Career Officer
Join Date: Jul 2012
Posts: 258
(TL; DR at bottom of post)

So, I just finished leveling yet another Fed Captain to 50 (Science this time), and am waffling back and forth about what ship I want to get - the Fleet Intrepid (LRSV-R) or the Vesta pack. I know that conventional wisdom says that the Vesta pack is the way to go, but I was hoping that someone here would be able to point me to something that would let me justify picking up the Fleet Intrepid since I'm a Voyager fan (I know, I know) and love the look.

I already have a Fed Captain for pretty much every playstyle (Eng/Fleet AC-R Aux2Batt, Tac D'kora Aux2Batt, Tac Fleet Defiant/Fleet Prometheus, Tac Kumari, and Sci Wells/Mobius), so I have a pretty good sense of how both beam and cannon ships work, and have a feel for Sci abilities. What I'm wondering is whether the Fleet Intrepid is really inferior to the Vesta, assuming that I don't want to play an Escort lite, and, if so, how badly.

(TL; DR) Basically - will I be gimping myself by choosing the Fleet Intrepid over the Vesta pack for my new level 50 Sci Captain?
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In regard to hating Star Trek 2009
Quote:
Originally Posted by kain9prime View Post
IDIC fail.
Captain
Join Date: Jul 2012
Posts: 658
# 2
04-29-2013, 12:13 AM
Ultimately, yes, you will be gimping yourself to some degree if you choose to use the Fleet LRSV-R instead of the Vesta, even using the Vesta as a science ship (which I do: http://www.stoacademy.com/tools/skil...=Secura04_2511) Of course, you certainly can make the LRSV-R viable, even for PvE, it's just never going to be as potent as the Vesta.

I am, however, entirely sympathetic with your feelings, as I in fact joined this game to fly an Intrepid. My solution has been to keep my T4 LRSV ready to pull out for light duty, like dailies, and it could probably handle even Elite STFs, although I've never tried that (I actually did my first 1 on 1 PvP in it, and beat the guy in an Attrox while the Runabouts were at their strongest, and I didn't have anything to break tractors. Then I explained to him about chaining EPtS, and a week later neither of us could break the other in a 2 on 2 with our best ships).
Career Officer
Join Date: Jun 2012
Posts: 498
# 3
04-29-2013, 12:24 AM
I would go with the Vesta line pack myself. I have both ships and the Vesta has made every other ship in the science department obsolete, just my opinion. Now it is expensive at 5000 zen, how ever you earn it. Here is my argument. The Vesta pack gives you more diversity in consoles positions, you can use cannons or beams, but I recommend the aux cannons. Some will beat me up over that statement. This allows for the most amount of weapons damage and still keep you aux at 125. Science vessels are not dps machines but they can still do a fair amount of damage. They are suppose to fill a support roll with their abilities and your abilities do more damage and better effects at 125 aux power. This is the reason I say use the aux cannons.
Captain
Join Date: Jun 2012
Posts: 622
# 4
04-29-2013, 12:48 AM
Fly what you want to fly.

The vesta is the better ship, but the margin is small enough you can do all the content just fine in an Intrepid; having the 'best' ship isn't that important.
Survivor of Romulus
Join Date: Sep 2012
Posts: 4,751
# 5
04-29-2013, 02:18 AM
Quote:
Originally Posted by darkkindness2 View Post
I know that conventional wisdom says that the Vesta pack is the way to go, but I was hoping that someone here would be able to point me to something that would let me justify picking up the Fleet Intrepid since I'm a Voyager fan (I know, I know) and love the look.
I cut off the rest of your post, because I believe this right here pretty much answers your question. If you really like the Intrepid, fly the Intrepid. You don't need anyone's justification really. You'll have fun and that's what's most important in a game. There is always going to be someone better than you and someone worse than you in a MMO, but if you're having fun that doesn't really matter. And I think you can be viable in the Intrepid.
I usually fly cruisers on the Fed. because I like using beams over cannons as it's closer to what I've seen on the shows I came to love. Does that slightly gimp my DPS? Sure. But I'm having fun playing and that's what matters at the end of the day, at least to me.

Quote:
Originally Posted by raptor63549 View Post
Fly what you want to fly.

The vesta is the better ship, but the margin is small enough you can do all the content just fine in an Intrepid; having the 'best' ship isn't that important.
I completely agree with this. The Vesta is an amazing ship and has some nice consoles, but the margin is not that large from the properly outfitted and fine-tuned fleet Intrepid.
Hopefully we are at a point where the devs. are growing more merciful and in the future by the example of the CE event, make buffing/defuffing and healing really matter in the end-game PvE. That would make a dedicated sce. ship like the fleet Intrepid even more usefull.

I have found out that when people have the ship they love, they spend much more time tickering around it, fine-tuning every detail, skill and power to perfection because they're having fun messing around their favourite ship from the shows. This often results with some mean builds. That's why there are people that managed to pull out 15-20k DPS from the Galaxy-R, the hardest ship to pull that amount of firepower from.

