Survivor of Romulus
Join Date: Jun 2012
Posts: 1,434
# 11
06-02-2013, 03:45 AM
Kar'fi is the longest running ship on any of my 5 chars it can tank long enough to take out most things in elite stf. ive got to the point that ill run up to a gate and blast the hell out of it for a min or 2 before withdrawing to the safe firing zone 7.30 km at the side of the gate were transformer was.

cryptic i wont a fleet kar'fi please
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Captain
Join Date: Jun 2012
Posts: 1,268
# 12
06-02-2013, 11:33 PM
Oog, a Fleet Kar'fi with a continued focus on both tactical and science would be awesome.

Another thing I wanna mention about the Kar'fi: The tactical boffslot options enable something very important: You can slot Attack Pattern Omega 1 in the LTC tac spot. This, with 1-2 doffs reducing the cooldown, makes for a carrier that can match some of the KDF battlecruisers in maneuverability. . .especially if you use one of the engineering slots (maybe the Ensign one) for a speed or maneuvering boost.

So you're essentially combining the capabilities of a battlecruiser (maybe, say, a Negh'var) with the carrier hangars.

There's a reason the Kar'fi is a popular ship both in PvP and PvE. If I were to build a carrier operating character, I'd most definitely buy a Kar'fi as soon as possible. The Vo'Quv just doesn't quite match it in a number of things.
Lieutenant
Join Date: Jun 2012
Posts: 49
# 13
06-04-2013, 05:49 PM
I'm a long-time Kar'Fi fan. My KDF Eng captain has been in one since they turned 50, more than a year ago. Purple Ferjai frigates and Elite Scorpions make this thing a monster, and with the right console/BOffs, it can tank and turn with the best of them. With an ENG captain, it takes a heck of a lot to take me down. Attack Pattern Omega, Evasive Maneuvers, Deuterium Charges and other powers can really make the carrier jump around the sky.

Compared to the VoQuv, it is MUCH more aggressive. VoQuv's tend to dump their pets, then sit there and slug on the target at long range while your pets do most of the heavy lifting. A KarFi really wants to jump into the middle of the fight alongside your pets.

Hands down, the best carrier in the game. IMHO.

Last edited by banzaizap; 06-04-2013 at 05:52 PM.
Empire Veteran
Join Date: Dec 2012
Posts: 40
# 14
06-04-2013, 10:07 PM
If you like pooping 2x pets, if you like dealing damage in a tactical-escort manner, if you like to dabble with wonky Commander level Sci powers, and if you're an engineer (not necessary, but helps)...

It's the only (reasonably priced, 9-console) KDF Zen ship that can still keep up with the vast competition.
Lt. Commander
Join Date: Jul 2012
Posts: 144
# 15
06-04-2013, 11:00 PM
Quote:
Originally Posted by sardiza View Post
If you like pooping 2x pets, if you like dealing damage in a tactical-escort manner, if you like to dabble with wonky Commander level Sci powers, and if you're an engineer (not necessary, but helps)...

It's the only (reasonably priced, 9-console) KDF Zen ship that can still keep up with the vast competition.
+2
This is the best ship, maybe the only perfectly suited ship for a Eng capt.
This ship even without fleet version has the highest shields for a carrier


Also Geko has stated this ship is slated to get a fleet upgrade very soon.
Cant wait, need a place for my shield destabilizer which also works great on a Kar'fi right next to the leach and AS.
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Last edited by paradise1killer; 06-04-2013 at 11:03 PM.
Empire Veteran
Join Date: Jun 2012
Posts: 1,251
# 16
06-05-2013, 03:02 AM
I have never ran the Kar'Fi on an Engineer, I might have to try it out. A Fleet version would be awesome too, hopefully it will only be a tier 3 ship, so many KDF fleets are only tier 2 or 3.
Quote:
Originally Posted by macronius View Post
Cryptic is sloppy. Breaking News at 11. This is what happens when there is no outline or plan and you just make up **** as you go along.
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Originally Posted by shredder75 View Post
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Rihannsu
Join Date: Jun 2012
Posts: 1,788
# 17
06-05-2013, 08:23 AM
Just to drop my two-cents worth. I tried the Kar'Fi, and did not like it. That is to say, there are things I do like about it, but ultimately gave it up.

