Lt. Commander
Join Date: Dec 2007
Posts: 120
# 101
01-25-2010, 11:36 AM
Quote:
Originally Posted by NetSlut View Post
Cryptic have said that they will look at it, but their first priority has to be getting it to launch, and they have every available person on that.
Hi,

you're absolutely right. I'm moaning about something that hasn't even come out properly for the PC yet. I guess they have to make sure the whole thing works, and having just 1 platform to do it on makes it easier.

It's just I've been dreaming of this sort of thing since I first saw a Star Trek Game on an Apple II when I was a kid(imagine a 10x10 grid of . (full stops) with an O for your ship and X for klingons or something like that, it was a long long time ago). I tried eve online but found it tedious beyond belief.

Toadguy
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 102
01-25-2010, 11:41 AM
Quote:
Originally Posted by NetSlut View Post
BTW, I hope you don't take these less-well-researched opinions to be anything other than well-intentioned ideas; I'm not trying to second-guess you, you clearly know about this stuff :-)
Not sure I really know that much about it, I'm sure there is TONS I do not know. I only got into it about 6 months ago, as a fun hobby so more people could play games on OSX, and just basically have been figuring stuff out as I went... recently changed my major over to computer science as well, but not sure I'll ever work in the field, maybe if Codeweavers is ever hiring? but.. planning on Medical School, so this might just stay a hobby.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 103
01-25-2010, 11:44 AM
An Apple II -- luxury!

My first Star Trek game was on a PDP-4, using a teleprinter -- now that was painful!

I couldn't get on with Eve either. I'm loving STO, but do have to bootcamp it since Parallels won't run it just yet. I used to work on SoftWindows back in the day, (a pc emulator for macs and unix machines) but I haven't touched Wine since Sun made it back in the early 90's.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 104
01-25-2010, 12:52 PM
updated first post to reflect current Beta 2 I just uploaded for yall.

basically works the same as Beta 1, but the log in screen and patcher works pretty much like normal... web links wont work, but Options, and reading news and patch notes work... buttons change... no annoying white blank window on start...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 105
01-25-2010, 12:57 PM
Wow, I am seriously impressed by your work. I like the idea of not having to bootcamp into XP everytime I want to play very much.

I gave your wrapper a little test run today on my March 2k9 24" iMac - Core2Duo 2,66GHz - 4GB RAM - GF9400GT

Under fullscreen resolution (1920x1200) it runs at about 10-12 fps with the details turned to nay zero This will mainly be because of the overall performance of the system, but under bootcamped XP it runs noticeably smoother.

One problem that I've got: As soon as i want to set it to windowed Mode via Wineskin settings the program won't load anymore. I tried to set up a 1280x800 resolution / rootless / Virtual desktop and when I click the App-Icon it just jumps around my Dock like silly but doesn't start the launcher. When I go back to the Wineskin settings after killing the app, the resolution setting has reverted to "Always use current".
"Test run Wrapper" from inside Wineskin works even though my selected res of 1280x800 is changed into 1024x768 I'm a bit puzzled how this works but so far I enjoy being able to play it under Mac OS.

Thanks a lot and keep up the good work, hope my post is at least a wee bit helpful.

Tante Edith fixed the typos...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 106
01-25-2010, 01:17 PM
doh123, I could kiss you! Although my wife will be upset you created this! Spent a long time playing this evening, so happy its working! Thanks again, really enjoying the game.

Gatewayy, we need to create that fleet! I completely forgot to look when I returned to earth before I logged off. Will look into it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 107
01-25-2010, 01:22 PM
Hi doh123,
I thank you for what you are doing for the mac community.
As soon as i've had the patience to transfer my crptic folder on the mac side of (the moon) the hard drive i'll test it and i'll test for CO too since i have it too.

Keep it up!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 108
01-25-2010, 01:23 PM
Quote:
Originally Posted by motte
One problem that I've got: As soon as i want to set it to windowed Mode via Wineskin settings the program won't load anymore. I tried to set up a 1280x800 resolution / rootless / Virtual desktop and when I click the App-Icon it just jumps around my Dock like silly but doesn't start the launcher. When I go back to the Wineskin settings after killing the app, the resolution setting has reverted to "Always use current".
"Test run Wrapper" from inside Wineskin works even though my selected res of 1280x800 is changed into 1024x768 I'm a bit puzzled how this works but so far I enjoy being able to play it under Mac OS.
.
one thing that might not be very clear in the Wineskin settings...

there are 2 sections of settings in Screen Options. One is for Rootless settings, one is for fullscreen. Changing the resolution there under fullscreen settings will not affect in any way what happens when running rootless.

