Ensign
Join Date: Aug 2012
Posts: 4
# 81
05-21-2013, 05:13 AM
And after all the talking, EPTS shield resist is going to be 20 seconds anyway.

GJ CRYPTIC
Captain
Join Date: Aug 2012
Posts: 12,224
# 82
05-21-2013, 06:22 AM
Wow, yeah...hrmmm...

Updated "Emergency Power" Bridge Officer Abilities:

The Emergency Power category of abilities has been tuned so that all four abilities are closer in utility to one another.
The duration of all Emergency Power buffs has been standardized at 30 seconds.
The shared cooldown between two Emergency Power-type abilities of the same type has been standardized at 30 seconds.
Example: Emergency Power to Shields I and Emergency Power to Shields II
Emergency Power to Engines:
Increased the Flight Speed bonus of Rank 2 and Rank 3 of this ability.
Increased the duration of the Flight Speed bonus from 5 seconds up to 20 seconds.
This ability now also gives a small flat added value to Turn Speed.
Emergency Power to Auxiliary:
Modified the tooltip to display the actual amount of Starship Stealth Detection given by this ability.
This ability now gives a skill bonus to Starship Particle Generators, Starship Graviton Generators, and Subspace Decompiler for 20 seconds when used.
The Stealth and Stealth Detection attributes of this power now last 20 seconds, up from 5 seconds.
Emergency Power to Shields:
The Shield Damage Resistance and Shield Regeneration attributes of this power now last 20 seconds, down from 30 seconds.
Emergency Power to Weapons:
The Energy Weapon damage bonus of this power now lasts 20 seconds, up from 5 seconds.
Maal, Klingon, Mogh - Vegar, Orion, Marauder - R'ebel, Romulan, Haakona
Willard the Rat, Reman, F.T'varo - Rave, J.Trill, Kar'Fi - Mysk, Gorn, Varanus
Kopor, Nausicaan, Guramba - Nivuh, Ferasan, B'rel - Venit, Lethean, M.Qin
Captain
Join Date: Nov 2012
Posts: 3,465
# 83
05-21-2013, 06:23 AM
Bran's reply:

Quote:
Originally Posted by pwebranflakes View Post
How they are on Tribble now is how they will go live tomorrow -- so it sounds like a typo, but I will verify before updating.

Cheers,

Brandon =/\=
Captain
Join Date: Aug 2012
Posts: 12,224
# 84
05-21-2013, 06:29 AM
Right, he'll verify before updating.

There's been no update.

Tada...
Maal, Klingon, Mogh - Vegar, Orion, Marauder - R'ebel, Romulan, Haakona
Willard the Rat, Reman, F.T'varo - Rave, J.Trill, Kar'Fi - Mysk, Gorn, Varanus
Kopor, Nausicaan, Guramba - Nivuh, Ferasan, B'rel - Venit, Lethean, M.Qin
Former PWE Community Team Lead
Join Date: Jun 2012
Posts: 9,046
# 85
05-21-2013, 06:33 AM
Captains,

The team was gone for the day when I posted the notes, so I couldn't verify if the patch notes had a typo in that section. Once I get a chance to verify them today, I will update How they were on Tribble yesterday is how they are going live today -- I'm fairly certain that the patch notes have a typo in them, but I want to confirm with Hawk before I update.

Cheers,

Brandon =/\=
Brandon "BranFlakes" Felczer | Former Community Team Lead for Perfect World Entertainment
Captain
Join Date: Aug 2012
Posts: 12,224
# 86
05-21-2013, 06:46 AM
Quote:
Originally Posted by pwebranflakes View Post
Captains,

The team was gone for the day when I posted the notes, so I couldn't verify if the patch notes had a typo in that section. Once I get a chance to verify them today, I will update How they were on Tribble yesterday is how they are going live today -- I'm fairly certain that the patch notes have a typo in them, but I want to confirm with Hawk before I update.

Cheers,

Brandon =/\=
Hawk got jumped on pretty hard by some folks when he first posted...
...while it would be bad for his career, there's a part of me that always wanted him to stick it to folks over that.


/cough

Btw, Bran...good luck to you guys with a stable launch today.

