Lt. Commander
Join Date: Jun 2012
Posts: 145
# 81
05-02-2013, 09:51 PM
Quote:
Originally Posted by assimilatedktar View Post
Nope, I feel secure enough in my command chair. The complete quote is "You know the drill, right? Go to the station, preach the good news, get them on our side. Easy!" I got the feeling that he was nervous and tried to reassure himself by talking to me, not that he was ordering me around. After all we just ran into the Tal Shiar twice while trying to save people, one time ending in a War of the Worlds style invasion. A few weeks before that we were still in charge of the security of a small colony.
If he would say "shut the f* up and do what I tell you" you could also say "he is just nervous". This way you could rationalize anything.
I don't get the feeling he is nervous, not at all. He became an orphan as a child, he should be tough and he was a security officer, he should be used to work under stressful conditions - from the blog:
"Tovan was a fearless and natural warrior",
"He more than proved his worth in helping to defend the colony in a number of scraps against raiders, thieves and pirates"
.

He is not nervous, he is simply impertinent and unprofessional.
Also from the blog:
"Tovan?s skills as a natural leader and tactician, along withhis skill with a disruptor, led to a rapid rise through the ranks of colonial security".

I guess he forget that this time he is not in charge.
Join Date: August 2009
I live in an alternate universe, where j.j. abrams and cryptic never existed,
where R.S.E. is what it always should be.
Republic Veteran
Join Date: Jun 2012
Posts: 5,994
# 82
05-02-2013, 09:51 PM
Quote:
Originally Posted by direphoenix View Post
I have mixed feelings about these "pre-made story BOffs". On the one hand, it's a nice effort from the staff to incorporate more "story" elements into the game. People seem to keep asking for it, so here we've got it.

On the other hand, this is one of the exact same reasons I hate SWtOR. If any game has shown that "story" is completely overrated in an MMO it was that game, and now we're emulating it here? These characters are not your own, they're Cryptic's, and everyone has the exact same set of characters (at least to start out with). Through these characters, we now all have the same "story". Like SWtOR's classes, everyone that plays a Romulan is essentially playing the same character now. Sure, we can make our character look different and even have different powers. but it's still the same character, and it's not ours. We're all playing Jedi Space Elf Commander Shepard, and this is our favorite forum thread on the Citadel.
You'll still have plenty of Romulan, and Reman BO's you can create back stories for and play dress up, and can delete all but one of the original BO, and it's still not confirmed if he's staying after the story is over.


And in STO every Fed character and KDF character has the same story in the game, everyone battled the Borg in the tutorial, everyone beat the doomsday machine....nothing has changed. now just some BO's talking.

If it hurts you so much just power level and do mirror events and skip the story.


Career Officer
Join Date: Jun 2012
Posts: 55
# 83
05-02-2013, 09:56 PM
Quote:
Originally Posted by grnlbrtnfrnt View Post
I've grown to hate him.

Aside from the uniform issue, he doesnt speak like a Romulan and uses idioms and slang no character in the game should be using. I cringe everytime he says something.

He comments constantly even when he isnt on a bridge station, department head or Away Team. He didnt beam dowm but still adds his two cents.

Its MY story not his.

He isnt my first officer, he isnt my buddy and I dont really care about his personal relationships.

Either make him an NPC or a Boff but not both.

My only wish is that when you are indoctrinated that he is the one you get shoot. Even if its just a hologram.

If I wanted companions with stories, I'd be playing SWTOR.

I can only hope at some later point he dies a slow painful death
QFT, please let us GET RID of him...
Next time you log in, ask yourself this.


Quote:
Originally Posted by DStahl
If you can't have fun, then what is the point?
Career Officer
Join Date: Jun 2012
Posts: 197
# 84
05-02-2013, 10:19 PM
Quote:
Originally Posted by antovaras View Post
QFT, please let us GET RID of him...
Or better yet, a story dictated parting (not death perse, just yknow he has his own ship and own stuff to do).

I'll just IDIC him out of my chara's history.
Career Officer
Join Date: Jun 2012
Posts: 1,325
# 85
05-02-2013, 10:24 PM
If i can at least change his outfit then fine. If i cant do ANYTHING then he's not *my* BoFF and i won't use him.
Career Officer
Join Date: Jun 2012
Posts: 1,601
# 86
05-02-2013, 10:32 PM
Quote:
Originally Posted by kwiat007 View Post
If he would say "shut the f* up and do what I tell you" you could also say "he is just nervous". This way you could rationalize anything.
Nope, THAT would make me mop the bridge floor with his face without a damn good reason.

Quote:
Originally Posted by kwiat007 View Post
I don't get the feeling he is nervous, not at all. He became an orphan as a child, he should be tough and he was a security officer, he should be used to work under stressful conditions - from the blog:
"Tovan was a fearless and natural warrior",
"He more than proved his worth in helping to defend the colony in a number of scraps against raiders, thieves and pirates"
.
Yeah, you see there are "stressful conditions" with "raiders, thieves and pirates" and there is the ******n invasion of the body snatchers that would make others dig a hole to hide in. I know it's easy to forget that if you see everything from behind a screen.

