Starfleet Veteran
Join Date: Jun 2012
Posts: 1,543
# 1 Welcome to Escorts Online
06-11-2013, 04:32 PM
Title says it all. It was bad enough before, but now with LoR, you can add withering cloak alpha attacks to the escorts' already near-infinite inventory of ways to kill people.

Cryptic, you really need to address this problem. It's now getting beyond a joke. You've made it so that of the ships shown in the series only the Defiant is a real contender for an effective PvP ship. This spits in the face of what Star Trek is meant to be.

Whilst you're fixing the balance, do something about the JHAS. It's not a little OP, it's waaaaay OP. As evidenced by the sheer number of serious PvPers who use it.

(I know I'm wasting my breath with this post, but it really needs to be said and said and said again until Cryptic listens.)
Republic Veteran
Join Date: Jun 2012
Posts: 6,100
# 2
06-11-2013, 04:40 PM
Escort online LOR edition....... GO


Republic Veteran
Join Date: Jun 2012
Posts: 613
# 3
06-11-2013, 04:43 PM
They've already acknowledged that cannons should be nerfed, and flatly stated they won't do it because of the number of people who would flip out.
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Survivor of Romulus
Join Date: Dec 2012
Posts: 123
# 4
06-11-2013, 04:52 PM
I think after a bit most players will want to change things up. I went from flying strictly Raptors and BoP's to flying a Lockbox Galor and had a lot of fun in the process. Escorts get really boring over time, been thinking of swapping my Tac's Steamrunner out for the T5 Fleet Sovereign just for a change of pace.
Captain
Join Date: Oct 2012
Posts: 924
# 5
06-11-2013, 04:56 PM
im thinking more like carriers online..
running some parsing, it seems carrier pets do almost as much if not more dps then the average casual player.

this means you can do the same dps as 2 people if you are geared right.

im to the point now where every char i have flys a carrier.. its not worth not having one.
[12:35] Vessel Two of Two Unimatrix 01 deals 225232 (271723) Plasma Damage to you with Plasma Lance.
[12:44] Vessel One of Two Unimatrix 01 deals 1019527 (1157678) Kinetic Damage to you with Plasma Energy Bolt Explosion.
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,543
# 6
06-11-2013, 04:57 PM
Quote:
Originally Posted by commanderkassy View Post
They've already acknowledged that cannons should be nerfed, and flatly stated they won't do it because of the number of people who would flip out.
I'm sorry, but that's a weak way to do things. I very weak way with a side serve of weak with plenty of weak sauce on top. It should be the goal of ALL game developers to make their games better, even if some people aren't happy.

Funny how it was OK to nerf sci powers, though...


Quote:
Originally Posted by fataiityx3 View Post
I think after a bit most players will want to change things up. I went from flying strictly Raptors and BoP's to flying a Lockbox Galor and had a lot of fun in the process. Escorts get really boring over time, been thinking of swapping my Tac's Steamrunner out for the T5 Fleet Sovereign just for a change of pace.
You would think that people would get sick of flying the same thing over and over and over yet I see it quite often. Certain players who are on every day fly the JHAS religiously. Me, I have 9 toons with a few different ships on each toon. If I flew the one ship non-stop I would have quit the game loooong ago.
Career Officer
Join Date: Jun 2012
Posts: 1,694
# 7
06-11-2013, 05:03 PM
Quote:
Originally Posted by aarons9 View Post
im thinking more like carriers online..
running some parsing, it seems carrier pets do almost as much if not more dps then the average casual player.

this means you can do the same dps as 2 people if you are geared right.

im to the point now where every char i have flys a carrier.. its not worth not having one.
Carriers also have a few defensive advantages by the way of flying targets that go buzzing about all overt he lace taking hits for the mothership as well as outright intercepting heavy torps.

As far as it being escorts online... my engi cruiser kills escorts in PvP, I don't see a problem. Its not easy and you have to play very aggressively, but you can hardly expect players to sit there and let you whittle them down while staying at just under max range with all your power to shields can you?
Quote:
Originally Posted by sorceror01 View Post
....you are a bad starship captain and you should feel bad.
Quote:
Originally Posted by tachyonharmonic View Post
However, I think with regard to the Romulan Republic player characters/npcs, it all comes down to a finite point:

These are not the Romulans from the shows.
Career Officer
Join Date: Jul 2012
Posts: 4,323
# 8
06-11-2013, 05:08 PM
Quote:
Originally Posted by skyranger1414 View Post
you can hardly expect players to sit there and let you whittle them down while staying at just under max range with all your power to shields can you?
Yes I can. I am a unique snowflake and I expect everyone to play the way I want them to. I also expect Cryptic to bow to my every whim and demand because the customer is always right.

I also want a pony.

/sarcasm off

Starfleet Veteran
Join Date: Jun 2012
Posts: 1,543
# 9
06-11-2013, 05:23 PM
I don't want power to be shifted to sci or cruisers and I don't expect ships to sit there and wait for you to kill them, however I do expect that no ship should have such high damage output and the capability to tank as some escorts can do.

Let escorts have huge damage outputs or reasonable tanking capability but not both. Why should one class get everything?
Captain
Join Date: Jul 2012
Posts: 800
# 10
06-11-2013, 06:00 PM
Well the answer to Cryptics refusal to nerf cannons is simple, make sci powers more effective and make beams more powerful.

I thought the new cores were meant to do that.

Beams shouldn't be weaker than cannons just another method of damage delivery...

Yes, ideal world and all that.
Monkey see, Monkey do. Monkey flings Feathered Monkey poo...

Last edited by rustiswordz; 06-11-2013 at 06:02 PM.
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