This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies . ~BranFlakes
Maal, Klingon, Mogh - Vegar, Orion, Marauder - R'ebel, Romulan, Haakona
Willard the Rat, Reman, F.T'varo - Rave, J.Trill, Kar'Fi - Mysk, Gorn, Varanus
Kopor, Nausicaan, Guramba - Nivuh, Ferasan, B'rel - Venit, Lethean, M.Qin

Last edited by pwebranflakes; 05-21-2013 at 07:09 AM.
Captain
Join Date: Jun 2012
Posts: 1,793
# 87
05-21-2013, 07:20 AM
Quote:
Originally Posted by pwebranflakes View Post
Captains,

The team was gone for the day when I posted the notes, so I couldn't verify if the patch notes had a typo in that section. Once I get a chance to verify them today, I will update How they were on Tribble yesterday is how they are going live today -- I'm fairly certain that the patch notes have a typo in them, but I want to confirm with Hawk before I update.

Cheers,

Brandon =/\=
Thanks for checking.

Personally, I'd be fine with the version of EPtX described in the patch (it's still miles better than what followed it on Tribble that 'destroyed' cooldowns). It's sort of a compromise.

But the current Tribble build with EPtX is much better, so I guess I'd have it rather.
TOIVA, Toi Vaxx, Toia Vix: Bring in the Allegiance class
Toi'Va, Ti'vath, Toivia: Design that long overdue Tier 5 C-Store Raptor
Tae'Va, T'Vaya, To'Var: Give us Asylums for Romulans

Don't make ARC mandatory! Keep it optional only!
Career Officer
Join Date: Jun 2012
Posts: 3,400
# 88
05-21-2013, 10:15 AM
Quote:
Originally Posted by pwebranflakes View Post
Captains,

The team was gone for the day when I posted the notes, so I couldn't verify if the patch notes had a typo in that section. Once I get a chance to verify them today, I will update How they were on Tribble yesterday is how they are going live today -- I'm fairly certain that the patch notes have a typo in them, but I want to confirm with Hawk before I update.

Cheers,

Brandon =/\=

Are you able to provide an update on this Bran?

Former PWE Community Team Lead
Join Date: Jun 2012
Posts: 9,046
# 89
05-21-2013, 10:39 AM
There is a correction I am making to the patch notes, under the "Systems" category.

  • Updated "Emergency Power" Bridge Officer Abilities:
    • The Emergency Power category of abilities has been tuned so that all four abilities are closer in utility to one another.
    • The duration of all Emergency Power buffs has been standardized at 30 seconds.
    • The shared cooldown between two Emergency Power-type abilities of the same type has been standardized at 30 seconds.
      • Example: Emergency Power to Shields I and Emergency Power to Shields II
    • Emergency Power to Engines:
      • Increased the Flight Speed bonus of Rank 2 and Rank 3 of this ability.
      • Increased the duration of the Flight Speed bonus from 5 seconds up to 30 seconds.
      • This ability now also gives a small flat added value to Turn Speed.
    • Emergency Power to Auxiliary:
      • Modified the tooltip to display the actual amount of Starship Stealth Detection given by this ability.
      • This ability now gives a skill bonus to Starship Particle Generators, Starship Graviton Generators, and Subspace Decompiler for 30 seconds when used.
      • The Stealth and Stealth Detection attributes of this power now last 30 seconds, up from 5 seconds.
    • Emergency Power to Weapons:
      • The Energy Weapon damage bonus of this power now lasts 30 seconds, up from 5 seconds.
    • Emergency Power to Shields:
      • There were no changes to this power.

Cheers,

Brandon =/\=
Brandon "BranFlakes" Felczer | Former Community Team Lead for Perfect World Entertainment
Captain
Join Date: Jun 2012
Posts: 1,793
# 90
05-21-2013, 11:02 AM
Thanks for reposting it here as well.
TOIVA, Toi Vaxx, Toia Vix: Bring in the Allegiance class
Toi'Va, Ti'vath, Toivia: Design that long overdue Tier 5 C-Store Raptor
Tae'Va, T'Vaya, To'Var: Give us Asylums for Romulans

Don't make ARC mandatory! Keep it optional only!
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