Quote:
Originally Posted by kwiat007 View Post
He is not nervous, he is simply impertinent and unprofessional.
Also from the blog:
"Tovan?s skills as a natural leader and tactician, along withhis skill with a disruptor, led to a rapid rise through the ranks of colonial security".

I guess he forget that this time he is not in charge.
Yeah, you really feel inadequate if someone doesn't "Sir, yes sir!" you all the time.
FKA K-Tar, grumpy Klingon/El-Aurian hybrid. Now assimilated by PWE.
Sometimes, if you want to bury the hatchet with a Klingon, it has to be in his skull. - Captain K'Tar of the USS Danu about J'mpok.
Commander
Join Date: Jan 2013
Posts: 347
# 87
05-02-2013, 10:34 PM
I like Tovan Khev. Now I know his background even more. I have absolutely no problem with him being one of my BOff, same with the other three especially since he's purple. The only thing I don't like is that he and the others are out of uniform.

Legacy of Romulus - Closed Beta - Round 1 Playtester
Career Officer
Join Date: Jun 2012
Posts: 197
# 88
05-02-2013, 10:49 PM
I want him out of my crew as soon as he runs his story course, i've accepted Cryptic wants to tell us a story. And if this BOFF is a way to do it so be it.

But please for the love of IDIC, let him be dismissible after a certain level!

I wouldnt mind him still quipping in story mission replays. but please, i want a fully customizable crew for my own head canon.

I dont want the EXACT same BOFF every other RR character has. Especially if its on New Romulus and I see 9-10 of these **uncustomizable** boffs everywhere!

Dont force me to live with a cryptic-sponsored boff from the universe I went from civilian to COMMANDER (or whatever the lvl 50 is in RR faction) in a year.

DISMISSABLE STORY BOFFS PLEASE...

PLEASE.
Career Officer
Join Date: Jun 2012
Posts: 1,601
# 89
05-02-2013, 10:50 PM
Quote:
Originally Posted by malakhglitch View Post
The only thing I don't like is that he and the others are out of uniform.
Amen brother, people here lose sight of the things that matter. I want him in a spiffy Federation Romulan 2 uniform.
FKA K-Tar, grumpy Klingon/El-Aurian hybrid. Now assimilated by PWE.
Sometimes, if you want to bury the hatchet with a Klingon, it has to be in his skull. - Captain K'Tar of the USS Danu about J'mpok.
Ensign
Join Date: Feb 2013
Posts: 1
# 90
05-02-2013, 11:14 PM
Very cool story. Nice character. The problem is that he's not MY character.

Since before launch, I've always had the freedom to make my crew in whatever way I like. Full customization to get just what I like. Romulans? Big change. Now, changes are sometimes good, of course, but it's still kind of a reverse course.

Overall, having an NPC this integrated into a story with voice acting and whatnot is, undoubtedly, very cool. However, there are several large issues that I have with it. Please allow me to elaborate.

Firstly, it's simply not my character. It's Cryptic's character. For some, that won't matter. For me, well, it'll always bug me a little.

Second, everyone will have the same BOFF(s). This isn't like Fed or KDF. They all start with the same first BOFFs too, but those BOFFs are quickly and easily replaced, especially on characters after your first. So that each of my characters wound up with different BOFFs within an hour of being created. When I group up with a friend, we have different BOFFs on the ground. Sounds like with Romulans this won't be the case.

Thirdly, from what I read (and I could be mistaken), Romulans already have no ship options (other than C-store ships) at each tier. This compounded with having the same BOFFs and the same uniforms...well...every Romulan captain is pretty much the same. Sure, the captains themselves will be different, but that seems about it. I certainly hope I'm mistaken. I'd check the PTS right now...but it's down...everything is. :/

Fourth, and this may just be a summation of the above, each time I playthrough, it'll be the same. Granted, the current story missions are sometimes a bit generic, and the new Romulan one sounds like a great story. BUT...with generic stories, I can imagine my captain and crews' reactions to be whatever I like 90% of the time, and give them all a distinct feel in my mind. Play through once as a hotheaded Kirk type. Play next time as a Picard statesman. I mean, sure, it's all just in my head, but it's easy to do and fun. With the Romulans, it all centers on this one NPC. His reactions and actions will be identical every time for every playthrough with every captain.

Finally, the story all centers on this one NPC. Focus on that "N". Why is the storyline focused on him? If I may draw a parallel to tabletop games, the worst games I've ever played in were the ones where the GM's character was the star of the story. Granted, this is not a tabletop RPG and so the relevance of this analogy may not apply that well, but it still pops up in my mind.

So, in summation, it certainly sounds like a great story and an interesting NPC, and I think I'll enjoy playing through it. BUT, I won't enjoy the fact that there is no customization and that everyone is just the same as me...I'm gonna get really tired of seeing that NPC running around on places like New Romulus....


...now...making adventure arcs revolving around certain NPCs that aren't one of your BOFFs and that are side stories and not the main arcs, very cool indeed. I just kinda feel like this is a bit of a Romulan railroad. Maybe it's just me.

Thanks for reading my wall.
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