Captain
Join Date: Jul 2012
Posts: 777
# 31
05-17-2013, 03:55 AM
I only see two options for the current D'Deridex: You are either forced to put beams on it and tank/crowd control (both which other ships can probably do a lot better, also we all know how useless beams are) and ignore the battlecloak or you equip it with dual heavy cannons, run an Aux2Bat build with Omega 1 and fly it like a BoP with constantly cloaking during battle to gain the +10 turnrate and damagebuff. However both the Dhelan and the Mogai are obviously better suited for cannon builds. The Dhelan can even run an Aux2Bat build without having to face any shortcomings in other disciplines and the Mogai can decently tank as well with its high hullpower and shieldmodifier.

As a result the D'Deridex doesn't really fill any role in which it could excel. It will probably remain a ship for players who are just going for the looks and don't care about the suitability of their ship.
Captain
Join Date: Aug 2012
Posts: 14,598
# 32
05-17-2013, 04:00 AM
Somebody suggested being the underdog in another thread by rolling a D'd with an Eng...I posted this in return.

Quote:
Originally Posted by virusdancer View Post
Fleet D'deridex...
Omega Torp, Experimental Array, 2x Caustic Arrays
Hyper Torp, Cutting Beam, 2x Caustic Arrays
3x Plasma Infusers
Tachyo, Borg, 0Point, Nukara
Embassy PartG [Pla], Molecular Inverter, Projected Singularity
TS1/THY1, FAW2/BO2, APO1
TT1

EPtS1, RSP1, EWP1, AtS3
EPtW1

PH1, HE2, TSS3
MAS(EWP), 3x DCE(EPtX), SDO(BFI)
MACO Deflector
MACO Shields
Nukara Engine
Field Stabilizing Singularity Core [OLoad]
New Rom - Precision, Sensor Assault, Quantum Manipulation
Omega - Weapon Training, Shield Repair
Nukara - Shield Pen, Aux Offense, Cascade
I don't remember if I was trying to be serious or not...and I haven't had enough caffeine yet to look at it to see if I was trying to be serious or not.
Captain
Join Date: Aug 2012
Posts: 14,598
# 33
05-17-2013, 04:11 AM
Have to figure that Cryptic didn't do themselves any favors by giving players the D'deridex as they fight the Elachi, eh?

(OO) D'deridex
<xx> Elachi

(OO) facing the <xx>

Second later...

<xx> behind (OO)

Then having to turn the behemoth around...

...yeah, have to figure Cryptic didn't do themselves any favors with that.
Career Officer
Join Date: Jun 2012
Posts: 1,098
# 34
05-17-2013, 04:34 AM
This scenario is actually why I loved the DD when fighting the Elachi. As a side on beam boat, I could carry on fighting when it jumped as my beams were still targeted on it. Had I gone for cannons it would have been an issue.
---------------------------------------------------------------------------
Neriz --- Eleven --- S'alesh --- Nizalay and maybe the odd Fed char too.
Defecting from the Federation to the Romulans from May 21st
Commander
Join Date: Dec 2012
Posts: 405
# 35
05-17-2013, 04:55 AM
What pisses me off to no end are the people who bring canon into this. "Oh the D'deridex is slower than the gal, and its big, so it should turn slow according to canon"

Yeah, well according to canon, the bug ship is a fragile little POS with a single polaron beam out the nose, ships fired dual beams out the sides and back, torpedos hurt shields , and the D had 360 degree beam arrays.

Why is this the one thing that must adhere to canon?

Yes, there are some people who claim the D'deridex is just fine. I would also bet that those people do not PvP.

The fact is, there is no reason to ever fly one. Everything that it can do, can be done much better on another ship.

Yeah, RCS consoles and the stupid zen console it comes with help a tiny bit, but if they offer a +2 turn rate console with the stupid zen version, why didn't they just make the base turn 7.5? because when you apply any RCS consoles to it, it goes off the base.

