Captain
Join Date: Oct 2012
Posts: 734
# 11
04-25-2013, 03:08 AM
Quote:
Originally Posted by boltax2012 View Post
Im inclined to agree with the Op on this, having extra science console slots for say the science ship is a pretty useless bonus if you dont have a science commander boff slot to take advantage to them.
Also...if you dont have the commander slot of your ship class(eng/sci/tac).....then your train bridge offiicer skills are useless...eg: Gravity well 3.

This matter also effects ships like the bortasqu and vestas, both of which have BO slots that dont reflect the class of ship its supposed to be.

Quick idea...........ships with 3 variants..........universal comm slot.....problem solved
All universal boffs and all universal console slots across the board.-problem solved.
Lieutenant
Join Date: Jun 2012
Posts: 32
# 12
04-25-2013, 06:35 AM
I would be very happy if they made 3 pack warbirds with different Boff layouts. However there is no precedent for that so i'm unsure if they would do that...

Also to the previous poster who said geko talked out science ships. He glazed over that somewhat quick in that interview. I sincerely hope the ROM faction will have a science ship very soon instead of going the way of the KDF in that sense.
Rihannsu
Join Date: Jul 2012
Posts: 859
# 13
04-25-2013, 07:00 AM
Because of the variety of ways we see the D'Deridex being used in the shows I would say make the commander lvl slot universal to represent how they seem to use it in several different roles. It's quick and simple to implement and would not be game breaking.
"If you didn't want to get yelled at by a bunch of crazy nerds you shouldn't have posted on the forums"
"Bacon tastes so much better marinated in vegan tears"
Better dead then Fed!
Captain
Join Date: Jan 2013
Posts: 4,132
# 14
04-25-2013, 07:36 AM
Quote:
Originally Posted by abaddon653 View Post
Because of the variety of ways we see the D'Deridex being used in the shows I would say make the commander lvl slot universal
thats a good suggestion, makes sense for the ship and faction

I have been going through the rom campaign on a new fed ship and have run across a couple of D's using high-level sci powers. So it makes sense with established fiction (to the extent that it is possible)
Captain
Join Date: Jul 2012
Posts: 507
# 15
04-25-2013, 09:03 AM
Bet it will be cstore, bet people will complain about cost, bet people will buy it anyway.

Unfortunately there isn't variety with Romulan faction, which means you are forced to use what you are given. Seems like it's to get you buying cstore ships. Suppose it is fair in a way.

The fact you start with warbirds that are similar to escorts and then been forced to switch (unless you pay money) to big lumbering bricks is bad design if you ask me. Essentially halfway through their career a Romulan Captain has to completely rethink his/her boff choices, skill sets and gear choices.
KDF Future with Cryptic. Fact.

What Cryptic should consider before releasing anything.
Ensign
Join Date: Jul 2012
Posts: 14
# 16
04-25-2013, 09:11 AM
I'll buy an appropriate level science ship for my science character at lvl 50, but I would really like to see lower level science ships as this is an important step in the learning process.

I think it's a little odd that the Romulans don't have more science ships as it seems to me they are a very scientific (calculating?) species. This is a group who is constantly researching shady weapons and projects, so not having a science ship doesn't seem to fit the Romulan personality.
Captain
Join Date: Dec 2012
Posts: 844
# 17
04-25-2013, 09:25 AM
The mogai has 2 sci slots the dehlan has 2 sci slots

so far it looks as if most rom ships are sci oriented

would like to see real sci ships added at some point
Captain
Join Date: Jun 2012
Posts: 677
# 18
04-25-2013, 09:36 AM
Universal stations is the only real solution to all this old skool static boff layouts Cryptic has been hugging for 3 years.

The only downside I can think of by having static boff layouts per ship is less ships being sold. Stupid idea, but I guess they will never learn.

And no really, this will not totally unbalance the game. Did Klingon BoP's ever got super OP? Not really. They are still the weakest ships around overall, yet they all have 4 Uni stations which is ALOT more fun imo to work with imo.
Republic Veteran
Join Date: Jun 2012
Posts: 2,652
# 19
04-25-2013, 10:02 AM
Quote:
Originally Posted by darkfader1988 View Post
Universal stations is the only real solution to all this old skool static boff layouts Cryptic has been hugging for 3 years.

The only downside I can think of by having static boff layouts per ship is less ships being sold. Stupid idea, but I guess they will never learn.

And no really, this will not totally unbalance the game. Did Klingon BoP's ever got super OP? Not really. They are still the weakest ships around overall, yet they all have 4 Uni stations which is ALOT more fun imo to work with imo.
and what about fleet defiant with all unis? it'd get rid of the dreaded "3 ensign tac's" curse that all cannon builds complain about and can give them more survivability and such.

Klingon boP's get all uyni's becasue they are weakest of ships when it comes to hull and shields.
Joined Sept 09.

Curse you Archived Post.... you stole all my Ideas.
Lieutenant
Join Date: Jun 2012
Posts: 32
# 20
04-25-2013, 10:20 AM
Quote:
Originally Posted by abaddon653 View Post
Because of the variety of ways we see the D'Deridex being used in the shows I would say make the commander lvl slot universal to represent how they seem to use it in several different roles. It's quick and simple to implement and would not be game breaking.
I whole heartily agreed. Romulans seem to use the same ship for a variety of tasks. Just as the Nebula had amazing senors or could unload an array or torpedoes.
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