Republic Veteran
Join Date: Jun 2012
Posts: 538
# 71
07-16-2013, 11:48 AM
Quote:
Originally Posted by highlet View Post
I think you know as well as I do that's not what he meant.
And my point is still just as valid.
Lieutenant
Join Date: Jun 2013
Posts: 40
# 72
07-16-2013, 12:27 PM
Quote:
Originally Posted by buccaneerdtb View Post
And my point is still just as valid.
I'd have to disagree. Just because two or three instances are slightly more challenging but far from hard does not make pve difficult. Even the slightly more challenging instances really are not difficult compared to endgame pve in other games.

The game is a casual game and I'm fine with that. It's silly to pretend otherwise though.
Republic Veteran
Join Date: Jun 2012
Posts: 538
# 73
07-16-2013, 01:24 PM
Quote:
Originally Posted by highlet View Post
I'd have to disagree. Just because two or three instances are slightly more challenging but far from hard does not make pve difficult. Even the slightly more challenging instances really are not difficult compared to endgame pve in other games.

The game is a casual game and I'm fine with that. It's silly to pretend otherwise though.
I never said it was difficult, just that there are challenges. My complaint was comparing it to a lewd act and insulting the very existence of PvE. Maybe I should have just reported the post for violating the forum rules on explicit language.

"Obscene/Vulgar/Inappropriate Objectionable Material
You may not create posts which contain language, comments, references, links, symbols, terms and/or imagery about and/or promote and/or otherwise support, in any manner whether directly or indirectly, obscene, vulgar, inappropriate and/or otherwise objectionable material or, that allude to, contain language, comments, references, links, symbols, terms and/or imagery about and/or promote and/or otherwise support, in any manner whether directly or indirectly, pornography and/or extreme violence or sexual acts."

Last edited by buccaneerdtb; 07-16-2013 at 01:26 PM.
Lt. Commander
Join Date: Apr 2013
Posts: 117
# 74
07-16-2013, 01:35 PM
Quote:
Originally Posted by snoge00f View Post
This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies . ~BranFlakes
I heard using your ear is hax. Don't tell nobody.

Also, these mines aren't that great for PvE, so IDK why people are dragging out that tired old argument. One-crit DP tric mines let you pop a generator in one pass, I could see the source of the PvE complaint. Can you lock down the queen in HSE or something that I'm missing?

Anyway, Nukara Fromage Mines Mk XII I say.

Last edited by pwebranflakes; 07-17-2013 at 12:20 PM.
Lieutenant
Join Date: Jun 2013
Posts: 40
# 75
07-16-2013, 01:47 PM
Quote:
Originally Posted by chlamidiot View Post
I heard using your ear is hax. Don't tell nobody.

Also, these mines aren't that great for PvE, so IDK why people are dragging out that tired old argument. One-crit DP tric mines let you pop a generator in one pass, I could see the source of the PvE complaint. Can you lock down the queen in HSE or something that I'm missing?

Anyway, Nukara Fromage Mines Mk XII I say.
They do 1 shot cubes in nvak/kerrat with dispersal III without using buffs. However they won't one shot spheres. So there must be something different going on with calculations there. Other then that, the damage isn't anything extra outside pvp. I do agree that they could use some toning down for pvp but personally, APO and engineering team both remove them in my experience. I think they have taken me once before I could react but I was already at 25% hull and flew into them cloaked.

Quote:
Originally Posted by buccaneerdtb View Post
Maybe I should have just reported the post for violating the forum rules on explicit language.
No need to be that guy.

Last edited by highlet; 07-16-2013 at 01:52 PM.
Republic Veteran
Join Date: Feb 2013
Posts: 221
# 76
07-17-2013, 04:00 PM
Quote:
Originally Posted by snoge00f View Post
This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies . ~BranFlakes
Not sure what this guy said, but all i know it was probably something that just confirmed my earlier post about him most likely being from group A. If you look through all his previous posts, he is clearly incapable of rational conversation and can't manage to write anything beyond a few lines of abuse and nothing to respond to anything anyone actually writes. I must have hit a nerve if this latest was in response to my post.

Yes PVE is easy. However, people still enjoy running it. Whether PVP'ers like it or not, many, many, many, more people enjoy running it more than PVP. Perhaps because PVP is full of EPEEN DHC runners?

Buccanneer, you are not group A,B or C, you are just an ally in the fight against ignorance. I appreciate you like PVP, i like it also at times. I just prefer PVE. Less crying.
Rake Morgrave - Federation Human
Fade Akira - Federation Reman
Federation Deepspace Operations Fleet
" Experience is a hard mistress, she gives the tests first and the lessons after..."
Captain
Join Date: Jun 2012
Posts: 620
# 77
07-17-2013, 04:24 PM
Quote:
Originally Posted by caldannach View Post
This post has been edited to remove content which violates common sense


lol weird people setting categories for others.
Captain
Join Date: Dec 2012
Posts: 591
# 78
07-17-2013, 05:54 PM
I use them, Ill keep using them until others stop. Whilst the mines are still being used in PvP, I'll keep mine equipped.
To be honest though, there are times when I do feel guilty, However, my mines arent all that deadly, its just the disable thats a pita.

