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Republic Veteran
Join Date: Oct 2012
Posts: 1,986
# 11
06-14-2013, 03:17 AM
They finally throw a lifeline to Engi heavy ships and the alphascorts are already whining.
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Captain
Join Date: Jun 2012
Posts: 1,069
# 12
06-14-2013, 04:28 AM
Quote:
Originally Posted by skurf View Post
Wow. Those consoles. How are we supposed to kill people now?

by nerfing escorts ...I know thats the answer ...a PvE hero told me


now in real life they only burried the mk XII console market.Mk XII neutronium is now sheet when you can get the cheaper and better version from the store.This happens when you let cryptic touch the game

the day when exchange will be used for selling keys, lockbox ships and garbage items is near.

Last edited by adrianm63; 06-14-2013 at 04:41 AM.
Captain
Join Date: Jun 2012
Posts: 739
# 13
06-14-2013, 05:16 AM
Neutroniums with hull repair.... on my healer vesta... oh my god

Wonderful stats, so we absolutely need to contribute into this new holding. Ah, say bye bye to exchange consoles
| CSI - Confederazione Stellare Italiana | @NandoPC |
Captain
Join Date: Jun 2012
Posts: 2,926
# 14
06-14-2013, 05:37 AM
Quote:
Originally Posted by eisenw0lf View Post
It'll be +9.9% for my Fleet Mogai thanks to Aux2Bat. Stacking these new consoles might be a viable alternative to universal consoles, especially for cruisers.

I also like how these new consoles already crashed prices for MK XII neutronium and RCS consoles on the exchange. Way to ruin a DOff-chain, Cryptic. I bet those people who heavily invested in purple DOffs with resolve/efficient/teamwork are very angry now.

You mean we can now get mark XII neutroniums without the Ridiculous prices from the exchange? All celerbrate , those prices deserved and needed to be crashed hard! Its still going for 20 mil ec, a retardedly high price.

I would never have bothered with those, but these new Dil mine consoles on the other hand are worth grinding out. Great design


This is awesome! Thanks Cryptic! This will make all the ships more resilient, and will make battlecruisers with dual weapons even more viable.

Say hello to the fast turning cruisers.
Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.

Last edited by tpalelena; 06-14-2013 at 05:51 AM.
Captain
Join Date: Jun 2012
Posts: 1,069
# 15
06-14-2013, 06:00 AM
This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies . ~Bluegeek

Last edited by bluegeek; 06-14-2013 at 07:49 AM.
Captain
Join Date: Jun 2012
Posts: 2,926
# 16
06-14-2013, 06:01 AM
Quote:
Originally Posted by adrianm63 View Post
This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies . ~Bluegeek

Getting all that dilithium and fleet credits is earning it. Cruisers turned fast in the shows.
Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.

Last edited by bluegeek; 06-14-2013 at 07:50 AM.
Career Officer
Join Date: Jun 2012
Posts: 5,001
# 17
06-14-2013, 06:04 AM
Personally VERY pleased to see an enhanced RCS console in there - will make cruisers a little more viable, and takes the emphasis, ever so slightly, away from Escorts. I don't give a stuff about what the escort apologists say either - it's been about escorts for too long!

I plan to pop one on my Fleet Rhode Island when they are obtainable - she's already a nimble minx, will be interesting to see what she'll be able to do with one of those fitted!
Quote:
Originally Posted by robdmc View Post
Remember, this place [Captain's Table] is so desolate that upon entering the Aenigma Nebula you will be prompted with a warp out box because the game thinks you flew there by mistake.
Captain
Join Date: Jun 2012
Posts: 1,069
# 18
06-14-2013, 06:04 AM
Quote:
Originally Posted by tpalelena View Post
Getting all that dilithium and fleet credits is earning it. Cruisers turned fast in the shows.
getting the exchange useless and doff crafting system and making all end game consoles meh is earning it *facepalm*

yes cruisers turn fast in your imaginary shows.
Beams should have 45degrees angle if you want escort like turn rate.

Quote:
Originally Posted by reyan01 View Post
Personally VERY pleased to see an enhanced RCS console in there - will make cruisers a little more viable, and takes the emphasis, ever so slightly, away from Escorts. I don't give a stuff about what the escort apologists say either - it's been about escorts for too long!
the average arena time for a match doubled after LoR simply because theres to much resistence and not enough damage.I dont know what "its been about escorts far too long" you talking about when one ship can sit (yes sit ,as in zero defence ) and tank 2 -3 escorts .

they should add god mode consoles in game, that way no one will die and everyone will be happy ,especially PvE heroes.

Last edited by adrianm63; 06-14-2013 at 06:09 AM.
Captain
Join Date: Jun 2012
Posts: 2,926
# 19
06-14-2013, 06:11 AM
Quote:
Originally Posted by adrianm63 View Post
getting the exchange useless and doff crafting system and making all end game consoles meh is earning it *facepalm*

yes cruisers turn fast in your imaginary shows.
Beams should have 45degrees angle if you want escort like turn rate.



the average arena time for a match doubled after LoR simply because theres to much resistence and not enough damage.I dont know what "its been about escorts far too long" you talking about when one ship can sit (yes sit ,as in zero defence ) and tank 2 -3 escorts .

they should add god mode consoles in game, that way no one will die and everyone will be happy ,especially PvE heroes.
The exchange has too big prices anyway. And I never said a word about escorts. These armors will make my escort much more durable. Which is awesome too.
Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
Career Officer
Join Date: Jun 2012
Posts: 5,001
# 20
06-14-2013, 06:12 AM
Quote:
Originally Posted by adrianm63 View Post
getting the exchange useless and doff crafting system and making all end game consoles meh is earning it *facepalm*

yes cruisers turn fast in your imaginary shows.
Beams should have 45degrees angle if you want escort like turn rate.



the average arena time for a match doubled after LoR simply because theres to much resistence and not enough damage.I dont know what "its been about escorts far too long" you talking about when one ship can sit (yes sit ,as in zero defence ) and tank 2 -3 escorts .

they should add god mode consoles in game, that way no one will die and everyone will be happy ,especially PvE heroes.
Nonsense - PvE/STF's have been about Escorts doing lots of DPS for ages now. These new consoles/changes go some way toward addressing this AND making using something other than an escort viable.
Quote:
Originally Posted by robdmc View Post
Remember, this place [Captain's Table] is so desolate that upon entering the Aenigma Nebula you will be prompted with a warp out box because the game thinks you flew there by mistake.
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