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Captain
Join Date: Nov 2012
Posts: 4,260
# 11
05-29-2013, 08:10 PM
Man sorry for the miss info. I never knew this one. You do learn something new everyday.
Dignity and an empty sack is worth the sack.
Lieutenant
Join Date: May 2013
Posts: 56
# 12
05-29-2013, 08:19 PM
Quote:
Originally Posted by saxfire View Post
nobody wants to share their haxy keybinds but here is what I can offer, enchances target and target of target, and focus

F8 "GenSetEarlyOverrideFloat Hud_Statustargetoftarget_Space_Bufflist scale 1.5 $$ GenSetEarlyOverrideFloat Hud_Statustarget_Space_Bufflist scale 1.3 $$ GenSetEarlyOverrideFloat Hud_Statustargetfocused_Space_Bufflist scale 1.6"
Thank's a bunch see you guys in the Qs
____________________________________

In Game handle @oneofnine1
Career Officer
Join Date: Jun 2012
Posts: 410
# 13
05-30-2013, 12:21 AM
http://sto-forum.perfectworld.com/sh...&postcount=230


@rudiefix Feds: Rudiefix / Thron / Opa
@rudiefix KDFs: Lill / Xifeidur / Dehr / Ugly
@rudiefix Roms (KDF alligned): Chicita
Captain
Join Date: Aug 2012
Posts: 601
# 14
05-30-2013, 11:56 AM
Quote:
Originally Posted by saxfire View Post
nobody wants to share their haxy keybinds but here is what I can offer, enchances target and target of target, and focus

F8 "GenSetEarlyOverrideFloat Hud_Statustargetoftarget_Space_Bufflist scale 1.5 $$ GenSetEarlyOverrideFloat Hud_Statustarget_Space_Bufflist scale 1.3 $$ GenSetEarlyOverrideFloat Hud_Statustargetfocused_Space_Bufflist scale 1.6"
Is this HUD adjustment permanent once you activate it or you have to press F8 each time you select a new target?
Empire Veteran
Join Date: Jun 2012
Posts: 959
# 15
05-30-2013, 12:11 PM
Worse: you need to re-apply it every time you switch targets, de-select your target, or pretty much do anything. Including when the ubiquitous placates go off.
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Career Officer
Join Date: Jun 2012
Posts: 3,400
# 16
05-30-2013, 12:29 PM
Quote:
Originally Posted by naevius View Post
Worse: you need to re-apply it every time you switch targets, de-select your target, or pretty much do anything. Including when the ubiquitous placates go off.
Spacebar

or

Target Next or Closest key



Captain
Join Date: Aug 2012
Posts: 601
# 17
05-30-2013, 02:36 PM
Spacebar it is, then.

Thanks!
Lieutenant
Join Date: Jun 2012
Posts: 35
# 18
06-03-2013, 06:10 PM
Is there way to apply this to the buff icons for self?
Career Officer
Join Date: Jun 2012
Posts: 314
# 19
06-03-2013, 07:42 PM
I would love something like this my tv is like 15 ft away and even though the tv is huge for some odd reason the icons stay small...
Lt. Commander
Join Date: Jun 2012
Posts: 164
# 20
06-04-2013, 10:49 AM
i also tried setting up a bind for the teambuffs many times. It doesnt work i think. It?s really horrible for the eyes of a healer e.g. and should be customizable !!!

I found a bind that works well for my own buffs because they are scaleable and can be displayed everywhere on screen. This also works with target buffs or target of target. But doesnt work for the Team-UI because seems to be different in many terms. You just have to adjust the numbers in regards of your solution-settings (e.g. 1650x1050 or 1920x1080, positions will be different):

5 "GenAddWindow Hud_StatusSelf_Bufflist$$GenSetEarlyOverrideFloat Hud_StatusSelf_Bufflist Scale 3$$GenSetEarlyOverrideFloat Hud_StatusSelf_Bufflist topmargin 10$$GenSetEarlyOverrideFloat Hud_StatusSelf_Bufflist leftmargin 100"

That example works on key "5" Aktivation once every map you are and stays until mapchange or death !

Have fun

Last edited by heizluefta; 06-04-2013 at 10:57 AM.
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