Career Officer
Join Date: Jun 2012
Posts: 189
# 21
06-17-2013, 09:03 PM
Quote:
Originally Posted by salamiinferno View Post
We will be bringing the Tribble server down for maintenance to apply a new update.
ST.31.20130609a.9

General:[list][*]Dilithium Mine[list][*]All discounts in the Dilithium Mine have been improved:
  • Tier 1 4%
  • Tier 2 9%
  • Tier 3 15%
Why not go 4.5%/9.5%/15% just to really mess up the math. C'mon cryptic 5/10/15, really??
Captain
Join Date: May 2013
Posts: 2,192
# 22
06-17-2013, 09:04 PM
Quote:
Originally Posted by stirling191 View Post
Not in the least. Break even point for the current pricing was 17%. This is still making the grind even harder.



No, it wont. See above. It's yet another smokescreen obscuring the fact that Cryptic is either incapable, or unwilling, to lessen the starbase grind in any meaningful way.
Is this 17% figure just taking into account the Dilithium you would save? Does it take into account all the Fleet marks, commodities, doffs etc - that people will save having the mininig holding?

Even if true that means that this new holding is almost "free" - with all it's extra's - if it were done long before the end of starbase construction vs not doing it at all.

I would call that a significant improvement.
Captain
Join Date: May 2013
Posts: 2,192
# 23
06-17-2013, 09:06 PM
Quote:
Originally Posted by claransa View Post
Why not go 4.5%/9.5%/15% just to really mess up the math. C'mon cryptic 5/10/15, really??
it's staggered to increase it bonus 1% added to the next level

4+1 = 5

5+4 = 9

5+1= 6

9+6 = 15%
Career Officer
Join Date: Jun 2012
Posts: 189
# 24
06-17-2013, 09:10 PM
Quote:
Originally Posted by newromulan1 View Post
it's staggered to increase it bonus 1% added to the next level

4+1 = 5

5+4 = 9

5+1= 6

9+6 = 15%
Yes I saw that, its still stupid.
Captain
Join Date: May 2013
Posts: 2,192
# 25
06-17-2013, 09:12 PM
Quote:
Originally Posted by claransa View Post
Yes I saw that, its still stupid.

No it's called extra incentive to get the next tier - as opposed to stopping at 1 or 2 which cost less than moving to 3.
Career Officer
Join Date: Jun 2012
Posts: 189
# 26
06-17-2013, 09:15 PM
Quote:
Originally Posted by newromulan1 View Post
No it's called extra incentive to get the next tier - as opposed to stopping at 1 or 2 which cost less than moving to 3.
Okay i'll settle for stupid and greedy then.
Career Officer
Join Date: Jun 2012
Posts: 694
# 27
06-17-2013, 09:58 PM
Quote:
Originally Posted by tom61sto View Post
My Advanced Slavers seem to be working fine, they stole 2 stacks of 6 Contraband in a STF recently and tend to steal small amounts of Commodities semi-regularly.

Are they giving any sort of indication that they are bugged and you're not just really unlucky, like 'Inventory Full' messages?
I'll run another test to confirm myself, but I've got one contraband in said toons inventory. So not having inventory space shouldn't be an issue, since they stack.

It's a confirmed bug, I haven't seen a fix on holodeck. Are your slavers stealing on Tribble or Live or Both.

EDIT: Tested on holodeck, after 17 minutes they stole 440 EC. I hope the nerf wasn't to the frequency.
I'll stop kicking that horse when the bugs fixed. Until then as a paying consumer, I will voice my opinion.

Last edited by gypsyblade; 06-17-2013 at 10:48 PM.
Captain
Join Date: Jun 2012
Posts: 749
# 28
06-17-2013, 10:33 PM
Quote:
Originally Posted by starkaos View Post
Only thing missing is the patch note stating "Dilithium requirements removed from all Dilithium Mine projects" or at least the upgrade projects, 1200 XP projects, and 500 XP projects.
THIS.

Why does a dilithium mine need dilithuim? It's like saying a gun needs another gun to shoot. Makes no sense.
Survivor of Romulus
Join Date: Jun 2012
Posts: 995
# 29
06-17-2013, 10:45 PM
howdy.

could someone tell us when the bug fixes are being pushed to holo? this thursday? or next?

any info on the fleet kar'fi yet?
Career Officer
Join Date: Jun 2012
Posts: 734
# 30
06-17-2013, 10:45 PM
I am pleasantly surprised that Cryptic decided to increase the 3-6-9 percent discounts to 4-9-15 percent. Bravo

Quote:
Originally Posted by starkaos View Post
Only thing missing is the patch note stating "Dilithium requirements removed from all Dilithium Mine projects" or at least the upgrade projects, 1200 XP projects, and 500 XP projects.
In fairness to Cryptic, the dilithium mine upgrades cost no dilithium, only the development and trade tracks. This actually reduces the total costs to maxing it by about half.
Fleet holding costs | Accolade Points: 18745 (Fed Engineer), 16400 (KDF Tactical)
Subscribe to Accolade thread | Join channel Accolades | Idea: Mail Revamp
New on STOwiki: Spire projects | STO Timeline | Fed-KDF Disparity | upcoming content
Fed Fleet: Section 31 (level 20) | KDF Fleet: Klingon Intelligence (level 20)

Last edited by phyrexianhero; 06-17-2013 at 10:55 PM.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 12:07 PM.