Lt. Commander
Join Date: Oct 2012
Posts: 174
# 71
09-15-2013, 04:51 PM
Quote:
Originally Posted by starswordc View Post
Added your site to the useful links thread.
Thanks, starswordc
Real Sector Maps - Online Atlas - for Star Trek/STO
Foundry Missions:
Scepter of Minos * Grapok in the Generals Lung * The Sky Above, The Clouds Below * Legend of the Inspector General (16+) * Miridoor (41+) * Survival Must Be Earned (a Klingon Romeo and Juliet story)
Career Officer
Join Date: Jun 2012
Posts: 6,416
# 72
09-17-2013, 03:06 AM
Quote:
Originally Posted by realmalize View Post
Once again, we are not suppose to feed your need to argue, according to the forum moderator Bluegeek (as posted in this thread above...read the whole thread, don't be in debate mode.)

I've posted several things both in this thread and on the blog which address the accuracy of the "Real Life STO Maps" -- suffice it to say, I've proven that they are indeed reasonably accurate representations within rounding and margin of errors.

If you feel the need to continue to address issues of accuracy, then please take them to the blog as the moderator Bluegeek requested.

This thread is to keep to the relevance of the maps as a tool for the Foundry authors.
You said it yourself that this thread is dedicated for star maps as a tool, did you not? Or isn't NASA Starmaps good enough for Foundry authors?

Just feels odd given that you praised Celestia earlier in this thread, which functions similarly.

Last edited by azurianstar; 09-17-2013 at 03:16 AM.
Super Moderator
Join Date: Jun 2012
Posts: 4,782
# 73
09-17-2013, 07:59 AM
Gentlemen, please cease and desist posting responses that violate or come near to violating the following Forum rules:

Flaming and/or Trolling
You may not post content which contains insults to other users or Perfect World Entertainment Staff, are specifically made to create undue discontent on the forums, disturbances in forum threads, pick fights or otherwise promote unfriendly conversation.

Harassing Material
You may not create posts which contain material that is repetitively insulting, defaming and/or otherwise harassing any other user and/or any PWE employee, officer and/or director.

Spamming
You may not create posts which contain:
Posting of off-topic comments, including but not limited to comments or discussions of a religious, or political nature.

If anyone would like to continue discussing the OP's maps from an astronomical point of view, he has his own blog and has invited people to comment there.

This forum is specifically related to the Foundry system and to Foundry content. Please limit your discussions in this forum to those topics.

I really need your cooperation on this.

Regards,
Bluegeek
Volunteer Community Moderator for the Star Trek Online forums -- My views may not represent those of Cryptic Studios or Perfect World Entertainment. If you wish to speak to someone on the community team, file a "forums and website" support ticket here, as we are not able to respond to PMs regarding moderation inquiries.
Link: How to PM - Twitter @STOMod_Bluegeek
Lt. Commander
Join Date: Oct 2012
Posts: 174
# 74
09-17-2013, 08:00 AM
*removed* ............
Real Sector Maps - Online Atlas - for Star Trek/STO
Foundry Missions:
Scepter of Minos * Grapok in the Generals Lung * The Sky Above, The Clouds Below * Legend of the Inspector General (16+) * Miridoor (41+) * Survival Must Be Earned (a Klingon Romeo and Juliet story)
Lt. Commander
Join Date: Oct 2012
Posts: 174
# 75
09-26-2013, 10:59 AM
I've been busy of late, so haven't been able to allocate the time to transfer the next 20LY worth of data -- however, with the new "Overall Map" I thought it would be fun to plot the ENT voyages down where it might be clearer:

http://malsmaps.files.wordpress.com/...omap2x1ent.jpg

keeping in mind that there are sections of the voyage where an unknown amount of stops/dithering occur along a particular path -- so it's best to consult the chart with the time traveled and compare it to the rough course plot shown.
Real Sector Maps - Online Atlas - for Star Trek/STO
Foundry Missions:
Scepter of Minos * Grapok in the Generals Lung * The Sky Above, The Clouds Below * Legend of the Inspector General (16+) * Miridoor (41+) * Survival Must Be Earned (a Klingon Romeo and Juliet story)
Lt. Commander
Join Date: Oct 2012
Posts: 174
# 76
11-01-2013, 11:49 AM
added Kalandra Sector

updated the overall map and gazetter
Real Sector Maps - Online Atlas - for Star Trek/STO
Foundry Missions:
Scepter of Minos * Grapok in the Generals Lung * The Sky Above, The Clouds Below * Legend of the Inspector General (16+) * Miridoor (41+) * Survival Must Be Earned (a Klingon Romeo and Juliet story)
Lt. Commander
Join Date: Oct 2012
Posts: 174
# 77
11-05-2013, 08:18 AM
Keep up to date with the STO RL Sector Maps Project by reading the Change Log
Real Sector Maps - Online Atlas - for Star Trek/STO
Foundry Missions:
Scepter of Minos * Grapok in the Generals Lung * The Sky Above, The Clouds Below * Legend of the Inspector General (16+) * Miridoor (41+) * Survival Must Be Earned (a Klingon Romeo and Juliet story)
Lt. Commander
Join Date: Oct 2012
Posts: 174
# 78
11-11-2013, 12:01 AM
added: Zeta Reticuli Sector
Real Sector Maps - Online Atlas - for Star Trek/STO
Foundry Missions:
Scepter of Minos * Grapok in the Generals Lung * The Sky Above, The Clouds Below * Legend of the Inspector General (16+) * Miridoor (41+) * Survival Must Be Earned (a Klingon Romeo and Juliet story)
Lieutenant
Join Date: Jun 2012
Posts: 86
# 79
11-11-2013, 07:56 AM
Quote:
Originally Posted by markhawkman View Post
Hmm... you know, AFAIK Eta Carinae hasn't actually exploded (yet). AFAIK it was something more like a CME. But on a much larger scale than seen in our solar system.
Actually, it may have. If that star is 8000 light years away, it may have already went nova. We may not have received the light yet. This marks a potential problem with the OP's premise, as the galaxy may be drastically changed from what we see due to the constraints of the speed of light.

That being said, I agree this project is cool. And I hope the developers would take note.

Last edited by qultuq; 11-11-2013 at 08:02 AM.
Rihannsu
Join Date: Jun 2012
Posts: 15,723
# 80
11-11-2013, 08:02 AM
Quote:
Originally Posted by qultuq View Post
Actually, it may have. If that star is 8000 light years away, it may have already went nova. We may not have received the light yet. This marks a potential problem with the OP's premise, as the galaxy may be drastically changed from what we see, due to the constraints of the speed of light.

That being said, I agree this project is cool. And I hope the developers would take note.
Well, my point was that we have no reason to believe it went boom already, sure, it might have but we don't know.
HAIL HYDRA!

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