Lt. Commander
Join Date: Jun 2012
Posts: 215
# 21
06-05-2013, 08:44 AM
That is precisely why I stay with a fleet of friends and people recruited for their personality and how well they play not technically but socially.

Unless you have a large very active fleet already. Spam inviting with no accountability or leadership within the fleet leads to situations where the leadership feels a sense of desperation. If there was not any front side commitment for the potential fleet member there is a problem. Without that there was no understanding what your fleet was about. Inviting members without clear expectations beforehand is like buying canned goods at the grocery store with all the labels torn off. Sometimes you get good yummy stuff. Sometimes you get gross stuff that makes you sick.

A fleet of friends and people who you want to be in your fleet not just that you want people in your fleet. Members who want to be in YOUR fleet not just A fleet. And a leadership who are passionate about the job and not the title. Those fleets will never have any need for this. Since all members have an interest in advancing the goals of the others.

As opposed to a mandatory "tax" perhaps better recruitment practices would be a tool leaders could use. Before you invite someone talk to them about what your fleet is like and explain expectations beforehand. Let the recruit make an informed decision about weather or not they wish to join your fleet. If you have requirements or expectations for donations to fleet holdings make that clear at that point. I guarantee you will know then if they plan on donating or not. You can even try setting a lower fleet rank for people who do not contribute over a certain amount on the leaderboard. Give the lower level contributing members something to strive for. Be a leader and not just be called one.

If I were in a fleet that imposed a "tax" I would be clicking on that leave button. I am sure there are several fleets out there who would love to come across an active contributing player who do not "tax" their members. If you ever feel the need to penalize somebody for belonging to your fleet maybe they are not the best match for your fleet.

This idea to me seems a lazy way to run a fleet. It is just asking to write code to do what you want to see happen in your fleet. To run your fleet without having to communicate with your members and officers. If communicating goals and helping your members achieve them is something you do not enjoy perhaps you should be joining a fleet not leading one.

The "you" statements made are general and not targeted at any one person so don't get all butthurt.
Empire Veteran
Join Date: Jun 2012
Posts: 1,079
# 22
06-06-2013, 02:46 AM
Quote:
Originally Posted by rylanadionysis View Post
**** socialism

the answer is no
when heaven forbid you end up in hospital and can't pay the bill (*cough* Boston victims and huge medical bills *cough* ) then you are going to love public health care, or socialism as it is called in wrong side of the Atlantic
How to really behave in online forums with developers


Last edited by notapwefan; 06-06-2013 at 02:52 AM.
Career Officer
Join Date: Jun 2012
Posts: 765
# 23
06-06-2013, 11:45 AM
An actual tax (even if optional) is highly unlikely to ever be implemented as it would be hugely unpopular and subject to abuse. You might convince Cryptic to give a bonus percentage of player EC, dilithium, etc. income to the fleet coffers (based on fleet or tier levels) though.
Career Officer
Join Date: Jun 2012
Posts: 1,247
# 24
06-06-2013, 12:29 PM
Doubtdul...

This request doesn't "fix" anything, its a non-problem... Cryptic has been very clear that fleet politics, are the fleet's business.

If you're having problems getting your fleet to participate in building you base... you have to drum up momentum, excitement, etc... imposing an arbitrary tax on them is not the way to go. I will almost guarantee you.. the day you implement in your fleet, your membership will shrink significantly, because there are many fleets (mine included) that would set the rate to 0, and publically advertise it.

Members should not be charged extra, and asked to donate, and so on and so on... Fleet Leaders are not kings, nor governments... seriously, we get a bad rep already, and you want to give them the option to forcibly take from their members?
Captain
Join Date: Jun 2012
Posts: 3,218
# 25
06-06-2013, 12:47 PM
Quote:
Originally Posted by notapwefan View Post
when heaven forbid you end up in hospital and can't pay the bill (*cough* Boston victims and huge medical bills *cough* ) then you are going to love public health care, or socialism as it is called in wrong side of the Atlantic
Didn't you hear ? The CIC will make you pay his bill.
KBF Lord MalaK
Awoken Dead

You're gonna upgrade my Chel Grett for FREE but charge me $30 to upgrade my Kamarag ?

Last edited by lordmalak1; 06-06-2013 at 12:49 PM.
Commander
Join Date: Jan 2013
Posts: 290
# 26
06-07-2013, 06:50 PM
Speaking for myself, i'm the leader of a very small fleet, I just made it for myself to solo but I have had people ask if they could join it so I do have a few members, as far as contributing to fleet projects, I wouldn't force the issue but instead I just tell anyone who wants to join that while contributions to fleet projects are optional, if they choose not to, they lose the right to cry about the fleet holdings not leveling fast enough for them.
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