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Captain
Join Date: Jan 2013
Posts: 564
While I am not going to say "HEC sucks" like the other guy, my prefer playstyle is actually just slightly better than him - as in I would prefer not to move and not to hit any power unless absolutely required.

Right now, I can still do okay in survivng eSTF, but that's because I keep using Miracle Worker - Grace Under Fire, rotate shield frequency, epts etc, in about every 10 seconds. It's good in terms of active playstyle, which i myself do not really like - I prefer the sitback and turkey shoot, and use those abilities in the intervals of approx 1 minute or even 2. Also, I still do find myself popping quite a bit more than piloting other ships. Oh, and I got my ass handed to me in PvP.

So here's the question:
1) In terms of consoles, what consoles should I be using to boost my survivalbility? Seeing Armor does jack, I am thinking of putting more Field Emitter to boost shield power. Anythign else I can do? Note: I am WILLING to sacrifice DPS or not being credit to the team in this case
2) In terms of ship, should I have gotten the Vesta Instead? (I know the answer is yes in PvE, but what about PvP survival, if one ignore winning / being credit to the team?)

Last edited by jestersage; 06-23-2013 at 05:44 PM.
Captain
Join Date: Jun 2012
Posts: 1,063
# 2
06-23-2013, 06:15 PM
I would recommend you go to the PvP forum to find out more about a good PvP build.

However, I have the following suggestions for your overall situation, which may not directly answer your questions.

* First off, in terms of consoles, use neutronium armor (which helps against everything) and field generators (which give an outright shield HP boost). On an escort I'd fill the eng slots with neutronium and fill the science slots with the generators.

* Second, you should have your abilities tied to a keybind to space bar. There are guides that would be far better at describing this process than I would be, so you'd be better served to use these.

* Third, you should be rotating tactical team - you'll need two copies in most cases, but if you have two purple tactical team Conn DOffs, or three blue (note - make SURE their ability is cut down tactical team cooldown), you only need one. Tactical team both boosts DPS and reallocates shields far faster than you could, and when rotated has 2/3rds uptime.

* Fourth, consider using your Lt. Cmdr eng slot for Aux2SIF2. This uses your aux power level to give you a hull repair plus boost hull endurance. It has 2/3rds uptime and only one copy is needed to get the most out of it.

* Consider a cruiser. An escort's advantages are DPS and speed - but you must USE the speed. Literally sitting still and sniping will severely reduce your survivability, practically as a matter of course. Escorts get an automatic defense boost, but only if they're moving, and any ship that's sitting still actually takes a defense PENALTY. Cruisers are sluggish, but better as of LoR, and can put out good damage if spec'd properly.

I would not recommend a Vesta. Although I'm far from a PvP expert, if you're in a science ship chances are you'd be expected to provide support, although the Vesta may be an exception. However, engineering captains (which I presume you are) are notoriously bad with working with science abilities. I'm not sure of the details, but I've never tried an engineer captain with a science ship. While I do not believe it's impossible, you'd need to really know what you're doing, but someone who actually has a Vesta may know more than I would, since the Vesta seems to be a major exception to a lot of rules.
Empire Veteran
Join Date: Jun 2012
Posts: 55
# 3
06-23-2013, 06:28 PM
From my understanding, you can still be moving slightly, be it backwards and forwards to gain some of that defense boost at partial impulse speeds. I've noticed it makes some difference in my mogai retrofit with more missed hits than just sitting still.
Captain
Join Date: Jan 2013
Posts: 564
# 4
06-23-2013, 07:36 PM
I always maintain at the minimum a quarter impulse, since anything less and you cannot turn at all.

As for the reason why I did not pick a cruiser? That's because it is not a carrier. I was thinking between Atrox, Vesta and HEC during my purchasign decision. I got rid of Atrox since it will not have frigate (yet), and way too science heavy. Between HEC and Vesta I got mixed message as to which one is better - and that people use fleet gear for PvE builds, which is useless when I was in a t3 fed fleet and asking about PvP. Thus I went with hull rating, thinking that would help me survive, when it's actually shield rating that helps.

