Captain
Join Date: Jun 2012
Posts: 955
# 11
04-30-2013, 12:31 PM
Quote:
Originally Posted by logicalspock View Post
I have to generally disagree. The Defiant is one of the most powerful alpha-strike ships in the game right now and the fleet version is even more deadly. It was given an extra console in exchange for making the cloak a console, so to make the cloak an innate ability, the extra console slot would probably have to be removed for balance.
As Professor Farnsworth once said, "That's not what happened! Shut up and go live with your parents."

All T5 ships were given a 9th console slot, all of them (including the RA ones like Sovereign and Prometheus), while simultaneously all formerly built-in powers (the Defiant/Gal-X cloak, Gal-R's saucer sep, etc.) were turned into consoles. It wasn't just the Defiant that gained a 9th console slot.

I agree with the OP that the Defiant, Fleet Defiant, and Gal-X need built-in cloaks now that the Romulan ships are all coming with built-in Battle Cloaks. If Cryptic ever hopes to have real PVP in this game, cloaking is a balance issue that needs to be addressed, now more than ever.

I do not think that the Defiant needs a universal Boff station, though. While its current Boff layout is less than ideal for an all-cannon build, if given the ensign Universal... I can't speak for everyone else, but my first instinct would be to throw on a Science Officer with Tractor Beam and go to an all-cannon build. I honestly think that would be a little too OP, which is why I think none of the Andorian escorts hit that sweet, sweet layout of

Com Tac, Lt. Com Tac, Lt. Eng, Lt. Sci, Ens. Sci.

Of course, none of that is mentioning the supposed "balance" decision of making the Fleet Defiant the only Fleet ship not to receive a 10% boost to its shield modifier...
Captain
Join Date: Feb 2013
Posts: 5,293
# 12
04-30-2013, 01:06 PM
Quote:
Originally Posted by thecosmic1 View Post
But they're like the Regent: 9 console ships as opposed to 10 console T5.5 Fleet ships. The Vesta, Odyssey, and Kumari packs are the only C-Store T5.5 10 console ships. The rest must be purchased in the Fleet store - where you'll find the T5.5 Galaxy, Intrepid, and Defiant. So effectively the Galaxy, Intrepid, and Defiant Rs are no more powerful than any other RA ship.
T5 is really just one big tier. There's no T5.5. Use that and it makes a lot more sense, you know? Like there's the free T5's you can use at RA. And there's all the other ones that are by and large VA and that you buy somehow with some resource, be it a token from the 600 day vet reward, dilithium you farm, or zen you farmed or bought. Because each and every single fleet ship is a c-store ship - due to needing the ship modules ... from the c-store.
Captain
Join Date: Jun 2012
Posts: 7,054
# 13
04-30-2013, 01:25 PM
Quote:
Originally Posted by snoggymack22 View Post
T5 is really just one big tier. There's no T5.5. Use that and it makes a lot more sense, you know? Like there's the free T5's you can use at RA. And there's all the other ones that are by and large VA and that you buy somehow with some resource, be it a token from the 600 day vet reward, dilithium you farm, or zen you farmed or bought. Because each and every single fleet ship is a c-store ship - due to needing the ship modules ... from the c-store.
Unfortunately T5 really isn't just one big Tier - it's more complex then that. It's clear there's 9 console slot T5 ships. Then there's 9 console slot T5 ships with a special consoles, which are all C-Store ships. And then there's 10 console slot T5 ships - many of which also come with special consoles. Calling that group T5.5 has been going on since the Oddy was introduced as the first 10 console slot ship.
STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
Starfleet Veteran
Join Date: Sep 2012
Posts: 797
# 14
04-30-2013, 03:18 PM
Speaking as an insane BOFF monkey who lost count of the number of boff slots he has somewhere after 42 I realy don't give a fig about hull strength, shield modifiers or console slots. My wish, my one true, chop off a limb, sprinkle it with sugar and eat it with a chery on top wish; Just for the love of all things chirpy and Klingon hating please turn any 3rd ensign level slot on any ship in the game into a universal slot. Please. Just do it and I can finaly be happy.
Career Officer
Join Date: Jun 2012
Posts: 1,694
# 15
04-30-2013, 05:13 PM
Quote:
Originally Posted by thratch1 View Post
I do not think that the Defiant needs a universal Boff station, though. While its current Boff layout is less than ideal for an all-cannon build, if given the ensign Universal... I can't speak for everyone else, but my first instinct would be to throw on a Science Officer with Tractor Beam and go to an all-cannon build. I honestly think that would be a little too OP, which is why I think none of the Andorian escorts hit that sweet, sweet layout of

Com Tac, Lt. Com Tac, Lt. Eng, Lt. Sci, Ens. Sci.

Of course, none of that is mentioning the supposed "balance" decision of making the Fleet Defiant the only Fleet ship not to receive a 10% boost to its shield modifier...
Sweet layout? That's not very got at all. Far better would be:

Com Tac, Lt. Com Tac, Lt. Eng, Lt. Sci, Ens. Eng
Quote:
Originally Posted by sorceror01 View Post
....you are a bad starship captain and you should feel bad.
Quote:
Originally Posted by tachyonharmonic View Post
However, I think with regard to the Romulan Republic player characters/npcs, it all comes down to a finite point:

These are not the Romulans from the shows.
Career Officer
Join Date: Jun 2012
Posts: 867
# 16
04-30-2013, 05:19 PM
Quote:
Originally Posted by thratch1 View Post
As Professor Farnsworth once said, "That's not what happened! Shut up and go live with your parents."

