Cryptic Studios Team
Join Date: Jun 2012
Posts: 155
We will be bringing the Tribble server down for maintenance to apply a new update.
ST.31.20130609a.7

General:
  • Updated some icons in the Dilithium holding project progression.
  • Added gating to the existing navigation beacons.
  • Added new icons to the Dilithium Mine's fleet engineering consoles.
  • The assignment on your Dilithium Mine will now offer the bonus refining assignment.
  • The Romulan Reputation Tier 5 page now lists the plasma flamethrower as a reward.
  • Changed the names and description text for the rare level (Tier 2) Dilithium Mine duty officer missions.
  • Resolved an issue that could allow players in some situations to be able to repeatedly activate Dilithium Mine duty officer missions.
  • Players should no longer crash occasionally while deleting mail.
  • Fortifying the Market building in Mine Trap will now properly add hit points to those buildings.

Last edited by salamiinferno; 06-14-2013 at 03:55 PM.
Survivor of Romulus
Join Date: Jun 2012
Posts: 1,690
# 2
06-14-2013, 02:38 PM
Thanks Salami. time to go get that plasma flamethrower

Quote:
Originally Posted by borticuscryptic View Post
I find this line of replies sadly hilarious. We put a lot of work into the massive list of fixes/changes above, and ya'll are hung up on the ability to skip our content. =p
Captain
Join Date: Jun 2012
Posts: 4,721
# 3
06-14-2013, 02:48 PM
The flamethrower is back! Yay!
Career Officer
Join Date: Jun 2012
Posts: 297
# 4
06-14-2013, 02:52 PM
Still no word on a Sensor Scan fix; a Sci Captains primary space power broken for over two weeks!

I am sure if it was Attack Pattern Alpha that was broken it would have been fixed a lot sooner than this!
Starfleet Veteran
Join Date: Jun 2012
Posts: 116
# 5
06-14-2013, 03:18 PM
Insert "where's the fix for my blowfish-Aquarius?" question here.
Cryptic Studios Team
Join Date: Jun 2012
Posts: 155
# 6
06-14-2013, 03:20 PM
Quote:
Originally Posted by strorus View Post
Still no word on a Sensor Scan fix; a Sci Captains primary space power broken for over two weeks!

I am sure if it was Attack Pattern Alpha that was broken it would have been fixed a lot sooner than this!
It's fixed, I stealth added it to the patchnotes from the 11th a couple days ago.
Captain
Join Date: Jun 2012
Posts: 549
# 7
06-14-2013, 03:33 PM
No jem pets fix in this build sigh. When?
Career Officer
Join Date: Jun 2012
Posts: 297
# 8
06-14-2013, 03:49 PM
Quote:
Originally Posted by cptskeeteruk View Post
No jem pets fix in this build sigh. When?
Cool, when will it make to Holodeck?
Survivor of Romulus
Join Date: Jun 2012
Posts: 1,690
# 9
06-14-2013, 04:23 PM
Quote:
Originally Posted by salamiinferno View Post
It's fixed, I stealth added it to the patchnotes from the 11th a couple days ago.
so that means it will actually proc past 3 KM it currently is to the 10 KM it should be?

Quote:
Originally Posted by borticuscryptic View Post
I find this line of replies sadly hilarious. We put a lot of work into the massive list of fixes/changes above, and ya'll are hung up on the ability to skip our content. =p
Career Officer
Join Date: Jun 2012
Posts: 790
# 10
06-14-2013, 04:43 PM
Quote:
Originally Posted by salamiinferno View Post
It's fixed, I stealth added it to the patchnotes from the 11th a couple days ago.
what about mission bug which i can not do fixes? like bigger picture mainky the skip part
Reply

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