Survivor of Remus
Join Date: Jun 2012
Posts: 242
# 1 Fleet tax
06-04-2013, 07:26 AM
first I know this has been talked about and I know some people will just say no it's stupid but please read the whole post not just reply with no idea what I'm saying.

Okay now I had an idea that would really help out in game for fleets on the small and large scale.
Cryptic you should make a fleet tax option (option) "option" OPTION! Now before we all go crazy let be start by saying that I have played many games that have this option EVE being the most recognized of them and it works. It really does. Because not all fleets have to do it.

Okay now the way it (could, can, and I would like to see it work is like this)

Fleet leaders get to pick a % rate of EC, DIL, GPL(if it ever becomes useful), and any other none mark currency that comes out. The % runs from 0-100% (some fleets are greedy and some are nice)

Now the currency's do not go to any place that can be withdrawn by other players except ec that will of corse go to the fleet bank. EC will give fleet credits on a 1c to 100ec ratio.

Now for dil. Dil will go into a lot much like a fleet bank but you cannot take it out what happens is that the player the gets the tax receives the credits when it happens and then the dil that is in the holding goes to the project the fleet leaders want for it to go to. (THE LEADER DOSEN'T GET ANY CREDITS. The way this would work is with a second bar under the player bar for donating dil. You could even make this a fleet permission so it could be delegated.

Now on to the issue of ranks. The tax should be changeable for each rank in the fleet. As in the real world the higher on the food chain you are the higher the tax. It's not the way just a way to do it (idea for players/leaders)

Now as for abuse of the program. As always something can be misused and I'm sure some fleet leaders will misuse it and exploit their lower minions but guess what. If they do you can leave that fleet, go find another, and join a new family. It's the way of the world in STO if you really like the fleet your In then it shouldn't matter what the tax is ( unless som a-hole put it above 90%) you will stay because its helping your friends.

This will also help with fleet freeloaders And let you have more of a feel as to how your joes should be treated and make the leaders role seem more of a leaders role.

Please let me know what you think don't flame or call this stupid or retarded just add something to it or take something away. It's just an idea not a final draft. I hope a DEV will read this and let me know what he/she thinks
-"There is no such thing as an I win button!" "Um, Sir. Whats this button that says (I win) for then?"

Last edited by wolfpack12c; 06-04-2013 at 07:38 AM.
Ensign
Join Date: Nov 2012
Posts: 25
# 2 hm
06-04-2013, 07:36 AM
I understand where you are coming from and it would be interesting but in reality, we're talking about STO. They would never get it right. People would rage quit because the fleet tax was 1%.
RLTW
Career Officer
Join Date: Jun 2012
Posts: 2,879
# 3
06-04-2013, 08:26 AM
There are already fleets that charge their own members for access. You can do this right now if you hate other players that much. Personally I don't understand why anyone would join, let alone stay in, such a fleet, but there are morons all over.
Captain
Join Date: Jun 2012
Posts: 3,203
# 4
06-04-2013, 08:53 AM
Quote:
Originally Posted by wolfpack12c View Post
first I know this has been talked about and I know some people will just say no it's stupid but please read the whole post not just reply with no idea what I'm saying.

<snip>
Ok, I'll be the first- that's a STUPID idea.
The last thing this game needs is another way to grab at a players assets and if fleet leaders were paying attention they can boot the freeloaders on their own. Friends don't pick their friends pockets and to suggest that fleets should (or need) to tax their members will cripple if not destroy the entire idea of fleets in this game.
KBF Lord MalaK
Awoken Dead

Contact support @ https://support.perfectworld.com/app/ask
to show your displeasure over the stealth mail attachment nerf

Last edited by lordmalak1; 06-04-2013 at 08:59 AM.
Survivor of Remus
Join Date: Jun 2012
Posts: 242
# 5
06-04-2013, 09:04 AM
Quote:
Originally Posted by lordmalak1 View Post
Friends don't pick their friends pockets and to suggest that fleets should (or need) to tax their members will cripple if not destroy the entire idea of fleets in this game.
How dose it destroy the idea of a fleet in game. It increases productivity by making the people who have and get the most help the most.
-"There is no such thing as an I win button!" "Um, Sir. Whats this button that says (I win) for then?"
Lieutenant
Join Date: Jul 2012
Posts: 68
# 6
06-04-2013, 09:23 AM
Quote:
Originally Posted by wolfpack12c View Post
How dose it destroy the idea of a fleet in game. It increases productivity by making the people who have and get the most help the most.
Joining a fleet is not mandatory, nor is it (in principal) mandatory to contribute to the fleetholdings, unless ofcourse the fleet leadership states otherwise. People who don't contribute however will not be able to access the sweet stuff at the base. If you're going to force these people to pay for something they obviously have no interest in they'll quit the fleet or worse the game. It will also put quite a strain on fleet provisioning since when people HAVE to pay taxes the HAVE THE RIGHT to get their goodies. The situation now is much more at ease where people only take what they really need.

