Join Date: May 2013
Posts: 8
# 31
06-01-2013, 07:07 PM
Remember folks, this normal difficulty, mid level mission that is a MASSIVE difficulty spike compared to the progression missions either side of it is perfectly fine because it's possible to beat it.

Also, the allied reinforcements, which the context of the mission presents as a savior force that you are holding out for the arrival of, getting obliterated in seconds and constantly locked in repair-loop is totally working as intended.

Give me a break, are you people just being purposely obtuse, or do you really not understand the most basic principles of a difficulty curve and encounter design?
Join Date: Jul 2012
Posts: 4,556
# 32
06-01-2013, 07:33 PM
I know the difference between "possible" and "impossible". Hyperbole serves no one well.
"Science teaches us to expect -- demand -- more than just eerie mysteries. What use is a puzzle that can't be solved? Patience is fine, but I'm not going to stop asking the universe to make sense!" - David Brin, "Those Eyes"
Join Date: May 2013
Posts: 1
# 33
06-02-2013, 10:26 AM
I really feel like this mission taught me how I should be playing my Romulan ship. I did it at the minimum level I could, as well, in my Mogai. At first, it was a bit overwhelming, and I do feel like there should be some more allied ships warping in, even if they're entirely ineffectual. All in all, I enjoyed it, but it was a bit contrived. For the largest part of it, there is just no dialogue or story, and three waves of a handful of ships is a lot to leave a role player without any interaction. I feel like a lot of the complaints would be satiated if more players felt like they were being propelled into a slightly different challenge throughout the battle.
Join Date: Jun 2012
Posts: 17,277
# 34
06-02-2013, 11:46 AM
Originally Posted by kneelift View Post
Did it on my Mogai, standard build. Didn't die at all. Took about 45 minutes. You guys just suck, plain and simple. Its all about tactics and sticking and moving. L2P.
Or in a D'D, Tank Like Your Life Depends on it!!!! (because it does)

I can haz joystick!
MMOs aren't charities. Corporations are supposed to make a profit. It's what they do.
Join Date: Oct 2012
Posts: 21
# 35
06-02-2013, 01:18 PM
Was amusing, I got the command ship down to about 27% and died while at the same time 4 allied ships finished it off before I could get back to it.
Join Date: Jun 2013
Posts: 3
I did the defense of new romulus in a sau paulo class ship with mainly the items that either came with it or a few i had on my old warbird. I died a lot till my roommate showed me the hit and run tactics .. stay out of the cone... only fight the command ship and the self repairing ships will attack it too. takes awhile and I died a couple of more times. but i got it and did it with a rainbow cannon pack set up quad cannons from the ship heavy dual disruptor / plasma hybrid and photons stock photons. i just cannon vollyed and torpedo spread the whole time with one plasma turret. Probably not the best set up but it got the job done.
Join Date: Jun 2013
Posts: 1
# 37
07-07-2013, 03:56 PM

I've been away for a while but came back to try the Romulans and in general have been having a blast.

And then hit this mission. Played it in a D'Deridex and literally lost count of my deaths. Found this thread during my repeated respawns.

I finally resorted to full-speed into the command ship, stopping as close as I could to it in order to continue to fire torpedoes, and then waited for death. Thankfully the resulting explosion of my final death was enough to "win" the mission.

That s*cked.

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off

All times are GMT -7. The time now is 07:35 AM.