On a sidenote, i would wish that people stop using fleet gears. Not everyone have access to it, either due to fleet or ec, to have good fleet gears, you know. Too bad you cannot just use real cash to pay for good gears.
Captain
Join Date: Jun 2012
Posts: 1,051
# 5
06-23-2013, 09:16 PM
Quote:
Originally Posted by jestersage View Post
I always maintain at the minimum a quarter impulse, since anything less and you cannot turn at all.

As for the reason why I did not pick a cruiser? That's because it is not a carrier. I was thinking between Atrox, Vesta and HEC during my purchasign decision. I got rid of Atrox since it will not have frigate (yet), and way too science heavy. Between HEC and Vesta I got mixed message as to which one is better - and that people use fleet gear for PvE builds, which is useless when I was in a t3 fed fleet and asking about PvP. Thus I went with hull rating, thinking that would help me survive, when it's actually shield rating that helps.

On a sidenote, i would wish that people stop using fleet gears. Not everyone have access to it, either due to fleet or ec, to have good fleet gears, you know. Too bad you cannot just use real cash to pay for good gears.
As far as the PvE vs. PvP thing, that's because only a small amount of STO players PvP in STO(~18% last I heard, but that was several seasonss ago). If you want PvP suggestions with PvE on the side you need to ask in the PVP subforum. Even with that in mind, I'm still thinking of making a suggestion that probably won't work in PvP for your PvE wants by suggesting the Jem Dreadnought Carrier.

Depending on how much you're willing to drop down in real money, you can get enough EC to bribe to have access to larger further along Fleets and their provisioned stores by selling Keys bought with Zen.
Career Officer
Join Date: Nov 2012
Posts: 3,219
# 6
06-23-2013, 09:39 PM
For STFs you'll want to have good uptime on cannon scatter volley to knock down any plasma torps thrown your way. Also consider setting your carrier pets to intercept or escort mode. That will go a long way toward helping you not die while you sit back and snipe away at tactical cubes.

That is an excellent tactic for an HEC, by the way. I do the same thing in Infected, Hive and Crystaline Entity.


"Freedom is just a pretty idea unless it's backed by Force."

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Survivor of Romulus
Join Date: Jul 2012
Posts: 1,325
# 7
06-24-2013, 02:28 AM
If you want to park and shoot, the Atrox is the ship to use.

Fighter Support for DPS and Sci abilities to heal and control.

Park and shoot is the wrong tactic for any Escort IMO, if you want frigates buy a Recluse or roll a Klingon, the Federation won't be seeing frigates anytime soon.
I was once DKnight1000, apparently I had taken my own name so now I'm DKnight0001.
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Captain
Join Date: Jan 2013
Posts: 564
# 8
06-24-2013, 09:53 AM
So even a Vesta won't help me surviving?

And I did roll a klingon... in fact, the vo'quv is the main reason why I made my KDF a main until recently.

Originally I did think of getting the atrox, until I realize it is subpar to vo'quv. I am thinking of getting the recluse for my Fed eventually, but in the mean time that schimatar seems to be quite powerful

Last edited by jestersage; 06-24-2013 at 09:56 AM.
Career Officer
Join Date: Jun 2012
Posts: 2,523
# 9
06-24-2013, 10:08 AM
To start if you want to do well in pvp as well as pve then your basis should be a pvp build. Most offensive pvp builds work great for PVE and only need minor alterations to excel in ESTFs.

You have many options of how to build with the ltcommander eng station.

Also in order to build your tac layout we need to see what weapons you are using and what changes you are willing to make.
Captain
Join Date: Jun 2012
Posts: 1,051
# 10
06-24-2013, 04:43 PM
Quote:
Originally Posted by jestersage View Post
So even a Vesta won't help me surviving?
The Vesta can shield tank, but its limited hull hp means you have to stay very on top of things, otherwise your hull will be melted even though your shields are still up.
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