The fleet holding was and quoted 'bring substantial increases' to the ability of small fleets to organize starbase construction. Initial math is showing that not only is this not even a 'substantial' difference, it's actually a huge resource sink for a very very long term benefit that will take a long time to 'pay off'.
This leads us, as a community, to believe that there is MOST DEFINETLY a bug in the math behind the system. Thinking the 3% should be 30% someone must have just missed a zero.
Thanks in advance Cryptic for fixing this awful bug.
In a VERY long term, this 9% discount will be noticeable, especially when Cryptic introduces more holdings in the future.
As it stands though, reaching Tier 3 is still gonna be a challenge for smaller fleets, if the costs are gonna remain the same as the embassy, with each project requiring dilithium and Mining Provisions in addition to other commodities. Even now one of my fleets is struggling with Tier 3 Embassy, because it requires even more dilithium total than a Tier 4 Starbase...
True, the discounts are a nice addition to some other nifty benefits we'll get, including new items, but if we're to judge the discount alone as a supposedly "substantial" difference for smaller fleets, then I as well believe the Mine is gonna end up draining even more resources than people would otherwise spend to reach any higher starbase Tier.
With the current costs the actual 'discount' and when it 'pays off' is just not acceptable. With the cost of the holding itself you're looking at a VERY VERY long term pay off. So much so that it's not really helping much - it's more of an investment.
TBH, if it costs 2 million; 10% off all future holding STILL isn't acceptable