6 Potential, 6 Efficiency
6 Engine Performance, 6 Shield Performance
3 Aux Performance, 3 Weapon Performance

That's standard for me...what varies will be 6 Aux/0 Wep or 0 Aux/6 Wep. Otherwise, that's what's standard for me. Tac/Eng/Sci...Escort/Cruiser/Science Vessel.

110/100
67/30
45/15
52/15

Are the subsystem power levels that I'm looking at on this Ha'nom (+15 Aux). There's +5 Eng from the Singularity Core and +9.5 Shield from the Engine. There's +5 Shield from the Nukara. When I add a Borg, that would be +5 Wep. 0Point would add +1.8 to all. That's before cycling any sort of EPtE.

MACO/AKHG shields could add more. Leech could add more. An Eng with all the power goodies that LoR is adding would have more.

Were I to try to match that on Holo in a D'Kyr (+15 Aux), there would be no +5 from a Singularity Core, only +7.5 Shield from the Engine...then I'd have the following:

110/100
80/50
48/25
60/25

13 less Shield Power.
3 less Engine Power.
8 less Aux Power.

-24 Power by comparison.

Go 5 pips with SC, then it's -14 Power by comparison because of the +10 additional Eng power that it would get. There's other Singularity Cores out there. Just a case that the boat has the Dual Hyper Injection...so it's getting +Eng Power. There are +Shield and +Aux as well.

A person that is not used to spending points for power...will definitely experience more of a gap than those that do. I just can't imagine not spending the points on power...it's a Holo thing, not a LoR thing...
Willard the Rat, Klingon, Sci (60), U.S.S. Tong Vey, Geneva Command Battlecruiser (FT6), Inner Circle
Meena, Ferasan, Tac (60), I.K.S. vagh SuD bas, B'rel Retrofit Bird-of-Prey (T5U), Ho'ragh
[WIP] No-Fleet, T5U B'rel Retrofit Build



Last edited by virusdancer; 05-15-2013 at 09:01 AM.
Captain
Join Date: Nov 2012
Posts: 3,477
# 1048
05-15-2013, 08:53 AM
Its an 8 point shield difference based on the numbers you're showing, not 18. And unless I missed something getting tweaked, isn't the power bonus from a maxed out singularity core 15 per subsystem?
Captain
Join Date: Aug 2012
Posts: 18,560
# 1049
05-15-2013, 08:54 AM
Quote:
Originally Posted by stirling191 View Post
Its an 8 point shield difference based on the numbers you're showing, not 18. And unless I missed something getting tweaked, isn't the power bonus from a maxed out singularity core 15 per subsystem?
Spreadsheet was acting up...going to have to recalc them.

Yeah, it gives +5...then an additional +10 to take it to +15 at 5 pips.
Willard the Rat, Klingon, Sci (60), U.S.S. Tong Vey, Geneva Command Battlecruiser (FT6), Inner Circle
Meena, Ferasan, Tac (60), I.K.S. vagh SuD bas, B'rel Retrofit Bird-of-Prey (T5U), Ho'ragh
[WIP] No-Fleet, T5U B'rel Retrofit Build


Captain
Join Date: Nov 2012
Posts: 3,477
# 1050
05-15-2013, 08:59 AM
I missed the earlier factoring of the base 5. My fault there.
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