Career Officer
Join Date: Jun 2012
Posts: 867
# 21
04-30-2013, 10:34 PM
Quote:
Originally Posted by thratch1 View Post
How do both factions have access to Romulan ships?

Federation players do not. Federation players. Federation players cannot fly a Romulan ship.



Nah. They're tying Emergency Power abilities to a shared cooldown, and most Escort captains need their EPtS ability more than EPtW.

An Ensign Science is way more valuable than Ensign Engineering.
Your concern about balance was specific to PvP. Both PvP factions have access to the same Romulan ships.

Now, Federation CHARACTERS might not have access to those Romulan ships just as Klingon CHARACTERS do not have access to an equivalent of an MVAE or an Andorian ship.

But in terms of balance in PvP, neither faction is gaining an advantage. Now you may argue that not having battle cloak gives Romulan characters an advantage over Klingon and Federation characters, but that has no direct effect on PvP. Even more to the point, KDF and Federation players have access to a wider variety of endgame ships.
Captain
Join Date: Jul 2012
Posts: 2,192
# 22
04-30-2013, 10:51 PM
Quote:
Originally Posted by johnnymo1 View Post
With the romulan ships having a built in battle cloak.....the defiant class ship should have one as well, it was a Romulan cloak put into the Defiant. The odds of that hapening are pretty slim, but the cloak should be an ability of the ship and not a console to start to ballance with the Romulans. Personally I have loved the Boff layout of the Sao Palo, I always thought it made more sence with the history of the ship. Worf and Kira were the Tac officers, Dax was science, but it was O'Brien and Nog who were engineers. The ensign slot moving to universal would be a great fix, or allowing for a fleet Sao Palo class ship with more shields would be a nice thing to see as well.
Not sure, but I think the romulan cloak was destroyed along the Defiant. And Sao Paulo had no cloak. So from pure story point, it would be logical if feds got few cloaking devices from Klingons - their allies and buttbuddies of ol' Sisko.
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,618
# 23
04-30-2013, 11:00 PM
Quote:
Originally Posted by jtoney3448 View Post
While your doing all the change testing to rom ships with warpcores getting added in you have to mod all the ships any how. Now is a good time to revisit the galaxy/defiant/intrepid/x ships.

The galaxy needs some uni boff, 4/3/3 console layout atleast. While people want the saucer seperation for the X that can always come later on, that ship needs a fleet version with enough turnrate to atleast make its cannons somewhat viable and prolly the boff layout of the regant with a 4 2 4 console layout.

The defiant and intrepid both need the same uni boff that the gal needed. These ships were tipped to far into 1 specific field and it didnt work out that great at endgame. With the upcoming cloak change since the defiants cloak is just a reg one why not just get rid of the console on it and the gal x and make it a reg ship ability for it. After they decloak they cant recloak until they break combat so its limited already.

You already updated the saucer sep to not suck as hard so ive got nothing to say about that but thank you! Some attention needs to be turned to all the older c-store ships like the dykers etc. Attrox fleet version etc. If your overhauling a ton of ships go balls deep and do them all the right way.
With the changes to RCS and impulse thrusters it is completely possible to get one up to 17 degrees a second.

My oddy on holodeck is at 12.9 and on tribble its 17.0 17.3 with a w>e warpcore.

Since they have the same base turn rate it stands to reason that the same consoles/captain would get the same turn rate out of a gal x.

Just an fyi if you didn't already know.
Actualy reading things pefore posting will make you look smarter than yelling loudly. Reading comprehension is aparently a lost art.

Not everything you see on the internet is true - Abriham Lincoln
Captain
Join Date: Jul 2012
Posts: 2,192
# 24
04-30-2013, 11:09 PM
Galaxy-R certainly does not need cannons. The only thing it needs is at least universal ensign (lt would be great), 5/3 weapon layout, heavy beam array on saucer in the 5th slot, and integrated saucer sep / or console saucer sep without 5 min cooldown.

That's really not much
Captain
Join Date: Jun 2012
Posts: 1,001
# 25
05-01-2013, 08:31 AM
Quote:
Originally Posted by logicalspock View Post
Your concern about balance was specific to PvP. Both PvP factions have access to the same Romulan ships.

Now, Federation CHARACTERS might not have access to those Romulan ships just as Klingon CHARACTERS do not have access to an equivalent of an MVAE or an Andorian ship.

But in terms of balance in PvP, neither faction is gaining an advantage. Now you may argue that not having battle cloak gives Romulan characters an advantage over Klingon and Federation characters, but that has no direct effect on PvP. Even more to the point, KDF and Federation players have access to a wider variety of endgame ships.
You don't seem to be able to differentiate between Romulans on the Federation side, and actual Federation players when it comes to PVP. You're stuck on the factions as a whole, whereas I'm looking at individual players. An individual Federation player does not have access to Romulan ships, but they do have access to the Gal-X or the Defiant. Making cloaking a built-in ability would allow them to at least have the option of having a cloaking-capable ship, without the restriction that no other cloaking ship in the game has.

