Captain
Join Date: Jun 2012
Posts: 635
# 621
04-30-2013, 05:34 AM
I don't mind a ship with a 3/3/3 console layout. It's fairly unique and makes the ship a middle of the road choice. If the fleet version only have 9 slots, though, that is an oversight that needs corrected.

I think the d'deridex is perfectly fine, though I am still not looking forward to having to fly the T4 version simply because I don't enjoy cruisers.
Captain
Join Date: Jul 2012
Posts: 777
# 622
04-30-2013, 05:42 AM
I will probably fly a Pach Raptor from lvl 30-50 and then directly switch to a Fleet Mogai. Both the D'deridex and the Ha'pax are not exactly what I would consider a fun ship to fly, at least not with a tac captain.

Last edited by eisenw0lf; 04-30-2013 at 05:45 AM.
Rihannsu
Join Date: Jun 2012
Posts: 1,567
# 623
04-30-2013, 06:11 AM
Glad to see some changes made to the D'deridex. Not a beast and still kind of cruiser-y, but I think I'm gonna fly it now. Just have to decide if I want to make a Sci or Engi character for it.

The Ha'apax though and its fleet variants look like true beasts, quite frankly. With all the battle cloaks, singularity powers, universal stations, separation console and significant hull and weapon capabilities it looks like THE dreadnought of the game... Pitty it requires a Tier 5 shipyard.


Also, is the Romulan Battle Cloak supposed to give me +13.5 bare turn rate? I've tested the Tier 4 D'deridex with battle cloak, auxiliary to inertial dampers, emergency power to engines and evasive maneuvers skills and with all that turned on I've received 96.5 turn rate o_O
True, without the battlecloak the ship can barely turn, but still, while cloaked I've been doing circles faster than most of my escorts... Not that I mind, but it makes me wonder about the balance side of things.

Last edited by suaveks; 04-30-2013 at 06:21 AM.
Lieutenant
Join Date: Apr 2013
Posts: 63
# 624
04-30-2013, 07:02 AM
The fleet t'varo has basically everything: a 0.99 shield modifier (for a raider, seriously?), a better hull than most kdf bird of preys, enhanced battle cloak, 5 tac consoles... Don't you think it's a bit too much?

The fleet Dhelan has a weird console layout, I don't know what's the purpose of this ship. IMO the Dhelan should get the console layout of the t'varo and the t'varo should have 3 tac consoles only, like the KDF ship with enhanced battle cloak.

So the only Romulan science ship requires a T5 starbase? That makes me sad.
Empire Veteran
Join Date: Jun 2012
Posts: 959
# 625
04-30-2013, 07:38 AM
Leave the T'Varo alone! :tears:

Actually - An escort people can actually buy that might challenge the Bug? Yes, please.
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Lieutenant
Join Date: Apr 2013
Posts: 63
# 626
04-30-2013, 07:44 AM
Quote:
Originally Posted by naevius View Post
Leave the T'Varo alone! :tears:

Actually - An escort people can actually buy that might challenge the Bug? Yes, please.
Another (huge) step into power creep? No thanks. The KDF raiders look really bad in comparison.
Empire Veteran
Join Date: Jun 2012
Posts: 959
# 627
04-30-2013, 07:49 AM
Enhanced BC might be excessive, I'll grant. But losing a tac console would be too much.

And BoPs have fallen behind the curve; they only remain competitive because of universal slots.
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[Kluless][Kold][Steel Heels][Snagtooth]
[Louis Cipher][Outta Gum][Thysa Kymbo][Spanner][Frakk]
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Joined October 2009. READ BEFORE POSTING
Starfleet Veteran
Join Date: Jun 2012
Posts: 243
# 628
04-30-2013, 07:54 AM
Quote:
Originally Posted by raptor63549 View Post
I don't mind a ship with a 3/3/3 console layout. It's fairly unique and makes the ship a middle of the road choice. If the fleet version only have 9 slots, though, that is an oversight that needs corrected.

I think the d'deridex is perfectly fine, though I am still not looking forward to having to fly the T4 version simply because I don't enjoy cruisers.
Now that I've gotten a D'deridex, it's not nearly as bad as I feared. Even with the RCS bump, it is fearfully painful to have to turn, but once cloaked you become sufficiently agile. Also, I've been able to confirm a fun tactic for the D'd. Pop Evasive Maneuvers and/or EPtE and drop Warp Plasma while charging an enemy; if you tag them with the plasma, perform a Singularity Jump. They'll be stuck there, blind and getting chewed up by the warp plasma and the singularity, giving you plenty of time to get your cloak back up and prepare for the next strike. (If you don't tag them with the Warp Plasma, they can usually pull themselves away from the dropped singularity, so you'll have to be a lot quicker about getting your cloak up.)

That being said, when I hit 50, I'm probably jumping over to the Mogai.
Lieutenant
Join Date: Apr 2013
Posts: 63
# 629
04-30-2013, 08:13 AM
Quote:
Originally Posted by naevius View Post
Enhanced BC might be excessive, I'll grant. But losing a tac console would be too much.

And BoPs have fallen behind the curve; they only remain competitive because of universal slots.
This ship is too tanky for a raider and EBC is excessive. I don't mind more ships with 5 tac consoles but this ship is an escort with a free +1 turnrate, enhanced battle cloak (with the associated dps boost), +0.1 shield modifier for free (kdf "escorts" only have 0.92) and a large choice of tanking abilities (singularity). It's worse than the jem'hadar bug.

It's as resilient as a destroyer, it has the special abilities of the best raiders, with the DPS of the best escorts. It makes no sense to me.

I'm ok with the ship if they shave the hull dramatically and give it a 0.8 shield modifier.

Last edited by dieutoutpuissant; 04-30-2013 at 08:19 AM.
Starfleet Veteran
Join Date: Jun 2012
Posts: 243
# 630
04-30-2013, 08:27 AM
Quote:
Originally Posted by dieutoutpuissant View Post
I'm ok with the ship if they shave the hull dramatically and give it a 0.8 shield modifier.
Better yet, rather than giving us yet another Klingon Raider, they could just go back to the original reduced power levels, which I've argued all along give a different sort of balance and make for an interesting challenge.
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