Republic Veteran
Join Date: Aug 2012
Posts: 85
# 1 Fleet Wars
06-10-2013, 08:04 PM
Am I the only one that thinks that Cryptic should allow Federation fleets flip the switch to war against Klingon Fleets?

What I mean is, Either a Fed or Klingon fleet should have the option to challenge as many enemy fleets as they wish and if the fleet accepts, they are automatically "Red" to each other so if they run into enemies at DS9, Drozana Station, Risa, New Romulus and any area where Fed and Klingon fleets can meet they can immediately shoot each other. Also there should be a planet (e.g. Andoria) where they can fight in space and on the ground.

Am I living the past of the old SWG days? Or do others think that this could be fun?
Ensign
Join Date: Jun 2012
Posts: 18
# 2
06-10-2013, 08:10 PM
I like this idea.
Had some good guild wars in SWG. That kind of action could be a lot of fun in STO.
Ensign
Join Date: Mar 2013
Posts: 25
# 3
06-10-2013, 08:17 PM
I totally agree. I wish PvP was more worthwhile to more players. I absolutely love PvP, but not many people play, and I do not feel like waiting most of the time for people to join the quenue. I have never played SWG, but I like your idea.

I wish that there was a sector block for PvP similar to Battlestar Galactica Online. Federation and Klingons fight each other for control of the sector block by capturing planets throughout the sector. First, they would have to wipe out the enemy presence in the space are around the planet and then wipe out the enemy on the ground to capture the planet. Plus, if sector control had an impact on game-play, people would play in that PvP. The only bad thing is that the Klingons would automatically have fewer numbers, so they are at a disadvantage. That is how it is for the Cylons most of the time because most people play as the Colonials on BSGO.

Last edited by darthtrekker4400; 06-10-2013 at 08:21 PM. Reason: Had to finish my idea.
Career Officer
Join Date: Jun 2012
Posts: 1,325
# 4
06-11-2013, 12:33 AM
Sounds awesome, but that war would last the better part of an afternoon.

Feds out number Klinks in EVERY way.
Captain
Join Date: Jun 2012
Posts: 993
# 5
06-11-2013, 01:53 AM
Absolutely
Division Hispana
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Captain
Join Date: Jul 2012
Posts: 3,101
# 6
06-11-2013, 02:12 AM
Quote:
Originally Posted by aquitaine985 View Post
Sounds awesome, but that war would last the better part of an afternoon.

Feds out number Klinks in EVERY way.
even in defeat it would be Glorious...for us KDF players. Reason being, choosing KDF is different from choosing Fed, it reflects different expectations, including the idea that "Yeah, you know, fighting is good."

To keep it interesting, maybe add objectives-access to something from the other side maybe, or special prizes and drops only available to fleets that participate in such a programme.
"when you're out of Birds of Prey, you're out of ships."

Look into Vanilla PvP if you're tired of the endless pursuit of grind, utterly unbalanced selections of geardo-inspired traits, and generally unbalanced and careless 'development' made mostly to turn this game into a second job.
Career Officer
Join Date: Jun 2012
Posts: 3,297
# 7
06-11-2013, 07:47 AM
PvP assassination mode. Brand new element I'd love to try.
Ensign
Join Date: Nov 2012
Posts: 4
# 8
06-11-2013, 08:16 AM
I highly disagree with field PvP.
Career Officer
Join Date: Jun 2012
Posts: 1,325
# 9
06-11-2013, 12:20 PM
This all sounds as lot like some of the ideas DrkFrontiers has for PvP, really interesting stuff.
Career Officer
Join Date: Jun 2012
Posts: 1,247
# 10
06-11-2013, 12:27 PM
Gets my vote!

To the poster commenting about the KDF having fewer players, wouldnt necessarily matter in this case. If Fed Fleet A challenges KDF Fleet X... they can decide amonst the fleet leaders to accept the challenge. At some point making sure the fleet sizes are similar.

I do think there needs to be a player flag to toggle availability to PvP or not (and something like a countdown to remove (i.e. you can't turn it on, take a pot shot then immediately turn it off). Once deactivated, you remain "targetable" for 5 minutes?

I honestly lke this idea very much... imagine flying through sector space, and spotting your enemy... and engaging in 1v1 immediately. Taking your team over to the Fed Start Base system or KDF Base system, and attacking...

As someone else stated... seeing your enemy in DS9, and attacking. Tons of possibilities... I'm game!
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