Lieutenant
Join Date: Jun 2012
Posts: 34
# 1 Temporal Sci Vessel
05-03-2013, 04:13 PM
Hello,
i fly PVP for more than 2 Years now. Most time on Escort.
And no other Ship in this Game was so hard to kill as the Wells Claas!

I do not mainly talk about the Temporal Backstep (OP !).

Maby I am paranoid but i seems something is broken ? I have no proof for that, but the strange feeling, something is very curious with this Ship.^^

Anyway... the Arena s are full of Temporal Ships, and I am tired of chewing their Shields without scratch there Hull!

I invite everyone to make a "+" in this thread if you agree (or just hate this dam Vessel )

Or convince me otherwise ?!


(I am German/English is not my 1. language so I apologize for any spelling error!!!)
Captain
Join Date: Nov 2012
Posts: 3,917
# 2
05-03-2013, 04:16 PM
There isn't anything wrong with the wells... its just a sci ship... Large shield pools is sort of what they do.

Its a lockbox sci ship... and as such its a sci ship +1. Working as intended.
When the messenger comes to appropriate your profits ... kill the messenger.
Republic Veteran
Join Date: Jun 2012
Posts: 429
# 3
05-03-2013, 04:25 PM
I don't think there is anything wrong with my Wells class ship, it performs the job it was designed for quite well. Most sci ships get a better shield mod, so therefore they are easy to setup to shield tank damage, so unless you have a really good alpha strike that can go directly to the hull , you will have some problems taking the ship out.
"If everyone used Macs, we'd be working on how to get to Alpha Centauri rather than how to get to Mars."
Ensign
Join Date: Jul 2012
Posts: 12
# 4
05-03-2013, 04:25 PM
I think, that the ship is an internally calculated differently. I play the game now 2 years but the thing behaves differently than others. It has a shell of 41000 points and you get the feeling shooting at 150000 envelope points. And the shields are also much stronger than on any other ship even though it corresponds to the sign of strength, are an Intrepid. The ship is definitely over Powerd ......

My vote is "+"
Ensign
Join Date: Jan 2013
Posts: 3
# 5
05-03-2013, 04:28 PM
But the fleet Intrepid has the same stats and is much weaker... and + Temporal backstep + Set bonus is very op... there is a reason why all of the pvp fleets have 3 of them in a group.. and its horrible because they have to many options to get out of danger..

I see its a box ship.. Its expensive and should be a little bit better than other ships.. but its something wrong about it..

+++++

Sry for my english
Career Officer
Join Date: Jun 2012
Posts: 881
# 6
05-03-2013, 04:39 PM
The Wells class has the highest shield mod in the game and is also the fastest turning science vessel.
Behold, The Jorf Guide
Captain
Join Date: Jun 2012
Posts: 677
# 7
05-03-2013, 09:39 PM
The speed is king, not turnrate per se, but pure speed.

Sure there is a bonus defense cap, but whenever slowed down, tractored, etc, your bonus defense is still higher than a slow Sci vessel like the Recluse (totally the opposite) with the same holds applied.

Also high turn = more damage spread over various facings, but that also depends on the flying pattern of the pilot.

That might be it? ^^
Ensign
Join Date: Jan 2013
Posts: 3
# 8
05-03-2013, 10:05 PM
yeah you are right @darkfader1988, but + the special ability and console + BO Layout+ CD reduction i mentioned, is the ship very powerful and there is no need any another sci ships atm.

If there are more than one in a team its absoluty Pay to Win.. The another team without these ships have no chance to counter it.

For examble if there is a tournament and a fleet wanna join it and dont have these ships (only Fleet ships) they would have a very big disadvantage.. My Opinion..

Best regards
Captain
Join Date: Aug 2012
Posts: 13,615
# 9
05-03-2013, 10:33 PM
The Fleet Nova does not have access to the same consoles (Tipler for Backstep), admittedly - but otherwise:

-2610 Hull
-0.02 Shield Mod
Same Console Layout
Same Turn Rate
-0.05 Impulse Modifier
Likely difference of Eng/Sci Ensign
Same +15 Aux

It's one of those things...Lockbox > Fleet > VA(Zen) > RA


"Wheeeee, this is kind of fun. Oopsie...my bad."
Fleet Admiral Geist, Klingon Science Officer
Arcadia, Benthan Assault Cruiser
Career Officer
Join Date: Jun 2012
Posts: 881
# 10
05-03-2013, 10:42 PM
Quote:
Originally Posted by zimbilimbim View Post
If there are more than one in a team its absoluty Pay to Win.. The another team without these ships have no chance to counter it.
The Recluse is just as good as a Wells, though it fills a more healing oriented niche. With the arc changes and turn rate buff coming in Season 8, I can see more people moving in that direction.

The Vesta is a fine alternative as well. Some of the stats are lower, but you gain a slightly better boff seating, better console layout, and a hangar bay.

Funny thing is, the bugship is the hands down best escort in the game stats wise, but our ideal team setup right now doesn't use any because the builds we're working on are incompatible with the boff layout.
Behold, The Jorf Guide

Last edited by hurleybird; 05-03-2013 at 10:44 PM.
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