I'm getting a BSOD related to my ATI driver. Happens only in starbase 24 and it's consistent, though not in the same spot. I have not BSODed in any part of the game except for starbase 24. I have run other ground missions and space missions for hours on end with no issues.
I get a lot of bad lag in there, when things start shooting and running. I get to the 3rd or 4th scientist and I BSOD. After this the game forgets any progress and items I have picked up on the base.
After the crash I upgraded to the latest ATI 4000 series drivers (9.12), no luck. I decided to find the matching drivers from ASUS, the maker of my 4870, and got their version (8.69) and again, no luck, BSOD.
Also, as a side note, many of the NPC's refer to starbase 24 as starbase 13.
This is happening with ALL ground combat, not just Starbase 24.
I have zero issues with space combat, but ground combat = Killer lag for 30 seconds or so into any fight and during animations involving AOE weapons and explosions it seems. I don't consider my PC to be antiquated in any way so I'm wondering why the lag is so bad. My fear is that I'm looking at a similar scenario to COH where the code was not set up well to work with ATI cards. Then again, it could just be me, I don't see a ton of people complaining about blue screening.
The odd thing is, after certain actions in the fights, I have zero lag otherwise. I know there will be some more work done to optimize the code, and I could turn some settings down. I didn't expect to see this much lag with my PC though. But again, there's still work to be done. Not complaining, just putting this up here to see if others are getting the same issues and if they found a work around? I'd love to finish the missions without a BSOD. I'm really starting to love this game, it grows on you...
Intel quad core, 2.4
ATI (asus) 4870
XP Pro SP3 (32bit)