All I do with Azura nebula is sit there not moving and firing all weapons. An escort is not designed to be a tank and yet it managed it fine.
So you would have thought a heavier ship would have been able to do this better. And it didn't.
So I tried strafing runs and that was worse due to the lower turn rate. I launched fighters to take the heat off but they died as quickly as I did.
When clearing bird of prey groups in Azura the bug takes little to no damage and its over fairly quickly. The armitage even with the same dps rate as the bug takes longer to clear them and hull goes down to about 60%.
No matter how I fight tactically or what set I use the outcome is always the same.
I can certainly see why the bug ship is so sort after with a high price tag.
As someone who flies a standard Armitage and has zero survivability issues in Azure Nebula, have you considered that the Fleet Armitage isn't the problem and that maybe the Bugship is actually performing on a level above all other ships?
So rather then the Fleet Armitage being underpowered, maybe the Bug is just overpowered, hence the reason it's such a sought after ship
I don't have a Bug to compare but I survive just fine in my Armitage.
Wouldn't surprise me if something was up with the Bug's innate defense value or a resistance trait.
That said, the Bug ship is the biggest mistake Crypric ever made balance wise.
It should have been a Raider like the Romulan and Klingon BoPs minus the cloak.
Difficult to hit because of their speed but when hit dying fast.