Former PWE Community Team Lead
Join Date: Jun 2012
Posts: 9,046
# 1 Fleet Dilithium Mine Live
06-20-2013, 10:00 AM
Fleets may now begin construction of their Dilihtium Mine outpost! This holding focuses on improving fleet project efficiency and provides the opportunity to earn additional dilithium ore every day in a variety of ways.


Learn more about the Fleet Dilithium Mine Outpost in this Dev Blog.
Brandon "BranFlakes" Felczer | Former Community Team Lead for Perfect World Entertainment
Starfleet Veteran
Join Date: Jun 2012
Posts: 586
# 2
06-20-2013, 10:03 AM
Brilliant!

It's time to work like old Remans.
Captain
Join Date: Sep 2012
Posts: 688
# 3
06-20-2013, 10:07 AM
Quote:
Originally Posted by supergaminggeek View Post
Brilliant!

It's time to work like old Remans.

Okay...time to make a Tellerite KDF called Grr'um P'i


I ho I ho its off to work I go

With a mining laser and an eva suit

I ho I ho I ho..
Career Officer
Join Date: Jun 2012
Posts: 31
# 4
06-20-2013, 12:22 PM
Typo in your dev blog =P dilihtium.
Ensign
Join Date: Aug 2012
Posts: 1
# 5
06-20-2013, 01:35 PM
very nice! but again shouldn't the prices be different for smaler fleets? 200000 dil are a lot for a fleet with only about 10 really active members and there aren't too much new or fleetless players to get it bigger or the ones free are often only online to steal items and provissions and leave again, so how about a simple algorhytm which calculates the price for the projects so as i am able to program to and ... i know that this is not a problem it is less than an hour of work so please help true sto fans to be able to feel the full sto experience without a too big crowd of guys farming the whole day (sorry for my english but yea not my motherlanguage)
Career Officer
Join Date: Jul 2012
Posts: 182
# 6
06-20-2013, 02:06 PM
Just don't over mine. Remember what happened to Praxis.
Remove GECKO from the game!
Captain
Join Date: Jun 2012
Posts: 1,987
# 7
06-20-2013, 02:09 PM
Quote:
Originally Posted by captaindata520 View Post
very nice! but again shouldn't the prices be different for smaler fleets? 200000 dil are a lot for a fleet with only about 10 really active members and there aren't too much new or fleetless players to get it bigger or the ones free are often only online to steal items and provissions and leave again, so how about a simple algorhytm which calculates the price for the projects so as i am able to program to and ... i know that this is not a problem it is less than an hour of work so please help true sto fans to be able to feel the full sto experience without a too big crowd of guys farming the whole day (sorry for my english but yea not my motherlanguage)
200k dil is a lot, however. It don't take long to farm it out. If you focused on it. I've already farmed 100k in the last few weeks. To help my small fleet, and to get my K'Tinga retrofit. Plus I'm not done yet as I need Dil for a few other things.
Captain
Join Date: Jun 2012
Posts: 1,987
# 8
06-20-2013, 02:12 PM
Glad to see this come out. Hope it makes getting Dil a little easier and more of it. I don't hit cap often due to the time it takes me to collect it. Now if my little fleet leader will approve the project and make it happen.
Captain
Join Date: Jun 2012
Posts: 1,086
# 9
06-20-2013, 08:42 PM
will we be able to do the Vlugta daily mining mission or the enriched claim daily here as well or is that still only on that asteroid?
Republic Veteran
Join Date: Jun 2012
Posts: 545
# 10
06-21-2013, 05:10 AM
Nice holding. Our little fleet had the first 2 projects in recool in less than 1 hour, and there were only 4 of us on. (we saved up a few fleet marks once we heard of the holding on Tuesday) It looks to be a nice hub of activity, better than the previous holding.
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