You're a Voyager fan and like the Intrepid? I say go for the Intrepid!
Show your support for the Revamped Galaxy Class Exploration Cruiser here!
Career Officer
Join Date: Jun 2012
Posts: 4,234
# 6
04-29-2013, 02:31 AM
I have both the Fleet Intrepid and the Vesta pack.

The Vesta is probably a better ship, by a small degree, but it doesn't outperform the Fleet Intrepid by THAT huge a margin. Granted you won't have the Vesta consoles but (assuming you have one of the lower-tier versions) you still get the Ablative generator, which is almost as good as the Vesta's perfect shield, and some would argue that it's better since, whilst it does take very small amounts of damage, you are still able to fire torpedoes whilst it's active.

And whilst I own the Vesta pack, I more often than not find myself back in my Fleet Rhode Island - my Vesta may be able to do just about everything my Rhode Island does, and do it better, but the fact is that the Rhode Island is my all-time favorite Trek ship design, it's console and BOFF layout mean that I can still make a perfectly good ship out of it, I love how it looks, I love how it handles and there is simply NO ship I enjoy using more.

In short, if you prefer the Intrepid, go for the Intrepid - it's a great ship, and I doubt you'll be disappointed!

STAR TREK BATTLES - HIGH DPS PLAYERS NEED NOT APPY

Last edited by reyan01; 04-29-2013 at 02:38 AM.
Lt. Commander
Join Date: Sep 2012
Posts: 200
# 7
04-29-2013, 08:33 AM
Quote:
Originally Posted by darkkindness2 View Post
(TL; DR at bottom of post)

So, I just finished leveling yet another Fed Captain to 50 (Science this time), and am waffling back and forth about what ship I want to get - the Fleet Intrepid (LRSV-R) or the Vesta pack. I know that conventional wisdom says that the Vesta pack is the way to go, but I was hoping that someone here would be able to point me to something that would let me justify picking up the Fleet Intrepid since I'm a Voyager fan (I know, I know) and love the look.

I already have a Fed Captain for pretty much every playstyle (Eng/Fleet AC-R Aux2Batt, Tac D'kora Aux2Batt, Tac Fleet Defiant/Fleet Prometheus, Tac Kumari, and Sci Wells/Mobius), so I have a pretty good sense of how both beam and cannon ships work, and have a feel for Sci abilities. What I'm wondering is whether the Fleet Intrepid is really inferior to the Vesta, assuming that I don't want to play an Escort lite, and, if so, how badly.

(TL; DR) Basically - will I be gimping myself by choosing the Fleet Intrepid over the Vesta pack for my new level 50 Sci Captain?
I've had the same problem when going all sci when coming back from tac's. Purchased the Vesta pack to see what all the fuzz was about. Kinda disappointed to be honest.
So I went back to the Intrepid and recently updated it to the fleet variant. I've been running this build and found it quite effective. Isn't the best DPS ship around (hence the Jem'Hadar set for the added polaron bonus), but it sure as hell slows everything down and is a tough nut to crack.
My previous Intrepid-R can be found here
Captain
Join Date: Feb 2013
Posts: 5,293
# 8
04-29-2013, 09:00 AM
Quote:
Originally Posted by reyan01 View Post
but (assuming you have one of the lower-tier versions) you still get the Ablative generator
You get the ablative generator from the Retrofit. Which is the same tier as the Fleet Intrepid. Both are restricted to being flown only by Vice Admirals. The Fleet version has an extra console, but there's still only 5 tiers of ships.

Anyways, the Vesta puts out more DPS. So for PVE content like Elite STFs, the Vesta does better. It can do all of the CC-distraction things that you end up having to do in a science ship in those encounters, but can also kill its targets a bit quicker. Which in cryptic metrics tends to be what counts.

Career Officer
Join Date: Jul 2012
Posts: 258
# 9
04-29-2013, 10:41 AM
Thanks for all of the support for choosing the ship that I actually like over the ship that's min-max effective. I guess this is really the first character where I've had that dilemma, since the ships that I've wanted for most of my other characters were both the one that I loved for that character and arguably min-max effective in their roles.

That said, I decided that I'd be best off picking up the Fleet Intrepid, since its availability is predicated on other people - I can pick up the Vesta pack at any later date, and probably will at some point (LTS stipend has to go toward something, right?). Oh, and I do have the normal LRSV-R, thanks to the free Vice Admiral ship token from the 600 day Vet reward =)

Also, thanks to Intrepid for the build ideas - I've started another thread to try to get some more ideas of how to build my Fleet LRSV-R. Right now, I have it built very similar to a cruiser tank and it's a capable healer as well as a result, but I'm always open to new ideas for inspiration and have only been able to test it out once in a real (ESTF) environment so far.
__________________________________________________
Joined January 2010.

In regard to hating Star Trek 2009
Quote:
Originally Posted by kain9prime View Post
IDIC fail.
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