Career Officer
Join Date: Jun 2012
Posts: 1,028
# 1 Devil's Choice - Cry Havoc
05-08-2013, 06:00 PM
The part where you're to progress to Incubation Room 2, and destroy the Incubators, is bugged - the console you have to click to blow them up, like in the first room, isn't anywhere to be found. The folk in the incubators whom you are (I assume) meant to save (it's not shown as an objective at this point, unlike the previous room), are non interactable.

So, I beamed up and tried the mission again from the start and found some more bugs.

1) The mission waypoint for blowing up the first group of incubators is pointing to the wrong place. It's saying it's at the south wall, when in fact I'm looking at it against the east wall.

2) Later on, I died, and it respawned me in a respawn point I hadn't yet unlocked on this re-playthrough.

3) I fight my way backwards to the next objective (rig the second pylon) and I'm trapped behind a door I've not yet unlocked, due to the respawn bug in 2).

4) There's a random incubator subject not in an incubator, being super creepy in Incubator Room 2 (Can I have him as a BOFF/sickbay adornment? ).
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Last edited by brigadooom; 05-08-2013 at 09:24 PM. Reason: Teh spellz
Career Officer
Join Date: Jun 2012
Posts: 1,028
# 2
05-08-2013, 06:41 PM
Five attempts now and it keeps breaking at the same spot. There's nothing to click to destroy the second set of incubators after having killed all of the Elachi in the room and its adjoining corridors.
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Career Officer
Join Date: Jun 2012
Posts: 1,028
# 3
05-08-2013, 09:23 PM
Still borked after May 8th patch.
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Last edited by brigadooom; 05-08-2013 at 09:25 PM.
Lt. Commander
Join Date: Jul 2012
Posts: 143
# 4
05-09-2013, 03:10 AM
so is the defence of New Romulus, it just won't complete. (as in I can't hand in the mission.)
Career Officer
Join Date: Jun 2012
Posts: 1,028
# 5
05-09-2013, 12:52 PM
After today's unscheduled maintenance I could progress to Incubator Room 3, but the old problem of being stuck killing nonexistant incubators is now in that room. Still stuck.
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Rihannsu
Join Date: Sep 2012
Posts: 202
# 6
05-09-2013, 03:01 PM
Ya I can't hand in the mission either but made it through the base just fine.
Survivor of Romulus
Join Date: Dec 2012
Posts: 126
# 7
05-09-2013, 03:11 PM
Like the OP I was unable to get through the 2nd door. Waypointed area has no console to shut off the canisters/chambers. I jumped and wall-hugged the whole room trying to find if it was in a wall or in the floor, no luck. Going to restart mission in a few minutes and see if I can get any farther.
Lieutenant
Join Date: Oct 2012
Posts: 32
# 8 Devil's Choice turn-in BUG
05-09-2013, 03:42 PM
Quote:
Originally Posted by rextorvan36 View Post
so is the defence of New Romulus, it just won't complete. (as in I can't hand in the mission.)
I have the same issue with this mission. I completed the mission to the end and have reentered sector space and can not turn the mission in to the contact. I noticed in the mission journal, that there is a check mark within the "Hail New Romulus Box", but it is grayed out and I can not click it to turn it in there either.

And, that fight is WAY TOUGH at the end.
Republic Veteran
Join Date: Jun 2012
Posts: 6
# 9
05-09-2013, 03:43 PM
I had the problem turning it in at the end. It let me turn it in though when I went beck to the sector block it started in.

I also found the end fight to hard... In the end I was doing suicide runs since blowing up my ship next to the enemy was the only way to do any damage.

Last edited by ksbaker; 05-09-2013 at 03:46 PM.
Lt. Commander
Join Date: Jul 2012
Posts: 143
# 10
05-09-2013, 03:50 PM
I finally managed to hand this one in as well. Although the weird thing is that I did it by going to starbase 39.
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