I was running a KDF Sci on it for a long time. I really wanted it to work. I like the look of the ship and it's pets, I liked the BOff layout and it's turn rate, but I found the ship too fragile.

I run a lot of Elite STFs. This ship would do pretty good DPS (especially with the Frigate pets, which are great!), but it would then draw a lot of aggro. And once the enemy focused it's fire on me, I'd die.

Even if I could get out of reach, I didn't have enough heals to get restored fast enough, unless I sat out of combat. Which of course is no fun. It's the only ship I have that would almost always pop at least once per STF. Sometimes more. It was embarrassing.

Perhaps I could have had a better build, but I do pretty good on other ships/builds (rarely dying at all in ESTFs anymore), so I don't think it was that bad.

Anyway, I have an Eng in a Vo'Quv (with the Advanced BoPs) and I love that ship, but I didn't want to have another Vo'Quv flyer, so I ended up putting my Sci in a Recluse (purchased off the Exchange). It's a much better ship.

I love both the Vo'Quv and Recluse, couldn't say which I like more, but the Kar'fi (which is all kinds of pleasing, aesthetically) was just too fragile for my tastes.

Again, only my opinion, your results may vary.

You can find/contact me in game as @PatricianVetinari. Original Join Date: Feb 2010.
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Last edited by lordhavelock; 06-06-2013 at 10:43 AM.
Captain
Join Date: Jun 2012
Posts: 3,721
# 18
06-06-2013, 12:15 AM
Between ALL Carriers in the game, what the Kar'Fi offers:

* Best turning 2-hangar Carrier in the game, hands down. Not even a contest. Doesn't turn like a Vor'Cha or K'T'Inga, but very well for a Carrier.

* 2nd most ship offensively minded Carrier. The TAC BOFF & Console stations lets the carrier itself do respectable damage. Only the Jem'Hadar Dreadnought Carrier's TAC options are superior in terms of the carrier dishing out alot of damage alongside the hangar units.

Basically, if you ever wanted the option of playing with a dedicated carrier but were put off by the turn rates of the others (KDF, Lockbox, and Fed carriers), the Kar'Fi is the clear choice. It doesn't have the defensive strength of the Vo'Quv, but if set up right, the SCI BOFF stations could go towards helping in that regard.
Lt. Commander
Join Date: Jul 2012
Posts: 144
# 19
06-06-2013, 09:11 PM
Quote:
Originally Posted by warmaker001b View Post
Between ALL Carriers in the game, what the Kar'Fi offers:

choice. It doesn't have the defensive strength of the Vo'Quv, but if set up right, the SCI BOFF stations could go towards helping in that regard.


Or set up offensively and be a eng capt...

You still can tank and be a pain on the battlefield, to tank in pvp you must be the target and you can get a lot of attention with a Kar'fi. Making you a priority and effectively mitigating damage and CC.

Kar'fi is the best drain boat in game.
&
Drain is Pain



It also allows you to solo elite STF
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Last edited by paradise1killer; 06-06-2013 at 09:15 PM.
Ensign
Join Date: May 2013
Posts: 5
# 20
06-07-2013, 09:30 AM
I just hit 50 last night on my Tac Klingon and first ship i bought was the Kar'fi

I have read a bit up on it and it suits my play style for sure

Does anyone have a good set up ... what skills I should use and also what gear I should be looking to get first etc ... I enjoy the beam set up to broadside if that helps

I am a new player (well returning left the second month after release) and some of the info I have found searching seems to be a tad out dated.

Thanks in advance !!!
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