A MkXII purple RCS giving you 40% (5.5 * .4) = 2.2 for each console. 7.5 base would be 3 turn for each one. Its still crap, but a bit better. With 4 consoles at the current turn rate would give you 2.2 * 4 = 8.8 + 5.5 + 2 (Console) = 16.3. Add in Impulse thrusters, EPtE, and maybe even a Tachyo, and you are barely breaking 19, maybe 20. And that is with using every single console space you have for turn rate.

That is just utter crap for turning, especially for DHCs, battle cloak or no battle cloak.

Low turn = Not fun for the majority of players. What part of this do you not understand?

And don't give me some BS about having to balance the ship because of Battle cloak and the singularity powers. Where was that "balancing out" factor when it came to the escorts? BoPs had to lose a lot of hull, shield mod, and a Boff slot to balance out them having BC. Romulan escorts get what, a tiny decrease in their power? Oh noes, look out.


It is just another way for the devs to iterate that they detest cruisers and/or love escorts.

Nobody is asking for the damn thing to handle like an escort. What we are asking for is a cruiser with a competitive turn rate like almost every single KDF cruiser. Most of us would GLADLY take a hull hit or shield mod hit instead of a turn rate hit as far as balance goes.

Last edited by cha0s1428; 05-17-2013 at 05:05 AM.
Captain
Join Date: Aug 2012
Posts: 14,598
# 36
05-17-2013, 05:04 AM
Quote:
Originally Posted by cha0s1428 View Post
Low turn = Not fun for the majority of players. What part of this do you not understand?
They do understand that. That's why they provide so many ships that turn much better than they should.

While the majority of folks might be more than happy to have STO be some form of Space TPS...it's still Star Trek Online.

So yep - they provide ships for both those that want to play Star Trek Online and those that want to play Starfighter Online.
Commander
Join Date: Dec 2012
Posts: 405
# 37
05-17-2013, 05:09 AM
Quote:
Originally Posted by virusdancer View Post
They do understand that. That's why they provide so many ships that turn much better than they should.

While the majority of folks might be more than happy to have STO be some form of Space TPS...it's still Star Trek Online.

So yep - they provide ships for both those that want to play Star Trek Online and those that want to play Starfighter Online.
Again, I do not want a starfighter. I do not want to fly an escort. I want to fly a god damn cruiser fed side that doesn't suck. And I am not alone. I don't want to fly a zippy turn rate escort. We want decent cruisers. LoR was the answer for that, until they made the turn rate 5.5. Now its WORSE than fed side.

edit - damnit virus, you keep changing your sig on me. And you changed your avatar! Wish I could. guess you gotta pay for that.

Last edited by cha0s1428; 05-17-2013 at 05:12 AM.
Captain
Join Date: Aug 2012
Posts: 14,598
# 38
05-17-2013, 05:12 AM
Quote:
Originally Posted by cha0s1428 View Post
Again, I do not want a starfighter. I do not want to fly an escort. I want to fly a god damn cruiser fed side that doesn't suck. And I am not alone. I don't want to fly a zippy turn rate escort. We want decent cruisers. LoR was the answer for that, until they made the turn rate 5.5. Now its WORSE than fed side.
So the people that fly Fed Cruisers and are fine...er...there's something wrong with those people?
Commander
Join Date: Dec 2012
Posts: 405
# 39
05-17-2013, 05:15 AM
Quote:
Originally Posted by virusdancer View Post
So the people that fly Fed Cruisers and are fine...er...there's something wrong with those people?
If they are content with their ships being out matched, out gunned, and out performed, then maybe there is.
Captain
Join Date: Aug 2012
Posts: 14,598
# 40
05-17-2013, 05:15 AM
Quote:
Originally Posted by cha0s1428 View Post
edit - damnit virus, you keep changing your sig on me. And you changed your avatar! Wish I could. guess you gotta pay for that.
Nah, it's not a paid thing.

On the forums there should be a link for User CP - just above the Post Reply button at the top of this thread as you're reading this.

Open that link in another tab and you'll have the options for editing your avatar and signature, etc, etc, etc.
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