All T5 ships were given a 9th console slot, all of them (including the RA ones like Sovereign and Prometheus), while simultaneously all formerly built-in powers (the Defiant/Gal-X cloak, Gal-R's saucer sep, etc.) were turned into consoles. It wasn't just the Defiant that gained a 9th console slot.

I agree with the OP that the Defiant, Fleet Defiant, and Gal-X need built-in cloaks now that the Romulan ships are all coming with built-in Battle Cloaks. If Cryptic ever hopes to have real PVP in this game, cloaking is a balance issue that needs to be addressed, now more than ever.

I do not think that the Defiant needs a universal Boff station, though. While its current Boff layout is less than ideal for an all-cannon build, if given the ensign Universal... I can't speak for everyone else, but my first instinct would be to throw on a Science Officer with Tractor Beam and go to an all-cannon build. I honestly think that would be a little too OP, which is why I think none of the Andorian escorts hit that sweet, sweet layout of

Com Tac, Lt. Com Tac, Lt. Eng, Lt. Sci, Ens. Sci.

Of course, none of that is mentioning the supposed "balance" decision of making the Fleet Defiant the only Fleet ship not to receive a 10% boost to its shield modifier...
I fail to see any logic in your reasoning. How do the Romulan ships "coming out" make cloaking more of a "balance issue" than it is now given that both factions will have equal access to Romulan ships, equipment, and personnel in PvP matches?
Captain
Join Date: Jun 2012
Posts: 955
# 17
04-30-2013, 05:21 PM
Quote:
Originally Posted by logicalspock View Post
I fail to see any logic in your reasoning. How do the Romulan ships "coming out" make cloaking more of a "balance issue" than it is now given that both factions will have equal access to Romulan ships, equipment, and personnel in PvP matches?
How do both factions have access to Romulan ships?

Federation players do not. Federation players. Federation players cannot fly a Romulan ship.

Quote:
Originally Posted by skyranger1414 View Post
Sweet layout? That's not very got at all. Far better would be:

Com Tac, Lt. Com Tac, Lt. Eng, Lt. Sci, Ens. Eng
Nah. They're tying Emergency Power abilities to a shared cooldown, and most Escort captains need their EPtS ability more than EPtW.

An Ensign Science is way more valuable than Ensign Engineering.

Last edited by thratch1; 04-30-2013 at 05:25 PM.
Lt. Commander
Join Date: Jul 2012
Posts: 232
# 18
04-30-2013, 05:51 PM
The Defiant does not need to be buffed its overpowered as it is. Escort, dps centric, in a dps centric game.

The Galaxy god yes its needs a buff. No way should a Excelsior or Ambassador outgun that ship.

The Intrepid yes its needs a look at as well. You have the Nova class a short range science ship again outgunning a ship, where it was shown on screen that the Intrepid punched harder and was out of the Nova's weight class.

Cryptic i've said this before the initial idea behind having specific career based ships only works if all ships of the line are of a similar design. Making the Nova, Recon and Vesta classes has relegated the Intrepid to a mothball ship, only used by people who love the ship. The same goes for the Galaxy once you started giving other cruisers Lt cmd/cmd tact boff stations it again pushed the Galaxy away from being a competitive ship as Engineering powers are extremely passive. A well built sci vessel with the same 2 tact consoles can out dps a Galaxy even with 2 weapons less in fleet actions and STF's

Another reason why these ships the Galaxy and the Intrepid look so poor is the game is the dps nature of it, When all the firepower is given to escorts who can nuke a elite stf in under 5 mins, and you have a Galaxy or Intrepid in that match you might as well be afk as the match is over before you even started. Whats the point in being able to tank or support a group of 4 escorts, when the FP they have allows them to obliterate everything in their path without a scratch.

So either bring the Galaxy and Intrepid up to spec so they can do some damage or redesign the game so each type of ship does actually fit the function they were intended for. Sci debuffs and strips subsystems, Engineer heals and holds the aggro and escorts hit and run,
Captain
Join Date: Jun 2012
Posts: 11,077
# 19
04-30-2013, 06:33 PM
I think the Defiant is fine, but the Galaxy needs a built in cloak. It has a bad turn rate, it's rather slow, and there's no fleet variant, so it basically only has 8 console slots.
http://i1151.photobucket.com/albums/o633/centersolace/189cux9khvl6ojpg_zpsca7ccff0.jpg

So inhumane superweapons, mass murder, and canon nonsense is okay, but speedos are too much for some people.
Commander
Join Date: Jun 2012
Posts: 265
# 20
04-30-2013, 07:22 PM
With the romulan ships having a built in battle cloak.....the defiant class ship should have one as well, it was a Romulan cloak put into the Defiant. The odds of that hapening are pretty slim, but the cloak should be an ability of the ship and not a console to start to ballance with the Romulans. Personally I have loved the Boff layout of the Sao Palo, I always thought it made more sence with the history of the ship. Worf and Kira were the Tac officers, Dax was science, but it was O'Brien and Nog who were engineers. The ensign slot moving to universal would be a great fix, or allowing for a fleet Sao Palo class ship with more shields would be a nice thing to see as well.
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