(thinking of it, dilithium is a real money equivalent so not even sure it's legaly possible to force people out of their hard earned or payed for (who knows...) goods this way. )

So no, no mandatory taxes.

OP:
Not trying to flame btw, but it sounds like you're in a fleet either not going to well or are a fleetleader which has a hard time getting his members to contribute. Eitherway there's better options to get out of that situation then this little scheme here.
----------
moradum: I got banned for saying "I started my day with cutting off 3 MM off of the bottom of my cabinet"
----------
http://www.elitedefensestarfleet.com
Captain
Join Date: Jun 2012
Posts: 3,203
# 7
06-04-2013, 09:49 AM
Quote:
Originally Posted by wolfpack12c View Post
How dose it destroy the idea of a fleet in game. It increases productivity by making the people who have and get the most help the most.
What ?
Is that like saying tax the rich more because they can afford it ?


I was under the impression that the fleet concept was of a social group of friends working toward a common goal of comradery with the added bonus of some shineys when we pool our resources. It's all voluntary but if some fleetleaders are so impatient for progress and willing to tax their members without their will then members WILL leave, and the fleet will be worse off.

I contribute because I want to
KBF Lord MalaK
Awoken Dead

Contact support @ https://support.perfectworld.com/app/ask
to show your displeasure over the stealth mail attachment nerf
Survivor of Remus
Join Date: Jun 2012
Posts: 242
# 8
06-04-2013, 10:42 AM
Quote:
Originally Posted by blafi View Post
Joining a fleet is not mandatory, nor is it (in principal) mandatory to contribute to the fleetholdings, unless ofcourse the fleet leadership states otherwise. People who don't contribute however will not be able to access the sweet stuff at the base. If you're going to force these people to pay for something they obviously have no interest in they'll quit the fleet or worse the game. It will also put quite a strain on fleet provisioning since when people HAVE to pay taxes the HAVE THE RIGHT to get their goodies. The situation now is much more at ease where people only take what they really need.

(thinking of it, dilithium is a real money equivalent so not even sure it's legaly possible to force people out of their hard earned or payed for (who knows...) goods this way. )

So no, no mandatory taxes.

OP:
Not trying to flame btw, but it sounds like you're in a fleet either not going to well or are a fleetleader which has a hard time getting his members to contribute. Eitherway there's better options to get out of that situation then this little scheme here.
See now that's the answer type I was looking for. And yes I am one of 5 leaders in my fleet and we are doing fine we have maxed our embassy's s have all of our starbase at T4 almost T5 hovering almost 400 members 120 of those are active players. We can make our donations. I just think that with a optional tax system it would make some things go smoother and no I don't think you are flaming.
-"There is no such thing as an I win button!" "Um, Sir. Whats this button that says (I win) for then?"
Career Officer
Join Date: Jul 2012
Posts: 187
# 9
06-04-2013, 11:11 AM
I can understand where you are coming from, some fleets are resource poor, and a tax would help them gain the ability to expand, pay for other items, (raffles, provisions, etc). Being the fleet is more of a social dynamic, the closer and friendly the fleet members are the more willing they are to give stuff to the fleet for free.

I personally, work on the relationship and comrade part of the fleet experience, the rest will come with time.
Captain
Join Date: Sep 2012
Posts: 3,328
# 10
06-04-2013, 01:47 PM
cant work.
the projects require everything from dil to doffs, and how do you propose on taxing doffs is a fair way? for my fed toon with a crew of 100+ made of mostly blues & purples losing a few white doffs wont hurt, (losing my now very expensive antimatter specialists would though).
but my rom, with nearly no crew yet, that whould crippling to assignment farming.

readjusting the payouts so that the credit reward reflects the effort of acquiring the items is DEFINITELY needed though.

the reward from marks & exp vs doffs and dil is totally out of balance.
as it turns out, an intrepid would lose a fight with a connie.
and thats canon.
! the power of plot compels you.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 10:16 AM.