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Captain
Join Date: Jun 2012
Posts: 722
# 11
06-14-2013, 04:52 PM
Ooh, the Market building bug on Mine Trap is finally fixed! That one's been bugging everyone for months.
How many Starfleet Engineers does it take to exchange an Anti-positronic Photon Emitter?
Career Officer
Join Date: Jun 2012
Posts: 668
# 12
06-14-2013, 04:55 PM
Can we get an update on a fix for Orion Slaver pets not stealing anything?
I'll stop kicking that horse when the bugs fixed. Until then as a paying consumer, I will voice my opinion.
Commander
Join Date: May 2013
Posts: 423
# 13
06-14-2013, 05:23 PM
Any fix for LSD Borg in STFs?
Survivor of Romulus
Join Date: Jun 2012
Posts: 378
# 14
06-14-2013, 05:49 PM
so if we have toons at T5 will the flamethrower be automatically added or is it a project we have to do to get it?
Career Officer
Join Date: Jun 2012
Posts: 778
# 15
06-14-2013, 06:45 PM
Quote:
Originally Posted by bughunter357 View Post
so if we have toons at T5 will the flamethrower be automatically added or is it a project we have to do to get it?
i think so, can't wait do some pvp with it
Captain
Join Date: Jun 2012
Posts: 542
# 16
06-15-2013, 12:30 AM
Quote:
Originally Posted by salamiinferno View Post
  • Fortifying the Market building in Mine Trap will now properly add hit points to those buildings.
FINALLY.

While you are looking at that event, get the color coding of the areas on the minimap back. Since the new UI, you can barely even see the quadrant borders on the mini map. New players have big enough problems as it is to understand to stick to the area they spawned in, and that was when they could see them on the map...

Also there is sometimes a bug where the civilians in phase 4 (after defending the houses, escort to the shuttle landing area) only leave their buildings in an extremely slow fashion. If that happens it's impossible to reach the landing site in time if you wait for all civilians to gather. Though I have unfortunately no idea how to reproduce this bug. It happened to me like twice in 30 or 40 runs. So it's rare. But still, take a look please.
Career Officer
Join Date: Jun 2012
Posts: 1,500
# 17
06-15-2013, 01:12 AM
Quote:
Originally Posted by arcademaster View Post
FINALLY.

While you are looking at that event, get the color coding of the areas on the minimap back. Since the new UI, you can barely even see the quadrant borders on the mini map. New players have big enough problems as it is to understand to stick to the area they spawned in, and that was when they could see them on the map...

Also there is sometimes a bug where the civilians in phase 4 (after defending the houses, escort to the shuttle landing area) only leave their buildings in an extremely slow fashion. If that happens it's impossible to reach the landing site in time if you wait for all civilians to gather. Though I have unfortunately no idea how to reproduce this bug. It happened to me like twice in 30 or 40 runs. So it's rare. But still, take a look please.
i can only echo this.

FINALLY

+ somebody PLEASE tell Taco to take a look at Kithomer Space Elite, that huge Planet that spans half the Map has a flickering atmosphere, it is bad enough that you guys should give out an epilepsy warning before entering.

+ The new Adapted Cruiser Console, that chain lightning thing is damaging the neutral ships you are trying to rescue.

+ Those ships are vanishing sometimes for no good reason and are bugging that rescure point for the remainder of the match.
Career Officer
Join Date: Jul 2012
Posts: 2,925
# 18
06-15-2013, 03:39 PM
I was told tribble had a bug fix for my Embassy boff having an invisible head (just her eye-balls are showing; eery) after retraining her. However, it appears still broken.
Career Officer
Join Date: Jun 2012
Posts: 931
# 19
06-15-2013, 10:00 PM
Why was Infiltrator not made a racial trait bonus for Reman captains like Operative is for Romulan captains?

Ideas, theories?
Career Officer
Join Date: Jun 2012
Posts: 837
# 20
06-16-2013, 12:20 AM
Quote:
Originally Posted by salamiinferno View Post
We will be bringing the Tribble server down for maintenance to apply a new update.
ST.31.20130609a.7

General:
  • The Romulan Reputation Tier 5 page now lists the plasma flamethrower as a reward.
Flamethrower!
Yes Yes Yes!

Excuse me while I go do a happy fire dance!

I've been patiently waiting for this gun to come out.

When can we get it on the live server?
I know some Salt Vampires that badly need burning.......


But question, what's the point of releasing this project on a server where your character instantly has their reputation reset to 0 when they're copied over there?

You should add an NPC which can grant Rep Marks and set your Rep to T5 so we can test this properly.

After all, the Champions Online Test Server has NPCs that grant you various items for testing purposes (level up, gear, etc).
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