Not all ships can cloak, even on the KDF side, I get that. But it just doesn't make sense anymore to place restrictions on Federation ships that can cloak, now that restriction-free battle cloaks are about to become so prevalent for both sides.

Or maybe they could just make the Cloaking Device console into a Device, to sit in the Device slot instead of a Console slot. That would honestly work for me, too.
Captain
Join Date: Oct 2012
Posts: 5,613
# 26
05-01-2013, 11:00 AM
I think people are forgetting that at some point... I think it was during the 23rd Century... The Federation signed a treaty blocking Cloak Tech research. The only reason the Defiant had one was because the Romulans gave her one, but needed a Romulan officer on board to oversee its use. The cloak the Pegasus had was actually illegal, and probably the spawn of a Section 31 project.

The treaty blocking Cloaking research probably fell apart at the start of the Fed/Klingon war, so access to Federation Cloaking tech is still very limited, hence why only Defiant and Galaxy-X class ships have them. But what the Federation lacked in stealth... they made up for in detection ability. The Tachyon Detection Grid, Ionized Gas Sensor...

Now on the subject of buffing the ships... I agree... some of them do need to be able to compete with newer ships. Although I know someone who got his Intrepid Retrofit to be pretty powerful.
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Quote:
Originally Posted by Ruby Rose
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Captain
Join Date: Jun 2012
Posts: 1,001
# 27
05-01-2013, 11:11 AM
Quote:
Originally Posted by rattler2 View Post
I think people are forgetting that at some point... I think it was during the 23rd Century... The Federation signed a treaty blocking Cloak Tech research. The only reason the Defiant had one was because the Romulans gave her one, but needed a Romulan officer on board to oversee its use. The cloak the Pegasus had was actually illegal, and probably the spawn of a Section 31 project.

The treaty blocking Cloaking research probably fell apart at the start of the Fed/Klingon war, so access to Federation Cloaking tech is still very limited, hence why only Defiant and Galaxy-X class ships have them. But what the Federation lacked in stealth... they made up for in detection ability. The Tachyon Detection Grid, Ionized Gas Sensor...
I don't understand what point you're trying to make.

That treaty (that was only an agreement between Romulans and the Federation, not Klingons) is no longer in effect, for two reasons.

1. The Romulan Star Empire no longer exists, at least not as recognized by that treaty. The closest thing to the RSE right now is the Tal Shiar, and speaking of...
2. We are at war with the Tal Shiar.

Therefore, the Treaty of Algeron is void. Also, as you pointed out, despite being prohibited there was still research done into cloaking devices.

Plus, the only thing being argued here (as far as cloaking goes) is that the ships already capable of cloaking have their cloaking devices become integrated abilities again. There's really no reason to give all Federation ships access to a cloak, but Federation players should have the option of a Cloaking-capable ship that's not under arbitrary restrictions suffered by no other faction.

Last edited by thratch1; 05-01-2013 at 11:15 AM.
Lieutenant
Join Date: Jan 2013
Posts: 99
# 28
05-01-2013, 11:41 AM
The Treaty of Algeron is not void. In the Path to 2409 the president of the UFP reaffirmed the Federations commitment to the treaty in the wake of the destruction of Romulus. The fact that an entire line of ships based on the Defiant has a cloaking device instead of just the U.S.S Defiant is pure fan service by the devs. The treaty even makes the Galaxy-X's cloaking device illegal which is another fan service ship given by the devs.

Personally if I played a fed for the majority of my time i'd be grateful to have ships capable of cloaking in their current form, because Feds aren't suppose to be having cloaks at all except in a few rare circumstances.
Never Forget 5/21
Captain
Join Date: Jun 2012
Posts: 1,001
# 29
05-01-2013, 11:45 AM
Quote:
Originally Posted by mikenight00 View Post
The Treaty of Algeron is not void. In the Path to 2409 the president of the UFP reaffirmed the Federations commitment to the treaty in the wake of the destruction of Romulus. The fact that an entire line of ships based on the Defiant has a cloaking device instead of just the U.S.S Defiant is pure fan service by the devs. The treaty even makes the Galaxy-X's cloaking device illegal which is another fan service ship given by the devs.

Personally if I played a fed for the majority of my time i'd be grateful to have ships capable of cloaking in their current form, because Feds aren't suppose to be having cloaks at all except in a few rare circumstances.
Why would a treaty still be valid with a government that the Federation is, at best, at war with?

Last edited by thratch1; 05-01-2013 at 11:48 AM.
Captain
Join Date: Jun 2012
Posts: 7,395
# 30
05-01-2013, 11:51 AM
Quote:
Originally Posted by thratch1 View Post
Why would a treaty still be valid with a government that the Federation is, at best, at war with?
At no point are we at war with the RSE. The early Rom missions have the Federation being invited into Romulan space by the RSE to help. We do encounter different militant factions, but they are assumed to be outside of the Empire. We even assist in the capture of the deposed Taris.
STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
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