I did get raged at today for pooping 2 out, 2 mines and I got raged at.

It was a day for firsts though, I got called a hacker by another player from a fairly well known fleet today. Made me chuckle, they refused to report me though, I even insisted on if they thought I was hacking they should report me.
Captain
Join Date: Jun 2012
Posts: 2,888
# 79
07-17-2013, 06:21 PM
I spent 10 min spawn camping people who won't stop using these stupid mines in cap and hold this morning with my scimitar until they stopped respawning. I find it funny that people using these mines have the nerve to complain about camping, how else am I supposed to stop you from dropping OP mines all over the map. I will always spawn camp now in cap and hold and kerrat if I see these in use, if people not using the mines end up getting camped to complain to the mine user on your team. Feel free to use them and I'll feel free to spawn camp.
Tala -KDF Tac- House of Beautiful Orions
Captain
Join Date: Feb 2013
Posts: 901
# 80
07-18-2013, 07:48 AM
Quote:
Originally Posted by marc8219 View Post
I spent 10 min spawn camping people who won't stop using these stupid mines in cap and hold this morning with my scimitar until they stopped respawning. I find it funny that people using these mines have the nerve to complain about camping, how else am I supposed to stop you from dropping OP mines all over the map. I will always spawn camp now in cap and hold and kerrat if I see these in use, if people not using the mines end up getting camped to complain to the mine user on your team. Feel free to use them and I'll feel free to spawn camp.
This is only possible because you ran into a lame team. Any team that is half decent would immediately swarm you and take you out, especially they can talk in team chat and virtually all will immediately target the spawn camper. If multiple targets had to respawn, then the web mines can't get them all. T'ommo once did web mines spawn camping in Kerrat, it can't kill everyone because the max. number of mines is 10. Furthermore, which team will be lame enough for you to take out their spawn point defenses & turrets deserve to lose. I can't recall seeing spawn camper in C&H for as long as I can remember. In Kerrat, times to times, C&H, never. Sometimes, a team will be so bad that they have been pushed back all the way to their spawn point and their defenses destroyed but no one will sit there to mine. Further to that, spawn point mechanism has been changed such that not all ships respawn near each other.

In other words, what you said can only be a greatly exaggerated threat. Spawn camping using web mines have not been terribly effective due to their number limitation at 10 mines. In addition, people can respawn much faster than you can lay those mines every 30 sec on a Scim. Clearly, your claim was greatly exaggerated mixed with some false info in it. Mixing half truth with half lies is not smart, because you will get caught one way orh the other. You are also being a hypocrite because it's hard to find anyone crying as loudly as you have been about these mines yet you carry them on top of dispersal patterns.

Meanwhile, I have just started a new build based on Klingon inspired cheats...uh, I mean "tactics". See this: Sci captain who can reach sustainable & constant 17.5K in dps for the duration of an APO3 / ambush alpha, not including expected initial burst damage of 35K of energy damage + up to 93K of kinetic damage within the first 5 seconds. Not going to tell what went into it or how, suffice to say the above number does not use either the Nukara Mines or the Cluster Torp. Don't get me wrong, they are still there - in the rear. In case, the frontal assault did not kill the target(s), the mines will then be drop and the cluster fired. You are reading these sustainable dps numbers and burst damages correctly - a Sci captain who is not only capable of ultra high dps - few escorts can break the 10K barrier, let alone going above 15K - it's a also a ship specialized in disable with all the nasty features like Viral Matrix, Subnuke, Tractor Beams, Warp Plasma. Gotta thank those Klingons in Kerrat for being such great tutors, now all the Klingons who pvp will benefit from these nasty tools...

Seeing how many crying Klingons cursing about my all-projectile build, I decided to do something drastically different. Heck, I was accused of using "gay mines" whatever that was supposed to mean. The mines had no dispersal pattern and there was only 2 of them. If someone managed to get killed by that, they suck. In reality, the said ship is already at 50% hull when trapped, so of course he died. But he has the audacity to blame it on 2 little mines calling them "gay" is just insulting.

Anyone who tries to run a DBP3 build with these mines will quickly notice what a big waste this tactic is. Even some of the best cloaked mine layers in Kerrat have very low hit rate with these mines. People adapt quickly. If you want to use these mines, don't use dispersal pattern unless you really want to waste a boff station for nothing.

Last edited by iskandus; 07-18-2013 at 07:51 AM.
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