Basically if you want to run it in a window... Set it to Rootless, wit virtual desktop. it will launch in 1024x768. inside the game leave it set to fullscreen, and change the in game resolution to what you want it to be... 1280x800 or whatever, and it should change the window for you. The game can actually control the size of the virtual desktop.

Can you tell me what OS your using? and I need to know what is in a couple of the log files... it really should launch.... no matter if you try to choose a resolution or not.

I need to know whats in the 2 log files inside the .app at Contents/Resources/Logs right after it messes up ... so I can see what Wine is saying, and the X11 server. You can probably copy and paste them inside of here in a quote box.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 109
01-25-2010, 02:07 PM
Hi again,
I downloaded your app and tried it with STO and CO
First thing:
- The STO launcher works and it begins to update, sadly i have an old version of sto beta in my cryptic folder and an up to date version on my steam (since i pre ordered it from steam) is it any hope for me to play it form the mac part or the fact that it is going through steam is dooming me for bootcamp? (the non-steam is updating smoothly on my mac now, since nearly no one is updating beta now it really goes fast).

- I've tried selecting ChampionsOnline.exe as the exe needed with wine and when i launch the .app nothing happens, it is opened in the dock but no window appears and no black screen with a quarter used by launcher...

so in anothers words:
- Issue: Is there a way to use steam-binded version of game? (if not i can buy a retail standard version for install on my mac it won't cost much after the preorder and the lifetime sub...).
Actually it's a question for cryptic people. Since the client is updating after logging in, Could I use the beta client to play the full game after launch/headstart? I think I read so on outersites but not on the official one.

- Semi-Issue: Champions Online doesn't seem to launch needs some tweaking? (Should i rename the .app Champions Online.app?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 110
01-25-2010, 02:27 PM
Hi again!
I'm running 10.6.2.
I think the Wine log is hardly of any use, it just displays loads of D3D errors (from the last fullscreen run i suppose) and its about 44MiB in size
The X11 log could be more interesting:

Quote:
X11.app: DISPLAY does not look like a launchd set variable, unsetting.
X11.app: main(): argc=8
argv[0] = /Applications/Star Trek Online.app/Contents/MacOS/Star Trek Online.app/Contents/MacOS/WineskinX11
argv[1] = :644
argv[2] = -depth
argv[3] = 24
argv[4] = +xinerama
argv[5] = -br
argv[6] = +extension
argv[7] = WineskinLine
Waiting for startup parameters via Mach IPC.
X11.app: No launchd socket handed off, unsetting DISPLAY
X11.app: do_start_x11_server(): argc=8
argv[0] = /Applications/Star Trek Online.app/Contents/MacOS/Star Trek Online.app/Contents/MacOS/WineskinX11
argv[1] = :644
argv[2] = -depth
argv[3] = 24
argv[4] = +xinerama
argv[5] = -br
argv[6] = +extension
argv[7] = WineskinLine
Attempting to use pixel depth of 24
[mi] Extension "WineskinLine" is not recognized
[mi] Only the following extensions can be run-time enabled:
[mi] Generic Events
[mi] DAMAGE
[mi] DOUBLE-BUFFER
[mi] GLX
[mi] MIT-SCREEN-SAVER
[mi] MIT-SHM
[mi] RANDR
[mi] RENDER
[mi] X-Resource
[mi] XFIXES
[mi] XINERAMA
[mi] XTEST
[mi] XVideo
Xquartz starting:
X.Org X Server 1.7.2
Build Date: 20091129
[dix] Could not init font path element /Applications/.Wineskin/share/fonts/misc/, removing from list!
[dix] Could not init font path element /Applications/.Wineskin/share/fonts/TTF/, removing from list!
[dix] Could not init font path element /Applications/.Wineskin/share/fonts/OTF, removing from list!
[dix] Could not init font path element /Applications/.Wineskin/share/fonts/Type1/, removing from list!
[dix] Could not init font path element /Applications/.Wineskin/share/fonts/100dpi/, removing from list!
[dix] Could not init font path element /Applications/.Wineskin/share/fonts/75dpi/, removing from list!
2010-01-25 22:02:14.848 WineskinX11[15260:903] __CFServiceControllerBeginPBSLoadForLocalizations timed out while talking to pbs
/bin/sh: WineskinLine: command not found
/bin/sh: -c: option requires an argument
start_x11_server: (ipc/mig) server died
Does that help? It doesn't even really start up, no light under the dock symbol, it just keeps jumping until I kill it.
greetz
Chris
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