Well I dont have one, I need one, as it has been a long time since I jumped in and played, and well... now I am Romulan.
With all the massive changes, what is the current PvP/PvE build load outs for PC Science officers, which BOFFs to use, and while we probably dont have enough testing done on the warbirds, it's still something to prep for.
Then the mighty question... are science officers still worthwhile? When I ran my Fed SciOff he was a debuffer/controller. And pretty good too. But with all the changes I have seen about Tykon Rift and Gravity Well... is a science officer useful as the debuffer/controller role, or are they simply "healers" now?
My guy is level 9 right now... so not too huge of a deal, but I will need to get something rocking, or put him on the back burner and restart with an engineer or a tactical officer... Which I dont really want to do, unless it is that bad to run with Science for PvE/PvP.
So subnuc and photonic fleet are still good? Those are the only science powers I remember (other than sensor scan). If that is the case, then it would just be a matter of choosing a ship, and if the powers are, meh for science in those ships, maybe a different ship would be prudent.
You dont by chance, have a build or something follow, would you?
Would also appreciate any build and boff advice. I am trying out a sci for the first time on my Romulan with a specific eye at using the D'Deridex as my t5 ship. Would like to find a build that takes full use of the ship.
Well it depends on what you want to do.
This game is build around dps alot at the moment.
So a tactical captain is prefered if you want to do the real max dps.
But, that being said... A science captain is still very viable if you really like it and dont mind to do a bit less.
Science has some nice buffs and debuffs for you party like sensorscan and subnuc.
The science boff skills have some uses, but are not really that special anymore.
Alot of people have problems playing their sci ships and still do enough dps (like I said, dps is king in this game) to help the party.
The Vesta looks like 1 of the sci ships that is able to still keep track abit.
Most people fly escorts and cruisers.
If you want some interesting builds and info, I have found a post where I took some info from.
Its from the PVP forum, but most pvp builds work in pve. The only thing is that they don't use torpedo's that often, while they come in handy in pve.
Oh and look at the date of the builds to see if they are not to outdated. http://sto-forum.perfectworld.com/sh...d.php?t=427091
Just remember, in the end a game is about having fun!
GOD, how I hate Photonic Fleet, it blatantly violates the laws of physics and is completely illogical. It doesn't even do what it did on Voyager (where it still violated established technological limitations of holograms).
HATE it. If I had a choice of abilities, I'd be so much happier.
Once, I was simply called Mojo. Now, I'm forced into a new name, but don't be fooled, I'm the original STO Mojo!