I'm in it to crush my enemies beneath my tiny feet! To hear their cries of rage and hatred when I one shot them in the back! To bask in the QQing and giggle at the HAXOR titles I am laden with. To stand at the top of the dog pile at the end of the day and give my best evil glare at all the little people below while I shower you with my Twilight Sparkle and Fluttershy plushies!!! Muahahahahah- *cough* *hack* choking*
I PvP for the fun of it. I love to see new builds on the other side and how mine match up to theirs.
I enjoy a good match where communication and tactics with your teammates win the day.
I personally prefer C&H over arena. It offers more variety in the tactics and team play over arena. Good teams have a split between pestering the other side with pewpew while a few others hog all the caps.
I'll admit, I do get all warm and fuzzy on the inside when I get into a match and curb stomp the competition, and cry myself to sleep when the other side does it right back. . . My ego. It is crushed. But don't worry, it is built right back up next match when I squish somebody.
But, all in all, I'm in it for the people. I like the social aspect of it. The people really make it fun. . . some of the time. There seems to be more nubs in matches that cry more than anything else lately, and don't wish to learn any of the aspects that make up good builds/teamwork. But it's all made up for when you get into a match full of friendly people. Yay for cool peeps!
I do PvP because it's more interesting than the PvE content provided. NPCs are slow, mostly predictable, and just not that much of a challenge. The way the game makes them 'challenging' is to tack more hullpoints, shieldpoints, or firepower on them. They don't carry many abilities, and they don't always use these abilities in a way that makes tactical sense.
PvP is different, provided you're fighting people who don't have their heads up their asses mechanics-wise. It honestly doesn't take a whole lot of effort and skill to be of some use in PvP, especially the semi-organized melee that is Ker'rat. The hard part is getting good enough to be in the top 5% of all PvPers. . .that's something that takes a lot of practice, keybinding/scripting, and usually good gear.
I would PvP even more if there was a decent rewards system associated with it. Granted, a few improvements have been made, but it still falls short. We have dailies, rather than hourlies (like the STFs). On top of that, we don't have many of these dailies, and they're randomized in their availability (whoever thought of that should be thwacked brutally). So, if I were interested in only PvPing for the rewards. . .I'd only PvP 1-2 hours a day at most. Some days I wouldn't PvP at all because there's no missions for it available. This needs to be fixed, along with the whole 'adding more maps/modes', etc.
What this means is that I only PvPed with others in my fleet (with like 95% of this fleet hating PvP with a passion) in 1v1 matches or flew around Kerrat a bit.
In general I kind of enjoyed it for a time, but It seems my play style doesn't really sync with this game (play only with good friends, pug/solo the rest), I get rolled in queues and I often get rolled in Kerrat too, and as a science officer it seems that to be 'effective' in PvP im shoehorned into 1 of 3 builds:
1. Torp Boat (Ive invested a lot into energy weapons, im not about to throw them away for a play-style ill probably be complete crap at anyways.)
2. Zombie healer (Pure healer, unable be killed while unable to kill? Sounds like pure boring to me imo, not to mention the fact that I don't have a team.)
3. Energy drainer (Not viable for feds Ive heard, not to mention it requires some hellish min-maxing that requires you to drop the EC and console slots for high level flow cap consoles to even do anything, no thanks.)
I made this sci pre-f2p back when science was a force to be feared, now-a-days science is like little module hooked on the side of escorts for the sole purpose of sub-nuking then promptly getting out of the way.
Thanks to this, Ive largely quit as a whole, don't even 1v1 anymore, in fact Ive found myself drifting away from the game in general as nothing is really keeping me around, hell... my friends quit ages ago.
Last edited by abyssinain; 05-17-2013 at 01:58 PM.
Why I do PvP? Cause STO is only modern Star Trek game and the PvE in it is simply boring (so boring that watching paint dry or grass growing is more exciting). There is nothing else to do but PvP in STO.
I do it for fun, some entertainment after work. Do not care enough to grind all the F2P stuff, so I stay in low-level PvP with constant rerolls. Do not care about being the best, winning or loosing. Just some funny fight here and there.
What kind of PvP I prefer? I think C&H from those two we can choose from. But my main play field is Ker'rat and challenges in secotr space. I'm dueler and simply love to get 1v1 and test various strange and mostly stupid ideas for builds I come up from time to time. Using other players and guinea pigs
And as it does not cost me anything to reroll and get new toon - I can do some really stupid things. I think this "and now I try it this way" and the thrill that comes with trying it is what keeps me in the PvP and the game.
Social aspect does not exist for me. I play for myself and myself only. For socializing I have real life.
Last edited by zarathos1978; 05-17-2013 at 02:03 PM.
A better question for me might be "Why Don't You PvP?"
But to stay on topic, I would be interested in two things and only two things: Rewards and Interactions.
Given a relatively level playing field (equivalent gear/skill), interaction with other players in PvP is fun and interesting.
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I'm still not bored yet with PvE, but I do PvP most of the time.
I learn alot of the game mechanics from PvP. Taught so much about strategy and coming up with the best tactic to kill a competent player. Also, I prefer arena than C&H, because the latter is often too long for my liking; not saying there is something wrong with C&H.
**~Reality under scrutiny~**
Fed Fleet: Operation Omega Task Force | KDF Fleet: KHG Klingon Honor Guard
I usually PvP for the Dil Daliys but I do like the challenge of it espically when its a fair challenge.
One day in doing the Arena Daliys it took me 4 runs instead of 3 as I couldn't stand the first one where it ended up being me vs 5 other ships camping my spawn point. I was dead constantly in less than 10 seconds.. I just left while in respawn oblivion and tried and hopped to get better ones. Thankfully the next 3 of the day were good more evenly matched ones. Sure didn't win any but had some fun and was a little bit challenging.